Searched refs:IDC_ALLOCATE_CANVAS (Results 1 – 3 of 3) sorted by relevance
/GUIX-v6.4.1/guix_studio/ |
D | ProjectConfigDlg.cpp | 315 DDX_Check(&nx, IDC_ALLOCATE_CANVAS, mpProject->mDisplays[display_index].allocate_canvas); in InitDisplayConfig() 380 DDX_Check(&nx, IDC_ALLOCATE_CANVAS, mpProject->mDisplays[display_index].allocate_canvas); in SaveDisplayConfig() 1601 … SendMessage(WM_COMMAND, MAKEWPARAM(IDC_ALLOCATE_CANVAS, BN_CLICKED), (LPARAM)pWnd->m_hWnd); in OnTestMessage() 1706 pWnd = (CButton *)GetDlgItem(IDC_ALLOCATE_CANVAS); in OnTestMessage() 1708 SendMessage(WM_COMMAND, MAKEWPARAM(IDC_ALLOCATE_CANVAS, BN_CLICKED), (LPARAM)pWnd->m_hWnd); in OnTestMessage()
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D | resource.h | 229 #define IDC_ALLOCATE_CANVAS 1046 macro
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D | studiox.rc | 750 …CONTROL "allocate canvas memory",IDC_ALLOCATE_CANVAS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP…
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