1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11
12 /**************************************************************************/
13 /**************************************************************************/
14 /** */
15 /** GUIX Component */
16 /** */
17 /** Canvas Management (Canvas) */
18 /** */
19 /**************************************************************************/
20
21 #define GX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "gx_api.h"
27 #include "gx_system.h"
28 #include "gx_utility.h"
29 #include "gx_canvas.h"
30
31
32 /**************************************************************************/
33 /* */
34 /* FUNCTION RELEASE */
35 /* */
36 /* _gx_canvas_offset_set PORTABLE C */
37 /* 6.1.11 */
38 /* AUTHOR */
39 /* */
40 /* Kenneth Maxwell, Microsoft Corporation */
41 /* */
42 /* DESCRIPTION */
43 /* */
44 /* This function assigns a canvas x,y display offset */
45 /* */
46 /* INPUT */
47 /* */
48 /* canvas Canvas control block */
49 /* x X coordinate of offset */
50 /* y Y coordinate of offset */
51 /* */
52 /* OUTPUT */
53 /* */
54 /* status Completion status */
55 /* */
56 /* CALLS */
57 /* */
58 /* gx_canvas_dirty_mark mark canvas as needing refresh*/
59 /* */
60 /* CALLED BY */
61 /* */
62 /* _gx_animation_start */
63 /* _gx_animation_update */
64 /* */
65 /* RELEASE HISTORY */
66 /* */
67 /* DATE NAME DESCRIPTION */
68 /* */
69 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */
70 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */
71 /* resulting in version 6.1 */
72 /* 04-25-2022 Ting Zhu Modified comment(s), fixed */
73 /* canvas dirty mark logic, */
74 /* resulting in version 6.1.11 */
75 /* */
76 /**************************************************************************/
_gx_canvas_offset_set(GX_CANVAS * canvas,GX_VALUE xoffset,GX_VALUE yoffset)77 UINT _gx_canvas_offset_set(GX_CANVAS *canvas, GX_VALUE xoffset, GX_VALUE yoffset)
78 {
79 GX_RECTANGLE oldpos;
80 GX_CANVAS *backcanvas;
81
82 VOID (*offset_function)(INT layer, GX_VALUE x, GX_VALUE y);
83
84 /* if there is a background canvas under this one it needs
85 to be marked as dirty in the area
86 this canvas is moving from
87 */
88
89 if (canvas -> gx_canvas_hardware_layer >= 0)
90 {
91 offset_function = canvas -> gx_canvas_display -> gx_display_layer_services -> gx_display_layer_offset_set;
92
93 if (offset_function)
94 {
95 offset_function(canvas -> gx_canvas_hardware_layer, xoffset, yoffset);
96 /* move the canvas display position */
97 canvas -> gx_canvas_display_offset_x = xoffset;
98 canvas -> gx_canvas_display_offset_y = yoffset;
99 return(GX_SUCCESS);
100 }
101 }
102
103 if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED) &&
104 canvas -> gx_canvas_created_next)
105 {
106 backcanvas = canvas -> gx_canvas_created_next;
107
108 /* find the bottom layer canvas */
109 while (backcanvas -> gx_canvas_created_next)
110 {
111 backcanvas = backcanvas -> gx_canvas_created_next;
112 }
113
114 /* calculate rectangle bounding this canvas */
115
116 oldpos.gx_rectangle_left = canvas -> gx_canvas_display_offset_x;
117 oldpos.gx_rectangle_top = canvas -> gx_canvas_display_offset_y;
118 oldpos.gx_rectangle_right = (GX_VALUE)(oldpos.gx_rectangle_left + canvas -> gx_canvas_x_resolution - 1);
119 oldpos.gx_rectangle_bottom = (GX_VALUE)(oldpos.gx_rectangle_top + canvas -> gx_canvas_y_resolution - 1);
120
121 if (backcanvas -> gx_canvas_draw_count > 0)
122 {
123 _gx_utility_rectangle_combine(&oldpos, &backcanvas -> gx_canvas_dirty_area);
124 }
125
126 /* mark the background as dirty */
127 _gx_canvas_dirty_mark(backcanvas, &oldpos);
128 }
129
130 /* move the canvas display position */
131 canvas -> gx_canvas_display_offset_x = xoffset;
132 canvas -> gx_canvas_display_offset_y = yoffset;
133
134 /* now mark the foreground canvas as dirty and modified */
135 _gx_canvas_dirty_mark(canvas, NULL);
136 return GX_SUCCESS;
137 }
138
139