Searched refs:combine (Results 1 – 2 of 2) sorted by relevance
79 GX_RECTANGLE combine; in _gx_canvas_hide() local106 …_gx_utility_rectangle_define(&combine, 0, 0, (GX_VALUE)(head -> gx_canvas_x_resolution - 1), (GX_V… in _gx_canvas_hide()110 …_gx_utility_rectangle_shift(&combine, head -> gx_canvas_display_offset_x, head -> gx_canvas_displa… in _gx_canvas_hide()113 _gx_utility_rectangle_combine(&combine, &dirty); in _gx_canvas_hide()114 _gx_canvas_dirty_mark(head, &combine); in _gx_canvas_hide()
732 6. As an exception to the Sections above, you may also combine or