1 /*************************************************************************** 2 * Copyright (c) 2024 Microsoft Corporation 3 * 4 * This program and the accompanying materials are made available under the 5 * terms of the MIT License which is available at 6 * https://opensource.org/licenses/MIT. 7 * 8 * SPDX-License-Identifier: MIT 9 **************************************************************************/ 10 11 12 /**************************************************************************/ 13 /**************************************************************************/ 14 /** */ 15 /** GUIX Component */ 16 /** */ 17 /** System Management (System) */ 18 /** */ 19 /**************************************************************************/ 20 21 #define GX_SOURCE_CODE 22 23 24 /* Include necessary system files. */ 25 26 #include "gx_api.h" 27 #include "gx_system.h" 28 #include "gx_utility.h" 29 30 31 /**************************************************************************/ 32 /* */ 33 /* FUNCTION RELEASE */ 34 /* */ 35 /* _gx_system_view_fold PORTABLE C */ 36 /* 6.1 */ 37 /* AUTHOR */ 38 /* */ 39 /* Kenneth Maxwell, Microsoft Corporation */ 40 /* */ 41 /* DESCRIPTION */ 42 /* */ 43 /* This function combines adjcent views. */ 44 /* */ 45 /* */ 46 /* INPUT */ 47 /* */ 48 /* win Window to add view to */ 49 /* view Rectangle defining new view */ 50 /* */ 51 /* OUTPUT */ 52 /* */ 53 /* GX_TRUE | GX_FALSE */ 54 /* */ 55 /* CALLS */ 56 /* */ 57 /* None */ 58 /* */ 59 /* CALLED BY */ 60 /* */ 61 /* _gx_system_view_add Link a view to window's view */ 62 /* list */ 63 /* */ 64 /* RELEASE HISTORY */ 65 /* */ 66 /* DATE NAME DESCRIPTION */ 67 /* */ 68 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ 69 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ 70 /* resulting in version 6.1 */ 71 /* */ 72 /**************************************************************************/ _gx_system_view_fold(GX_WINDOW * win,GX_RECTANGLE * view)73GX_BOOL _gx_system_view_fold(GX_WINDOW *win, GX_RECTANGLE *view) 74 { 75 GX_VIEW *oldview = win -> gx_window_views; 76 77 while (oldview) 78 { 79 /* check for two views stacked vertically:*/ 80 81 if ((oldview -> gx_view_rectangle.gx_rectangle_left == view -> gx_rectangle_left) && 82 (oldview -> gx_view_rectangle.gx_rectangle_right == view -> gx_rectangle_right)) 83 { 84 if (oldview -> gx_view_rectangle.gx_rectangle_bottom == (view -> gx_rectangle_top - 1)) 85 { 86 /* New view is right below existing view, expand bottom of 87 existing: */ 88 oldview -> gx_view_rectangle.gx_rectangle_bottom = view -> gx_rectangle_bottom; 89 return GX_TRUE; 90 } 91 92 if (oldview -> gx_view_rectangle.gx_rectangle_top == (view -> gx_rectangle_bottom + 1)) 93 { 94 /* new view is right above existing view, just expand existing 95 view top: */ 96 oldview -> gx_view_rectangle.gx_rectangle_top = view -> gx_rectangle_top; 97 return GX_TRUE; 98 } 99 } 100 else 101 { 102 /* check for views right beside each other horizontally: */ 103 if (oldview -> gx_view_rectangle.gx_rectangle_top == view -> gx_rectangle_top && 104 oldview -> gx_view_rectangle.gx_rectangle_bottom == view -> gx_rectangle_bottom) 105 { 106 if (oldview -> gx_view_rectangle.gx_rectangle_right == (view -> gx_rectangle_left - 1)) 107 { 108 /* new view is to the right of existing view, expand right side of 109 existing:*/ 110 oldview -> gx_view_rectangle.gx_rectangle_right = view -> gx_rectangle_right; 111 return GX_TRUE; 112 } 113 114 if (oldview -> gx_view_rectangle.gx_rectangle_left == (view -> gx_rectangle_right + 1)) 115 { 116 /* new view is to the left of existing view, expand left side of 117 existing view: */ 118 oldview -> gx_view_rectangle.gx_rectangle_left = view -> gx_rectangle_left; 119 return GX_TRUE; 120 } 121 } 122 } 123 oldview = oldview -> gx_view_next; 124 } 125 return GX_FALSE; 126 } 127 128