Searched refs:_gx_system_animation_list (Results 1 – 20 of 20) sorted by relevance
90 if (_gx_system_animation_list == animation) in _gx_animation_stop()93 _gx_system_animation_list = _gx_system_animation_list -> gx_animation_next; in _gx_animation_stop()96 if ((_gx_system_active_timer_list == NULL) && (_gx_system_animation_list == NULL)) in _gx_animation_stop()112 previous = _gx_system_animation_list; in _gx_animation_stop()
89 animation -> gx_animation_next = _gx_system_animation_list; in _gx_animation_drag_enable()91 _gx_system_animation_list = animation; in _gx_animation_drag_enable()
189 animation -> gx_animation_next = _gx_system_animation_list; in _gx_animation_start()190 _gx_system_animation_list = animation; in _gx_animation_start()
85 _gx_system_animation_list == GX_NULL) in _gx_system_timer_expiration()
86 animation = _gx_system_animation_list; in _gx_animation_delete()
140 _gx_system_animation_list == GX_NULL) in _gx_system_timer_stop()
130 if (_gx_system_animation_list) in _gx_system_timer_update()
98 animation = _gx_system_animation_list; in _gx_animation_update()
220 _gx_system_animation_list = GX_NULL; in _gx_system_initialize()
327 animation = _gx_system_animation_list; in _gx_animation_drag_event_process()
300 SYSTEM_DECLARE GX_ANIMATION *_gx_system_animation_list; variable
327 _gx_system_animation_list = &animation; in control_thread_entry()335 _gx_system_animation_list = &animation2; in control_thread_entry()4218 _gx_system_animation_list = 0; in control_thread_entry()
1494 _gx_system_animation_list
1491 _gx_system_animation_list
1497 _gx_system_animation_list
1512 _gx_system_animation_list
2685 _gx_system_animation_list
2710 _gx_system_animation_list
2711 _gx_system_animation_list