1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11 /**************************************************************************/
12 /**************************************************************************/
13 /** */
14 /** USBX Component */
15 /** */
16 /** Device Audio Class */
17 /** */
18 /**************************************************************************/
19 /**************************************************************************/
20
21 #define UX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "ux_api.h"
27 #include "ux_device_class_audio.h"
28 #include "ux_device_stack.h"
29
30
31 /**************************************************************************/
32 /* */
33 /* FUNCTION RELEASE */
34 /* */
35 /* _ux_device_class_audio_write_frame_get PORTABLE C */
36 /* 6.2.1 */
37 /* AUTHOR */
38 /* */
39 /* Chaoqiong Xiao, Microsoft Corporation */
40 /* */
41 /* DESCRIPTION */
42 /* */
43 /* This function get a writable frame buffer in the Audio class. */
44 /* */
45 /* INPUT */
46 /* */
47 /* stream Address of audio stream */
48 /* instance */
49 /* frame Pointer to buffer to save */
50 /* frame buffer pointer */
51 /* length Pointer to save frame */
52 /* buffer length in bytes */
53 /* */
54 /* OUTPUT */
55 /* */
56 /* None */
57 /* */
58 /* CALLS */
59 /* */
60 /* */
61 /* CALLED BY */
62 /* */
63 /* Application */
64 /* */
65 /* RELEASE HISTORY */
66 /* */
67 /* DATE NAME DESCRIPTION */
68 /* */
69 /* 05-19-2020 Chaoqiong Xiao Initial Version 6.0 */
70 /* 09-30-2020 Chaoqiong Xiao Modified comment(s), */
71 /* resulting in version 6.1 */
72 /* 03-08-2023 Chaoqiong Xiao Modified comment(s), */
73 /* resulting in version 6.2.1 */
74 /* */
75 /**************************************************************************/
_ux_device_class_audio_write_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM * stream,UCHAR ** frame,ULONG * length)76 UINT _ux_device_class_audio_write_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM *stream, UCHAR **frame, ULONG *length)
77 {
78
79 UX_SLAVE_ENDPOINT *endpoint;
80 UX_SLAVE_DEVICE *device;
81
82
83 /* Get the pointer to the device. */
84 device = &_ux_system_slave -> ux_system_slave_device;
85
86 /* As long as the device is in the CONFIGURED state. */
87 if (device -> ux_slave_device_state != UX_DEVICE_CONFIGURED)
88 {
89
90 /* Cannot proceed with command, the interface is down. */
91 return(UX_CONFIGURATION_HANDLE_UNKNOWN);
92 }
93
94 /* Check if endpoint is available. */
95 endpoint = stream -> ux_device_class_audio_stream_endpoint;
96 if (endpoint == UX_NULL)
97 return(UX_ERROR);
98
99 /* Check if endpoint direction is OK. */
100 if ((endpoint -> ux_slave_endpoint_descriptor.bEndpointAddress & UX_ENDPOINT_DIRECTION) == UX_ENDPOINT_OUT)
101 return(UX_ERROR);
102
103 /* Check overflow!! */
104 if (stream -> ux_device_class_audio_stream_access_pos == stream -> ux_device_class_audio_stream_transfer_pos &&
105 stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length != 0)
106 return(UX_BUFFER_OVERFLOW);
107
108 /* Store frame buffer pointer. */
109 *frame = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_data;
110
111 /* Exclude header size in frame buffer size. */
112 *length = stream -> ux_device_class_audio_stream_frame_buffer_size - 8;
113
114 return(UX_SUCCESS);
115 }
116
117
118 /**************************************************************************/
119 /* */
120 /* FUNCTION RELEASE */
121 /* */
122 /* _uxe_device_class_audio_write_frame_get PORTABLE C */
123 /* 6.2.1 */
124 /* AUTHOR */
125 /* */
126 /* Chaoqiong Xiao, Microsoft Corporation */
127 /* */
128 /* DESCRIPTION */
129 /* */
130 /* This function checks errors in getting frame buffer function call. */
131 /* */
132 /* INPUT */
133 /* */
134 /* stream Address of audio stream */
135 /* instance */
136 /* frame Pointer to buffer to save */
137 /* frame buffer pointer */
138 /* length Pointer to save frame */
139 /* buffer length in bytes */
140 /* */
141 /* OUTPUT */
142 /* */
143 /* None */
144 /* */
145 /* CALLS */
146 /* */
147 /* _ux_device_class_audio_write_frame_get */
148 /* Get frame buffer */
149 /* */
150 /* CALLED BY */
151 /* */
152 /* Application */
153 /* */
154 /* RELEASE HISTORY */
155 /* */
156 /* DATE NAME DESCRIPTION */
157 /* */
158 /* 03-08-2023 Chaoqiong Xiao Initial Version 6.2.1 */
159 /* */
160 /**************************************************************************/
_uxe_device_class_audio_write_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM * stream,UCHAR ** frame,ULONG * length)161 UINT _uxe_device_class_audio_write_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM *stream, UCHAR **frame, ULONG *length)
162 {
163
164 /* Sanity checks. */
165 if (stream == UX_NULL || frame == UX_NULL || length == UX_NULL)
166 return(UX_INVALID_PARAMETER);
167
168 /* Get frame buffer and length. */
169 return(_ux_device_class_audio_write_frame_get(stream, frame, length));
170 }
171