Searched refs:mMonoMask (Results 1 – 2 of 2) sorted by relevance
381 this->mMonoMask = 0x80; in BitmapStretchStep()390 this->mMonoMask = 0x80; in BitmapStretchStep()416 if (this->mMonoMask != 0x80) in BitmapStretchStep()419 this->mMonoMask = 0x80; in BitmapStretchStep()755 mMonoMask = 0x80; in ComputeGrayThreshod()779 mMonoMask = 0x80; in ColorSpaceConvert()785 mMonoMask = 0x80; in ColorSpaceConvert()801 if ((mOutputFormat == GX_COLOR_FORMAT_MONOCHROME) && (mMonoMask != 0x80)) in ColorSpaceConvert()803 while (mMonoMask) in ColorSpaceConvert()806 *mpPutData &= ~mMonoMask; in ColorSpaceConvert()[all …]
252 GX_UBYTE mMonoMask; variable