1 /*************************************************************************** 2 * Copyright (c) 2024 Microsoft Corporation 3 * 4 * This program and the accompanying materials are made available under the 5 * terms of the MIT License which is available at 6 * https://opensource.org/licenses/MIT. 7 * 8 * SPDX-License-Identifier: MIT 9 **************************************************************************/ 10 11 12 /**************************************************************************/ 13 /**************************************************************************/ 14 /** */ 15 /** GUIX Component */ 16 /** */ 17 /** System Management (System) */ 18 /** */ 19 /**************************************************************************/ 20 21 #define GX_SOURCE_CODE 22 23 24 /* Include necessary system files. */ 25 26 #include "gx_api.h" 27 #include "gx_system.h" 28 #include "gx_animation.h" 29 30 /* Bring in externs for caller checking code. */ 31 GX_CALLER_CHECKING_EXTERNS 32 33 /**************************************************************************/ 34 /* */ 35 /* FUNCTION RELEASE */ 36 /* */ 37 /* _gxe_system_animation_free PORTABLE C */ 38 /* 6.1 */ 39 /* AUTHOR */ 40 /* */ 41 /* Kenneth Maxwell, Microsoft Corporation */ 42 /* */ 43 /* DESCRIPTION */ 44 /* */ 45 /* This function checks for errors in system_animation_free call. */ 46 /* */ 47 /* INPUT */ 48 /* */ 49 /* animation Pointer to animation struct */ 50 /* */ 51 /* OUTPUT */ 52 /* */ 53 /* status Completion status */ 54 /* */ 55 /* CALLS */ 56 /* */ 57 /* _gx_system_animation_free Actual animation free call */ 58 /* */ 59 /* CALLED BY */ 60 /* */ 61 /* GUIX Application */ 62 /* */ 63 /* RELEASE HISTORY */ 64 /* */ 65 /* DATE NAME DESCRIPTION */ 66 /* */ 67 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ 68 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ 69 /* resulting in version 6.1 */ 70 /* */ 71 /**************************************************************************/ 72 #if (GX_ANIMATION_POOL_SIZE > 0) _gxe_system_animation_free(GX_ANIMATION * animation)73UINT _gxe_system_animation_free(GX_ANIMATION *animation) 74 { 75 UINT status; 76 77 /* Check for invalid caller. */ 78 GX_INIT_AND_THREADS_CALLER_CHECKING 79 80 /* Check for invalid pointer. */ 81 if (animation == GX_NULL) 82 { 83 return(GX_PTR_ERROR); 84 } 85 86 if (animation->gx_animation_system_allocated == 0) 87 { 88 return (GX_INVALID_ANIMATION); 89 } 90 91 if (animation->gx_animation_status != GX_ANIMATION_IDLE) 92 { 93 return (GX_INVALID_ANIMATION); 94 } 95 96 /* Call actual animation get */ 97 status = _gx_system_animation_free(animation); 98 99 /* Return status. */ 100 return(status); 101 } 102 #endif 103