1 /***************************************************************************
2  * Copyright (c) 2024 Microsoft Corporation
3  *
4  * This program and the accompanying materials are made available under the
5  * terms of the MIT License which is available at
6  * https://opensource.org/licenses/MIT.
7  *
8  * SPDX-License-Identifier: MIT
9  **************************************************************************/
10 
11 
12 /**************************************************************************/
13 /**************************************************************************/
14 /**                                                                       */
15 /** GUIX Component                                                        */
16 /**                                                                       */
17 /**   Screen Management (Screen)                                          */
18 /**                                                                       */
19 /**************************************************************************/
20 
21 #define GX_SOURCE_CODE
22 
23 
24 /* Include necessary system files.  */
25 
26 #include "gx_api.h"
27 #include "gx_system.h"
28 #include "gx_utility.h"
29 #include "gx_display.h"
30 #include "gx_canvas.h"
31 
32 /**************************************************************************/
33 /*                                                                        */
34 /*  FUNCTION                                               RELEASE        */
35 /*                                                                        */
36 /*    _gx_canvas_pixelmap_blend                           PORTABLE C      */
37 /*                                                           6.1          */
38 /*  AUTHOR                                                                */
39 /*                                                                        */
40 /*    Kenneth Maxwell, Microsoft Corporation                              */
41 /*                                                                        */
42 /*  DESCRIPTION                                                           */
43 /*                                                                        */
44 /*    This function prepares to blend the specified pixelmap with         */
45 /*      background at the requested position.                             */
46 /*                                                                        */
47 /*  INPUT                                                                 */
48 /*                                                                        */
49 /*    x_position                            Top-left x-coord to place     */
50 /*                                            pixelmap                    */
51 /*    y_position                            Top-left y-coord to place     */
52 /*                                            pixelmap                    */
53 /*    pixelmap                              Pointer to actual pixelmap    */
54 /*                                            to draw                     */
55 /*    alpha                                 blending value 0-255          */
56 /*                                                                        */
57 /*  OUTPUT                                                                */
58 /*                                                                        */
59 /*    status                                Completion status             */
60 /*                                                                        */
61 /*  CALLS                                                                 */
62 /*                                                                        */
63 /*    _gx_utility_rectangle_define          Define a rectangle            */
64 /*    _gx_utility_rectangle_overlap_detect  Detect rectangle overlap      */
65 /*    [gx_display_driver_pixelmap_draw]     Driver level pixelmap blend   */
66 /*                                            function                    */
67 /*                                                                        */
68 /*  CALLED BY                                                             */
69 /*                                                                        */
70 /*    Application Code                                                    */
71 /*    _gx_sprite_draw                                                     */
72 /*                                                                        */
73 /*  RELEASE HISTORY                                                       */
74 /*                                                                        */
75 /*    DATE              NAME                      DESCRIPTION             */
76 /*                                                                        */
77 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
78 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
79 /*                                            resulting in version 6.1    */
80 /*                                                                        */
81 /**************************************************************************/
_gx_canvas_pixelmap_blend(GX_VALUE x_position,GX_VALUE y_position,GX_PIXELMAP * pixelmap,GX_UBYTE alpha)82 UINT  _gx_canvas_pixelmap_blend(GX_VALUE x_position, GX_VALUE y_position,
83                                 GX_PIXELMAP *pixelmap, GX_UBYTE alpha)
84 {
85 GX_DRAW_CONTEXT *context;
86 GX_DISPLAY      *display;
87 GX_RECTANGLE     clip_rect;
88 GX_RECTANGLE     bound;
89 GX_VIEW         *view;
90 GX_UBYTE         old_alpha;
91 VOID             (*pmp_function)(GX_DRAW_CONTEXT *, INT, INT, GX_PIXELMAP *);
92 
93     if (alpha == 0)
94     {
95         return GX_SUCCESS;
96     }
97 
98     /* pick up the current drawing context */
99     context = _gx_system_current_draw_context;
100 
101     /* calculate rectangle that bounds the pixelmap */
102     _gx_utility_rectangle_define(&bound, x_position, y_position,
103                                  (GX_VALUE)(x_position + pixelmap -> gx_pixelmap_width - 1),
104                                  (GX_VALUE)(y_position + pixelmap -> gx_pixelmap_height - 1));
105 
106     /* clip the line bounding box to the dirty rectangle */
107     if (!_gx_utility_rectangle_overlap_detect(&bound, &context -> gx_draw_context_dirty, &bound))
108     {
109         /* nothing to draw, return */
110         return GX_SUCCESS;
111     }
112 
113     /* pick up current display driver */
114     display = context -> gx_draw_context_display;
115 
116     /* pickup pointer to correct pixelmap blending function */
117     if (pixelmap -> gx_pixelmap_format == GX_COLOR_FORMAT_8BIT_ALPHAMAP)
118     {
119         pmp_function = display -> gx_display_driver_alphamap_draw;
120     }
121     else
122     {
123         pmp_function = display -> gx_display_driver_pixelmap_draw;
124     }
125 
126     if (pmp_function == GX_NULL)
127     {
128         return GX_NOT_SUPPORTED;
129     }
130 
131     /* Set the parameter alpha to brush alpha value. */
132     old_alpha = context -> gx_draw_context_brush.gx_brush_alpha;
133     context -> gx_draw_context_brush.gx_brush_alpha = alpha;
134 
135     /* test to determine if the bounding rectangle overlaps the region we are allowed to draw
136        into. For each view that overlaps the bounding rectangle, do some drawing.
137      */
138     view = context -> gx_draw_context_view_head;
139 
140     while (view)
141     {
142         if (!_gx_utility_rectangle_overlap_detect(&view -> gx_view_rectangle, &bound, &clip_rect))
143         {
144             view = view -> gx_view_next;
145             continue;
146         }
147 
148         /* we have a view into which we can draw the pixelmap, do it */
149         /* first, set the context clip rectangle */
150         context -> gx_draw_context_clip = &clip_rect;
151 
152         /* now pass the context and drawing params to driver level function */
153         pmp_function(context, x_position, y_position, pixelmap);
154 
155         /* go to the next view */
156         view = view -> gx_view_next;
157     }
158 
159     context -> gx_draw_context_brush.gx_brush_alpha = old_alpha;
160 
161     /* Return successful completion.  */
162     return(GX_SUCCESS);
163 }
164 
165