Searched refs:lumfloat (Results 1 – 1 of 1) sorted by relevance
1235 double lumfloat = lum; in UpdateRGBVals() local1236 lumfloat /= 100.0; in UpdateRGBVals()1238 HslToRgb(huefloat, satfloat, lumfloat, mRed, mGreen, mBlue); in UpdateRGBVals()1325 double lumfloat = 0.0; in RgbToHsl() local1355 lumfloat = (min + max) / 2.0; in RgbToHsl()1359 if (lumfloat < 0.5) in RgbToHsl()1395 lumfloat *= 100; in RgbToHsl()1396 luminance = (int) (lumfloat + 0.5); // percentage in RgbToHsl()