Searched refs:lock_controller (Results 1 – 1 of 1) sorted by relevance
470 CONTROLLER_BASE_CONTROL_BLOCK *lock_controller; in locks_screen_animation_start() local475 lock_controller = lock_controller_list[index]; in locks_screen_animation_start()477 if (lock_controller) in locks_screen_animation_start()479 if (lock_controller->gx_widget_status & GX_STATUS_VISIBLE) in locks_screen_animation_start()482 if (!(lock_controller->controller_base_title.gx_widget_status & GX_STATUS_VISIBLE)) in locks_screen_animation_start()486 start_lock_children_animation(lock_controller); in locks_screen_animation_start()493 hide_locks_children(lock_controller); in locks_screen_animation_start()510 CONTROLLER_BASE_CONTROL_BLOCK* lock_controller; in locks_screen_animation_stop() local515 lock_controller = lock_controller_list[index]; in locks_screen_animation_stop()517 if (lock_controller) in locks_screen_animation_stop()[all …]