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Searched refs:ASSEMBLECOLOR_332 (Results 1 – 3 of 3) sorted by relevance

/GUIX-v6.2.1/common/src/
Dgx_utility_8bpp_pixelmap_resize.c33 #define ASSEMBLECOLOR_332(_r, _g, _b) \ macro
368 *put++ = (GX_UBYTE)ASSEMBLECOLOR_332(red, green, blue); in _gx_utility_8bpp_pixelmap_alpha_resize()
Dgx_display_driver_332rgb_pixelmap_rotate.c26 #define ASSEMBLECOLOR_332(_r, _g, _b) \ macro
462 …blend_func(context, x + newxpos, y + newypos, (GX_COLOR)ASSEMBLECOLOR_332(red, green, blue), (GX_U… in _gx_display_driver_332rgb_pixelmap_alpha_rotate()
713 …blend_func(context, x + newxpos, y + newypos, (GX_COLOR)ASSEMBLECOLOR_332(red, green, blue), (GX_U… in _gx_display_driver_332rgb_pixelmap_raw_rotate()
Dgx_utility_332rgb_pixelmap_rotate.c34 #define ASSEMBLECOLOR_332(_r, _g, _b) \ macro
308 *put++ = (GX_UBYTE)ASSEMBLECOLOR_332(red, green, blue); in _gx_utility_332rgb_pixelmap_raw_rotate()
625 *put++ = (GX_UBYTE)ASSEMBLECOLOR_332(red, green, blue); in _gx_utility_332rgb_pixelmap_alpha_rotate()