1 /***************************************************************************
2  * Copyright (c) 2024 Microsoft Corporation
3  *
4  * This program and the accompanying materials are made available under the
5  * terms of the MIT License which is available at
6  * https://opensource.org/licenses/MIT.
7  *
8  * SPDX-License-Identifier: MIT
9  **************************************************************************/
10 
11 /**************************************************************************/
12 /**************************************************************************/
13 /**                                                                       */
14 /** USBX Component                                                        */
15 /**                                                                       */
16 /**   Device Audio Class                                                  */
17 /**                                                                       */
18 /**************************************************************************/
19 /**************************************************************************/
20 
21 #define UX_SOURCE_CODE
22 
23 
24 /* Include necessary system files.  */
25 
26 #include "ux_api.h"
27 #include "ux_device_class_audio.h"
28 #include "ux_device_stack.h"
29 
30 
31 /**************************************************************************/
32 /*                                                                        */
33 /*  FUNCTION                                               RELEASE        */
34 /*                                                                        */
35 /*    _ux_device_class_audio_read_frame_get               PORTABLE C      */
36 /*                                                           6.2.1        */
37 /*  AUTHOR                                                                */
38 /*                                                                        */
39 /*    Chaoqiong Xiao, Microsoft Corporation                               */
40 /*                                                                        */
41 /*  DESCRIPTION                                                           */
42 /*                                                                        */
43 /*    This function obtain frame access pointer from the Audio class.     */
44 /*                                                                        */
45 /*  INPUT                                                                 */
46 /*                                                                        */
47 /*    stream                                Address of audio stream       */
48 /*                                            instance                    */
49 /*    frame_data                            Pointer to buffer to save     */
50 /*                                            pointer to frame data       */
51 /*    frame_length                          Pointer to buffer to save     */
52 /*                                            pointer to frame length     */
53 /*                                                                        */
54 /*  OUTPUT                                                                */
55 /*                                                                        */
56 /*    None                                                                */
57 /*                                                                        */
58 /*  CALLS                                                                 */
59 /*                                                                        */
60 /*                                                                        */
61 /*  CALLED BY                                                             */
62 /*                                                                        */
63 /*    Application                                                         */
64 /*                                                                        */
65 /*  RELEASE HISTORY                                                       */
66 /*                                                                        */
67 /*    DATE              NAME                      DESCRIPTION             */
68 /*                                                                        */
69 /*  05-19-2020     Chaoqiong Xiao           Initial Version 6.0           */
70 /*  09-30-2020     Chaoqiong Xiao           Modified comment(s),          */
71 /*                                            resulting in version 6.1    */
72 /*  03-08-2023     Chaoqiong Xiao           Modified comment(s),          */
73 /*                                            resulting in version 6.2.1  */
74 /*                                                                        */
75 /**************************************************************************/
_ux_device_class_audio_read_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM * stream,UCHAR ** frame_data,ULONG * frame_length)76 UINT _ux_device_class_audio_read_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM *stream,
77                                            UCHAR **frame_data, ULONG *frame_length)
78 {
79 
80 UX_SLAVE_ENDPOINT           *endpoint;
81 UX_SLAVE_DEVICE             *device;
82 
83 
84     /* Get the pointer to the device.  */
85     device =  &_ux_system_slave -> ux_system_slave_device;
86 
87     /* As long as the device is in the CONFIGURED state.  */
88     if (device -> ux_slave_device_state != UX_DEVICE_CONFIGURED)
89     {
90 
91         /* Cannot proceed with command, the interface is down.  */
92         return(UX_CONFIGURATION_HANDLE_UNKNOWN);
93     }
94 
95     /* Check if endpoint is available.  */
96     endpoint = stream -> ux_device_class_audio_stream_endpoint;
97     if (endpoint == UX_NULL)
98         return(UX_ERROR);
99 
100     /* Check if endpoint direction is OK.  */
101     if ((endpoint -> ux_slave_endpoint_descriptor.bEndpointAddress & UX_ENDPOINT_DIRECTION) != UX_ENDPOINT_OUT)
102         return(UX_ERROR);
103 
104     /* Underflow!!  */
105     if (stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length == 0)
106     {
107         return(UX_BUFFER_OVERFLOW);
108     }
109 
110     /* Obtain frame structure pointer.  */
111     *frame_data = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_data;
112     *frame_length = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length;
113 
114     return(UX_SUCCESS);
115 }
116 
117 /**************************************************************************/
118 /*                                                                        */
119 /*  FUNCTION                                               RELEASE        */
120 /*                                                                        */
121 /*    _uxe_device_class_audio_read_frame_get              PORTABLE C      */
122 /*                                                           6.2.1        */
123 /*  AUTHOR                                                                */
124 /*                                                                        */
125 /*    Chaoqiong Xiao, Microsoft Corporation                               */
126 /*                                                                        */
127 /*  DESCRIPTION                                                           */
128 /*                                                                        */
129 /*    This function checks errors in frame buffer getting function call.  */
130 /*                                                                        */
131 /*  INPUT                                                                 */
132 /*                                                                        */
133 /*    stream                                Address of audio stream       */
134 /*                                            instance                    */
135 /*    frame_data                            Pointer to buffer to save     */
136 /*                                            pointer to frame data       */
137 /*    frame_length                          Pointer to buffer to save     */
138 /*                                            pointer to frame length     */
139 /*                                                                        */
140 /*  OUTPUT                                                                */
141 /*                                                                        */
142 /*    None                                                                */
143 /*                                                                        */
144 /*  CALLS                                                                 */
145 /*                                                                        */
146 /*    _ux_device_class_audio_read_frame_get Get buffer from 1st FIFO item */
147 /*                                                                        */
148 /*  CALLED BY                                                             */
149 /*                                                                        */
150 /*    Application                                                         */
151 /*                                                                        */
152 /*  RELEASE HISTORY                                                       */
153 /*                                                                        */
154 /*    DATE              NAME                      DESCRIPTION             */
155 /*                                                                        */
156 /*  03-08-2023     Chaoqiong Xiao           Initial Version 6.2.1         */
157 /*                                                                        */
158 /**************************************************************************/
_uxe_device_class_audio_read_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM * stream,UCHAR ** frame_data,ULONG * frame_length)159 UINT _uxe_device_class_audio_read_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM *stream,
160                                            UCHAR **frame_data, ULONG *frame_length)
161 {
162 
163     /* Sanity checks.  */
164     if (stream == UX_NULL || frame_data == UX_NULL || frame_length == UX_NULL)
165         return(UX_INVALID_PARAMETER);
166 
167     /* Get frame access buffer.  */
168     return(_ux_device_class_audio_read_frame_get(stream, frame_data, frame_length));
169 }
170