/GUIX-v6.4.1/common/inc/ |
D | gx_sprite.h | 58 GX_SPRITE_FRAME *frame_list, USHORT frame_count, 68 UINT _gx_sprite_frame_list_set(GX_SPRITE *sprite, GX_SPRITE_FRAME *frame_list, USHORT frame_count); 72 GX_SPRITE_FRAME *frame_list, USHORT frame_count, 75 UINT _gxe_sprite_frame_list_set(GX_SPRITE *sprite, GX_SPRITE_FRAME *frame_list, USHORT frame_count);
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/GUIX-v6.4.1/guix_studio/ |
D | sprite_service_provider.cpp | 13 GX_SPRITE_FRAME* frame; in studio_sprite_draw() 100 GX_SPRITE_FRAME *frame; in WriteExtendedProperties() 239 GX_SPRITE_FRAME *frame; in SaveToProject() 269 GX_SPRITE_FRAME *frame; in ReadFromProject() 284 info->ewi.sprite.framelist = new GX_SPRITE_FRAME[framecount]; in ReadFromProject() 285 memset(info->ewi.sprite.framelist, 0, sizeof(GX_SPRITE_FRAME) * framecount); in ReadFromProject() 352 info->ewi.sprite.framelist = new GX_SPRITE_FRAME[info->ewi.sprite.frame_count]; in UpdateSpriteFrameInfo() 353 … memset(info->ewi.sprite.framelist, 0, sizeof(GX_SPRITE_FRAME) * info->ewi.sprite.frame_count); in UpdateSpriteFrameInfo() 355 GX_SPRITE_FRAME* frame; in UpdateSpriteFrameInfo() 406 GX_SPRITE_FRAME *frame; in Autosize()
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D | sprite_edit_dialog.cpp | 89 GX_SPRITE_FRAME *old_frames = mTempInfo.ewi.sprite.framelist; in BEGIN_MESSAGE_MAP() 90 mTempInfo.ewi.sprite.framelist = new GX_SPRITE_FRAME[MAX_SPRITE_FRAMES]; in BEGIN_MESSAGE_MAP() 91 memset(mTempInfo.ewi.sprite.framelist, 0, MAX_SPRITE_FRAMES * sizeof(GX_SPRITE_FRAME)); in BEGIN_MESSAGE_MAP() 118 GX_SPRITE_FRAME *old_frames = mpInfo->ewi.sprite.framelist; in OnOK() 377 memset(&mTempInfo.ewi.sprite.framelist[newval - 1], 0, sizeof(GX_SPRITE_FRAME)); in OnDeltaposSpinNumFrames() 446 memset(&mTempInfo.ewi.sprite.framelist[index], 0, sizeof(GX_SPRITE_FRAME)); in OnEnKillfocusNumFrames() 590 memset(&mTempInfo.ewi.sprite.framelist[index], 0, sizeof(GX_SPRITE_FRAME)); in SetFrameCount()
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/GUIX-v6.4.1/samples/demo_guix_car_infotainment/ |
D | vehicle.c | 12 GX_SPRITE_FRAME light_frame_list_1[] = { 26 GX_SPRITE_FRAME light_frame_list_2[] = { 128 …e_frame_list_set(sprite, light_frame_list_2, sizeof(light_frame_list_2) / sizeof(GX_SPRITE_FRAME)); in vehicle_screen_event_process() 132 …e_frame_list_set(sprite, light_frame_list_1, sizeof(light_frame_list_1) / sizeof(GX_SPRITE_FRAME)); in vehicle_screen_event_process()
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/GUIX-v6.4.1/test/guix_studio_test/test_view/golden_files/ |
D | test_sprite_specifications.c | 80 GX_SPRITE_FRAME window_sprite_frame_list[3] = 113 GX_SPRITE_FRAME window_sprite_1_frame_list[4] = 154 GX_SPRITE_FRAME window_sprite_2_frame_list[4] =
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D | test_sprite_specifications.h | 71 GX_SPRITE_FRAME *frame_list;
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D | generic_16bpp_specifications.h | 157 GX_SPRITE_FRAME *frame_list;
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D | template_specifications.h | 157 GX_SPRITE_FRAME *frame_list;
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D | test_add_widget_16bpp_specifications.h | 158 GX_SPRITE_FRAME *frame_list;
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D | test_add_widget_8bpp_specifications.h | 158 GX_SPRITE_FRAME *frame_list;
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D | test_add_widget_24bpp_specifications.h | 158 GX_SPRITE_FRAME *frame_list;
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/GUIX-v6.4.1/common/src/ |
D | gxe_sprite_frame_list_set.c | 75 UINT _gxe_sprite_frame_list_set(GX_SPRITE *sprite, GX_SPRITE_FRAME *frame_list, USHORT frame_count) in _gxe_sprite_frame_list_set()
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D | gx_sprite_frame_list_set.c | 79 UINT _gx_sprite_frame_list_set(GX_SPRITE *sprite, GX_SPRITE_FRAME *frame_list, USHORT frame_count) in _gx_sprite_frame_list_set()
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D | gxe_sprite_create.c | 85 GX_SPRITE_FRAME *frame_list, USHORT frame_count, in _gxe_sprite_create()
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D | gx_sprite_update.c | 86 GX_SPRITE_FRAME *frame; in _gx_sprite_update()
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D | gx_sprite_start.c | 82 GX_SPRITE_FRAME *frame; in _gx_sprite_start()
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D | gx_sprite_create.c | 83 GX_SPRITE_FRAME *frame_list, USHORT frame_count, in _gx_sprite_create()
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D | gx_sprite_draw.c | 86 GX_SPRITE_FRAME *frame; in _gx_sprite_draw()
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/GUIX-v6.4.1/test/guix_test/regression_test/tests/ |
D | validation_guix_sprite_start.c | 60 GX_SPRITE_FRAME frame_list[3] =
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D | validation_guix_all_widgets_sprite_frame.c | 59 GX_SPRITE_FRAME frame_list[3] =
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/GUIX-v6.4.1/test/example_internal/sprite/ |
D | sprite_specifications.c | 99 GX_SPRITE_FRAME main_screen_sprite_1_frame_list[6] = 156 GX_SPRITE_FRAME main_screen_sprite_2_frame_list[6] =
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D | sprite_specifications.h | 81 GX_SPRITE_FRAME *frame_list;
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/GUIX-v6.4.1/samples/demo_guix_sprite/ |
D | guix_sprite_specifications.h | 97 GX_SPRITE_FRAME *frame_list;
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/GUIX-v6.4.1/samples/demo_guix_industrial/ |
D | demo_guix_industrial_specifications.h | 140 GX_SPRITE_FRAME *frame_list;
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/GUIX-v6.4.1/test/example_internal/runtime_allocate_16bpp/ |
D | runtime_allocate_16bpp_specifications.h | 166 GX_SPRITE_FRAME *frame_list;
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