Searched refs:_gx_system_animation_list (Results 1 – 11 of 11) sorted by relevance
91 if (_gx_system_animation_list == animation) in _gx_animation_stop()94 _gx_system_animation_list = _gx_system_animation_list -> gx_animation_next; in _gx_animation_stop()97 if ((_gx_system_active_timer_list == NULL) && (_gx_system_animation_list == NULL)) in _gx_animation_stop()113 previous = _gx_system_animation_list; in _gx_animation_stop()
90 animation -> gx_animation_next = _gx_system_animation_list; in _gx_animation_drag_enable()92 _gx_system_animation_list = animation; in _gx_animation_drag_enable()
86 _gx_system_animation_list == GX_NULL) in _gx_system_timer_expiration()
87 animation = _gx_system_animation_list; in _gx_animation_delete()
190 animation -> gx_animation_next = _gx_system_animation_list; in _gx_animation_start()191 _gx_system_animation_list = animation; in _gx_animation_start()
141 _gx_system_animation_list == GX_NULL) in _gx_system_timer_stop()
131 if (_gx_system_animation_list) in _gx_system_timer_update()
99 animation = _gx_system_animation_list; in _gx_animation_update()
221 _gx_system_animation_list = GX_NULL; in _gx_system_initialize()
328 animation = _gx_system_animation_list; in _gx_animation_drag_event_process()
301 SYSTEM_DECLARE GX_ANIMATION *_gx_system_animation_list; variable