1 /*************************************************************************** 2 * Copyright (c) 2024 Microsoft Corporation 3 * 4 * This program and the accompanying materials are made available under the 5 * terms of the MIT License which is available at 6 * https://opensource.org/licenses/MIT. 7 * 8 * SPDX-License-Identifier: MIT 9 **************************************************************************/ 10 11 12 /**************************************************************************/ 13 /**************************************************************************/ 14 /** */ 15 /** GUIX Component */ 16 /** */ 17 /** Canvas Management (Canvas) */ 18 /** */ 19 /**************************************************************************/ 20 21 #define GX_SOURCE_CODE 22 23 24 /* Include necessary system files. */ 25 26 #include "gx_api.h" 27 #include "gx_system.h" 28 #include "gx_utility.h" 29 #include "gx_canvas.h" 30 31 32 /**************************************************************************/ 33 /* */ 34 /* FUNCTION RELEASE */ 35 /* */ 36 /* _gx_canvas_delete PORTABLE C */ 37 /* 6.1 */ 38 /* AUTHOR */ 39 /* */ 40 /* Kenneth Maxwell, Microsoft Corporation */ 41 /* */ 42 /* DESCRIPTION */ 43 /* */ 44 /* This function deletes a canvas. */ 45 /* */ 46 /* INPUT */ 47 /* */ 48 /* canvas Canvas control block */ 49 /* */ 50 /* OUTPUT */ 51 /* */ 52 /* status Completion status */ 53 /* */ 54 /* CALLS */ 55 /* */ 56 /* memset Set control block and canvas */ 57 /* memory to zero */ 58 /* */ 59 /* CALLED BY */ 60 /* */ 61 /* Application Code */ 62 /* */ 63 /* RELEASE HISTORY */ 64 /* */ 65 /* DATE NAME DESCRIPTION */ 66 /* */ 67 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ 68 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ 69 /* resulting in version 6.1 */ 70 /* */ 71 /**************************************************************************/ _gx_canvas_delete(GX_CANVAS * canvas)72UINT _gx_canvas_delete(GX_CANVAS *canvas) 73 { 74 /* lock access to gx_system */ 75 76 GX_ENTER_CRITICAL 77 78 if (_gx_system_canvas_created_count > 0) 79 { 80 if (canvas -> gx_canvas_created_previous) 81 { 82 canvas -> gx_canvas_created_previous -> gx_canvas_created_next = canvas -> gx_canvas_created_next; 83 if (canvas -> gx_canvas_created_next) 84 { 85 canvas -> gx_canvas_created_next -> gx_canvas_created_previous = canvas -> gx_canvas_created_previous; 86 } 87 } 88 else 89 { 90 _gx_system_canvas_created_list = canvas -> gx_canvas_created_next; 91 92 if (_gx_system_canvas_created_list) 93 { 94 _gx_system_canvas_created_list -> gx_canvas_created_previous = GX_NULL; 95 } 96 } 97 98 _gx_system_canvas_created_count--; 99 100 /* Only for Win32, we sometimes have to create module 4 aligned scratch memory buffer */ 101 #ifdef GX_TARGET_WIN32 102 if (canvas -> gx_canvas_padded_memory != GX_NULL) 103 { 104 free(canvas -> gx_canvas_padded_memory); 105 } 106 #endif 107 108 /* Clear the screen control block. */ 109 memset(canvas, 0, sizeof(GX_CANVAS)); 110 } 111 /* unlock gx_system. */ 112 GX_EXIT_CRITICAL 113 114 /* Return successful status. */ 115 return(GX_SUCCESS); 116 } 117 118