1 /***************************************************************************
2  * Copyright (c) 2024 Microsoft Corporation
3  *
4  * This program and the accompanying materials are made available under the
5  * terms of the MIT License which is available at
6  * https://opensource.org/licenses/MIT.
7  *
8  * SPDX-License-Identifier: MIT
9  **************************************************************************/
10 
11 
12 /**************************************************************************/
13 /**************************************************************************/
14 /**                                                                       */
15 /** GUIX Component                                                        */
16 /**                                                                       */
17 /**   Window Management (Window)                                          */
18 /**                                                                       */
19 /**************************************************************************/
20 
21 #define GX_SOURCE_CODE
22 
23 
24 /* Include necessary system files.  */
25 
26 #include "gx_api.h"
27 #include "gx_animation.h"
28 
29 /**************************************************************************/
30 /*                                                                        */
31 /*  FUNCTION                                               RELEASE        */
32 /*                                                                        */
33 /*    _gxe_animation_create                               PORTABLE C      */
34 /*                                                           6.1          */
35 /*  AUTHOR                                                                */
36 /*                                                                        */
37 /*    Kenneth Maxwell, Microsoft Corporation                              */
38 /*                                                                        */
39 /*  DESCRIPTION                                                           */
40 /*                                                                        */
41 /*    This function checks for errors in the animation create call.       */
42 /*                                                                        */
43 /*  INPUT                                                                 */
44 /*                                                                        */
45 /*    animation                             Pointer to window control     */
46 /*                                            block                       */
47 /*                                                                        */
48 /*  OUTPUT                                                                */
49 /*                                                                        */
50 /*    status                                Completion status             */
51 /*                                                                        */
52 /*  CALLS                                                                 */
53 /*                                                                        */
54 /*    _gx_animation_create                  Actual animation create call. */
55 /*                                                                        */
56 /*  CALLED BY                                                             */
57 /*                                                                        */
58 /*    Application Code                                                    */
59 /*                                                                        */
60 /*  RELEASE HISTORY                                                       */
61 /*                                                                        */
62 /*    DATE              NAME                      DESCRIPTION             */
63 /*                                                                        */
64 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
65 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
66 /*                                            resulting in version 6.1    */
67 /*                                                                        */
68 /**************************************************************************/
_gxe_animation_create(GX_ANIMATION * animation)69 UINT  _gxe_animation_create(GX_ANIMATION *animation)
70 {
71 UINT status;
72 
73     /* Check for invalid input pointers.  */
74     if (animation == GX_NULL)
75     {
76         return(GX_PTR_ERROR);
77     }
78 
79     if (animation -> gx_animation_status != 0)
80     {
81         return GX_ALREADY_CREATED;
82     }
83 
84     /* Call actual window create function.  */
85     status = _gx_animation_create(animation);
86 
87     /* Return completion status.  */
88     return(status);
89 }
90 
91