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Searched refs:number_animation_step (Results 1 – 2 of 2) sorted by relevance

/GUIX-v6.2.1/samples/demo_guix_car_infotainment/
Dvehicle.c9 (target_val * number_animation_step / TOTAL_NUMBER_ANIMATION_STEPS)
41 static INT number_animation_step; variable
61 number_animation_step = 0; in number_animation_start()
70 number_animation_step++; in number_animation_update()
86 if (number_animation_step == TOTAL_NUMBER_ANIMATION_STEPS) in number_animation_update()
Ddemo_guix_car_infotainment.c11 (target_val * number_animation_step / TOTAL_NUMBER_ANIMATION_STEPS)
42 static INT number_animation_step; variable
157 number_animation_step = 0; in number_animation_start()
167 number_animation_step++; in number_animation_update()
174 if (number_animation_step == TOTAL_NUMBER_ANIMATION_STEPS) in number_animation_update()