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Searched refs:MIN_SCREEN_BOX_SIZE (Results 1 – 1 of 1) sorted by relevance

/GUIX-v6.2.1/guix_studio/
Dscreen_flow_edit_dlg.cpp45 #define MIN_SCREEN_BOX_SIZE 10 macro
746 else if (mpDragItem->rect.left + shift_x >= mpDragItem->rect.right - MIN_SCREEN_BOX_SIZE) in ShiftLeft()
749 shift_x = mpDragItem->rect.right - MIN_SCREEN_BOX_SIZE - mpDragItem->rect.left; in ShiftLeft()
776 else if (mpDragItem->rect.top + shift_y >= mpDragItem->rect.bottom - MIN_SCREEN_BOX_SIZE) in ShiftTop()
779 shift_y = mpDragItem->rect.bottom - MIN_SCREEN_BOX_SIZE - mpDragItem->rect.top; in ShiftTop()
806 else if (mpDragItem->rect.right + shift_x <= mpDragItem->rect.left + MIN_SCREEN_BOX_SIZE) in ShiftRight()
809 shift_x = mpDragItem->rect.left + MIN_SCREEN_BOX_SIZE - mpDragItem->rect.right; in ShiftRight()
837 if (mpDragItem->rect.bottom + shift_y <= mpDragItem->rect.top + MIN_SCREEN_BOX_SIZE) in ShiftBottom()
840 shift_y = mpDragItem->rect.top + MIN_SCREEN_BOX_SIZE - mpDragItem->rect.bottom; in ShiftBottom()
1223 if (mpDragItem->rect.top + MIN_SCREEN_BOX_SIZE >= mpDragItem->rect.bottom) in HandleKeydown()
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