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Searched refs:m_open (Results 1 – 2 of 2) sorted by relevance

/GUIX-v6.2.1/guix_studio/
Dresource_item.h22 BOOL IsOpen() { return m_open;} in IsOpen()
114 BOOL m_open; variable
Dresource_item.cpp46 m_open = FALSE; in resource_item()
50 m_open = TRUE; in resource_item()
120 m_open = FALSE; in Init()
164 if (m_open && m_visible) in Attach()
216 if (!m_open) in Open()
218 m_open = TRUE; in Open()
236 if ((mpRes->type <= RES_TYPE_FOLDER) && m_open) in Close()
238 m_open = FALSE; in Close()
791 if (m_open) in PaintGroupHeader()
1406 if (m_open) in Paint()
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