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Searched refs:m_icon_height (Results 1 – 4 of 4) sorted by relevance

/GUIX-v6.2.1/guix_studio/
Dview_header.cpp33 m_icon_height = MulDiv(m_icon_src_height, dpi, DEFAULT_DPI_96); in view_header()
67 …dc->StretchBlt(x, y, m_icon_width, m_icon_height, &dcMemory, 0, 0, m_icon_src_width, m_icon_src_he… in PaintIcon()
103 vspace -= m_icon_height; in OnPaint()
Dview_header.h22 int m_icon_height; variable
Dresource_item.cpp116 m_icon_height = 0; in Init()
639 vspace -= m_icon_height; in PaintThemeHeader()
697 …dc->StretchBlt(x, y, m_icon_width, m_icon_height, &dcMemory, 0, 0, bmp.bmWidth, bmp.bmHeight, SRCC… in PaintIcon()
754 vspace -= m_icon_height; in PaintGroupHeader()
815 vspace -= m_icon_height; in PaintFolderHeader()
1376 int offset = (m_size.Height() - m_icon_height) >> 1; in PaintAddNewItem()
2077 m_icon_height = MulDiv(bmp.bmHeight, m_sys_dpi, DEFAULT_DPI_96); in SetIcon()
Dresource_item.h133 int m_icon_height; variable