1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11
12 /**************************************************************************/
13 /**************************************************************************/
14 /** */
15 /** GUIX Component */
16 /** */
17 /** Dispaly Management (Dispaly) */
18 /** */
19 /**************************************************************************/
20
21 #define GX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "gx_api.h"
27 #include "gx_system.h"
28 #include "gx_display.h"
29
30
31 /**************************************************************************/
32 /* */
33 /* FUNCTION RELEASE */
34 /* */
35 /* _gx_display_color_set PORTABLE C */
36 /* 6.1 */
37 /* AUTHOR */
38 /* */
39 /* Kenneth Maxwell, Microsoft Corporation */
40 /* */
41 /* DESCRIPTION */
42 /* */
43 /* This service sets the supplied resource ID to the specified */
44 /* color in the system color table. */
45 /* */
46 /* INPUT */
47 /* */
48 /* display Display control block */
49 /* resrouce_id Resource ID for color */
50 /* new_color New color */
51 /* */
52 /* OUTPUT */
53 /* */
54 /* status Completion status */
55 /* */
56 /* CALLS */
57 /* */
58 /* _gx_display_canvas_dirty Mark all root windows as dirty*/
59 /* */
60 /* CALLED BY */
61 /* */
62 /* Application Code */
63 /* GUIX default draw funtions */
64 /* */
65 /* RELEASE HISTORY */
66 /* */
67 /* DATE NAME DESCRIPTION */
68 /* */
69 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */
70 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */
71 /* resulting in version 6.1 */
72 /* */
73 /**************************************************************************/
_gx_display_color_set(GX_DISPLAY * display,GX_RESOURCE_ID resource_id,GX_COLOR new_color)74 UINT _gx_display_color_set(GX_DISPLAY *display, GX_RESOURCE_ID resource_id, GX_COLOR new_color)
75 {
76
77 /* Change the associated color. */
78 display -> gx_display_color_table[resource_id] = new_color;
79 _gx_display_canvas_dirty(display);
80
81 return(GX_SUCCESS);
82 }
83
84