1 /*************************************************************************** 2 * Copyright (c) 2024 Microsoft Corporation 3 * 4 * This program and the accompanying materials are made available under the 5 * terms of the MIT License which is available at 6 * https://opensource.org/licenses/MIT. 7 * 8 * SPDX-License-Identifier: MIT 9 **************************************************************************/ 10 11 12 /**************************************************************************/ 13 /**************************************************************************/ 14 /** */ 15 /** GUIX Component */ 16 /** */ 17 /** Sprite Management (Sprite) */ 18 /** */ 19 /**************************************************************************/ 20 21 #define GX_SOURCE_CODE 22 23 24 /* Include necessary system files. */ 25 26 #include "gx_api.h" 27 #include "gx_system.h" 28 #include "gx_display.h" 29 #include "gx_context.h" 30 #include "gx_canvas.h" 31 #include "gx_widget.h" 32 #include "gx_sprite.h" 33 34 35 /**************************************************************************/ 36 /* */ 37 /* FUNCTION RELEASE */ 38 /* */ 39 /* _gx_sprite_frame_list_set PORTABLE C */ 40 /* 6.1 */ 41 /* AUTHOR */ 42 /* */ 43 /* Kenneth Maxwell, Microsoft Corporation */ 44 /* */ 45 /* DESCRIPTION */ 46 /* */ 47 /* This service assigns the frame list to the sprite widget. */ 48 /* */ 49 /* INPUT */ 50 /* */ 51 /* sprite Pointer to sprite widget */ 52 /* control block */ 53 /* frame_list The frame list to be assigned */ 54 /* frame_count Number of frames in the frame */ 55 /* list */ 56 /* */ 57 /* OUTPUT */ 58 /* */ 59 /* status Completion status */ 60 /* */ 61 /* CALLS */ 62 /* */ 63 /* _gx_sprite_stop Stop a sprite widget */ 64 /* _gx_system_dirty_mark Mark the widget as dirty */ 65 /* */ 66 /* CALLED BY */ 67 /* */ 68 /* Application Code */ 69 /* */ 70 /* RELEASE HISTORY */ 71 /* */ 72 /* DATE NAME DESCRIPTION */ 73 /* */ 74 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ 75 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ 76 /* resulting in version 6.1 */ 77 /* */ 78 /**************************************************************************/ _gx_sprite_frame_list_set(GX_SPRITE * sprite,GX_SPRITE_FRAME * frame_list,USHORT frame_count)79UINT _gx_sprite_frame_list_set(GX_SPRITE *sprite, GX_SPRITE_FRAME *frame_list, USHORT frame_count) 80 { 81 GX_WIDGET *widget = (GX_WIDGET *)sprite; 82 83 if (sprite -> gx_sprite_run_state == GX_SPRITE_RUNNING) 84 { 85 _gx_sprite_stop(sprite); 86 } 87 sprite -> gx_sprite_current_frame = 0; 88 sprite -> gx_sprite_frame_count = frame_count; 89 sprite -> gx_sprite_frame_list = frame_list; 90 91 if (sprite -> gx_widget_status & GX_STATUS_VISIBLE) 92 { 93 _gx_system_dirty_mark(widget); 94 } 95 return(GX_SUCCESS); 96 } 97 98