1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11
12 /**************************************************************************/
13 /**************************************************************************/
14 /** */
15 /** GUIX Component */
16 /** */
17 /** Display Management (Display) */
18 /** */
19 /**************************************************************************/
20
21 #define GX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "gx_api.h"
27 #include "gx_system.h"
28 #include "gx_utility.h"
29 #include "gx_display.h"
30
31 /**************************************************************************/
32 /* */
33 /* FUNCTION RELEASE */
34 /* */
35 /* _gx_display_driver_generic_rotated_glyph_4bit_draw PORTABLE C */
36 /* 6.1.3 */
37 /* AUTHOR */
38 /* */
39 /* Kenneth Maxwell, Microsoft Corporation */
40 /* */
41 /* DESCRIPTION */
42 /* */
43 /* This function draws the specified text using the current context, */
44 /* clipped to one viewport */
45 /* */
46 /* INPUT */
47 /* */
48 /* context Draw context */
49 /* draw_area The rectangle where the glyph */
50 /* is drawn to */
51 /* map_offset Offset from the glyph map */
52 /* glyph The glyph structure */
53 /* */
54 /* OUTPUT */
55 /* */
56 /* None */
57 /* */
58 /* CALLS */
59 /* */
60 /* [gx_display_driver_pixel_blend] Call display driver pixel */
61 /* blend function */
62 /* */
63 /* CALLED BY */
64 /* */
65 /* GUIX internal code */
66 /* */
67 /* RELEASE HISTORY */
68 /* */
69 /* DATE NAME DESCRIPTION */
70 /* */
71 /* 12-31-2020 Kenneth Maxwell Initial Version 6.1.3 */
72 /* */
73 /**************************************************************************/
_gx_display_driver_generic_rotated_glyph_4bit_draw(GX_DRAW_CONTEXT * context,GX_RECTANGLE * draw_area,GX_POINT * map_offset,GX_CONST GX_GLYPH * glyph)74 VOID _gx_display_driver_generic_rotated_glyph_4bit_draw(GX_DRAW_CONTEXT *context, GX_RECTANGLE *draw_area, GX_POINT *map_offset, GX_CONST GX_GLYPH *glyph)
75 {
76 GX_UBYTE *glyph_row;
77 GX_UBYTE *glyph_data;
78 UINT row;
79 UINT col;
80 UINT pixel_width = 0;
81 UINT leading_pixel;
82 UINT trailing_pixel;
83 GX_COLOR text_color;
84 UINT y_height;
85 GX_UBYTE alpha;
86 UINT pitch;
87 UINT index;
88 VOID (*blend_func)(GX_DRAW_CONTEXT *context, INT x, INT y, GX_COLOR color, GX_UBYTE alpha);
89 GX_UBYTE brush_alpha = 0xff;
90 GX_VALUE rotated_map_offset_x;
91 GX_VALUE rotated_map_offset_y;
92 GX_VALUE rotated_left;
93 GX_VALUE rotated_top;
94
95 #if defined(GX_BRUSH_ALPHA_SUPPORT)
96 INT alpha_sum;
97 brush_alpha = context -> gx_draw_context_brush.gx_brush_alpha;
98 if (brush_alpha == 0)
99 {
100 return;
101 }
102 #endif
103
104 text_color = context -> gx_draw_context_brush.gx_brush_line_color;
105
106 y_height = (UINT)(draw_area -> gx_rectangle_right - draw_area -> gx_rectangle_left + 1);
107
108 /* Find the width of the glyph */
109 pitch = glyph -> gx_glyph_height;
110 /* Make it byte-aligned. */
111 pitch = (pitch + 1) >> 1;
112
113 pixel_width = (UINT)(draw_area -> gx_rectangle_bottom - draw_area -> gx_rectangle_top + 1);
114
115 if (context -> gx_draw_context_display -> gx_display_rotation_angle == GX_SCREEN_ROTATION_CW)
116 {
117 rotated_left = draw_area -> gx_rectangle_top;
118 rotated_top = (GX_VALUE)(context -> gx_draw_context_canvas -> gx_canvas_x_resolution - draw_area -> gx_rectangle_right - 1);
119
120 rotated_map_offset_x = map_offset -> gx_point_y;
121 rotated_map_offset_y = (GX_VALUE)(glyph -> gx_glyph_width - map_offset -> gx_point_x - (GX_VALUE)y_height);
122 }
123 else
124 {
125 rotated_left = (GX_VALUE)(context -> gx_draw_context_canvas -> gx_canvas_display_offset_y - draw_area -> gx_rectangle_bottom - 1);
126 rotated_top = draw_area -> gx_rectangle_left;
127
128 rotated_map_offset_x = (GX_VALUE)(glyph -> gx_glyph_height - map_offset -> gx_point_y - (GX_VALUE)pixel_width);
129 rotated_map_offset_y = map_offset -> gx_point_x;
130 }
131
132 glyph_row = (GX_UBYTE *)glyph -> gx_glyph_map;
133
134 if (rotated_map_offset_y)
135 {
136 glyph_row = glyph_row + ((INT)pitch * rotated_map_offset_y);
137 }
138
139 glyph_row += (rotated_map_offset_x >> 1);
140
141 GX_SET_BLEND_FUNCTION(blend_func, context -> gx_draw_context_display -> gx_display_color_format)
142
143 leading_pixel = (rotated_map_offset_x & 1);
144
145 pixel_width -= leading_pixel;
146
147 trailing_pixel = pixel_width & 1;
148
149 pixel_width = pixel_width >> 1;
150
151 if (brush_alpha == 0xff)
152 {
153 for (row = 0; row < y_height; row++)
154 {
155 col = 0;
156 glyph_data = glyph_row;
157
158 if (leading_pixel)
159 {
160 alpha = (*glyph_data) & 0x0f;
161 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha << 4));
162
163 if (alpha > 0)
164 {
165 blend_func(context,
166 rotated_left + (GX_VALUE)col,
167 rotated_top + (GX_VALUE)row,
168 text_color, (GX_UBYTE)alpha);
169 }
170 col++;
171 glyph_data++;
172 }
173
174 for (index = 0; index < pixel_width; index++)
175 {
176 alpha = (*glyph_data) & 0xf0;
177 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha >> 4));
178
179 if (alpha > 0)
180 {
181 blend_func(context,
182 rotated_left + (GX_VALUE)col,
183 rotated_top + (GX_VALUE)row,
184 text_color, (GX_UBYTE)alpha);
185 }
186 col++;
187
188 alpha = (*glyph_data) & 0x0f;
189 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha << 4));
190
191 if (alpha > 0)
192 {
193 blend_func(context,
194 rotated_left + (GX_VALUE)col,
195 rotated_top + (GX_VALUE)row,
196 text_color, (GX_UBYTE)alpha);
197 }
198 col++;
199 glyph_data++;
200 }
201
202 if (trailing_pixel)
203 {
204 alpha = (*glyph_data) & 0xf0;
205 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha >> 4));
206
207 if (alpha > 0)
208 {
209 blend_func(context,
210 rotated_left + (GX_VALUE)col,
211 rotated_top + (GX_VALUE)row,
212 text_color, (GX_UBYTE)alpha);
213 }
214 }
215 glyph_row += pitch;
216 }
217 }
218 #if defined(GX_BRUSH_ALPHA_SUPPORT)
219 else
220 {
221 for (row = 0; row < y_height; row++)
222 {
223 col = 0;
224 glyph_data = glyph_row;
225
226 if (leading_pixel)
227 {
228 alpha = (*glyph_data) & 0x0f;
229 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha << 4));
230
231 alpha_sum = alpha * brush_alpha / 255;
232
233 if (alpha_sum > 0)
234 {
235 blend_func(context,
236 rotated_left + (GX_VALUE)col,
237 rotated_top + (GX_VALUE)row,
238 text_color, (GX_UBYTE)alpha_sum);
239 }
240 col++;
241 glyph_data++;
242 }
243
244 for (index = 0; index < pixel_width; index++)
245 {
246 alpha = (*glyph_data) & 0xf0;
247 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha >> 4));
248 alpha_sum = alpha * brush_alpha / 255;
249
250 if (alpha_sum > 0)
251 {
252 blend_func(context,
253 rotated_left + (GX_VALUE)col,
254 rotated_top + (GX_VALUE)row,
255 text_color, (GX_UBYTE)alpha_sum);
256 }
257 col++;
258
259 alpha = (*glyph_data) & 0x0f;
260 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha << 4));
261 alpha_sum = alpha * brush_alpha / 255;
262
263 if (alpha_sum > 0)
264 {
265 blend_func(context,
266 rotated_left + (GX_VALUE)col,
267 rotated_top + (GX_VALUE)row,
268 text_color, (GX_UBYTE)alpha_sum);
269 }
270 col++;
271 glyph_data++;
272 }
273
274 if (trailing_pixel)
275 {
276 alpha = (*glyph_data) & 0xf0;
277 alpha = (GX_UBYTE)(alpha | (GX_UBYTE)(alpha >> 4));
278 alpha_sum = alpha * brush_alpha / 255;
279
280 if (alpha_sum > 0)
281 {
282 blend_func(context,
283 rotated_left + (GX_VALUE)col,
284 rotated_top + (GX_VALUE)row,
285 text_color, (GX_UBYTE)alpha_sum);
286 }
287 }
288 glyph_row += pitch;
289 }
290 }
291 #endif
292 }
293
294