1 /***************************************************************************
2  * Copyright (c) 2024 Microsoft Corporation
3  *
4  * This program and the accompanying materials are made available under the
5  * terms of the MIT License which is available at
6  * https://opensource.org/licenses/MIT.
7  *
8  * SPDX-License-Identifier: MIT
9  **************************************************************************/
10 
11 
12 /**************************************************************************/
13 /**************************************************************************/
14 /**                                                                       */
15 /** GUIX Component                                                        */
16 /**                                                                       */
17 /**   Sprite Management (Sprite)                                          */
18 /**                                                                       */
19 /**************************************************************************/
20 
21 #define GX_SOURCE_CODE
22 
23 
24 /* Include necessary system files.  */
25 
26 #include "gx_api.h"
27 #include "gx_widget.h"
28 #include "gx_sprite.h"
29 
30 
31 /**************************************************************************/
32 /*                                                                        */
33 /*  FUNCTION                                               RELEASE        */
34 /*                                                                        */
35 /*    _gx_sprite_create                                   PORTABLE C      */
36 /*                                                           6.1          */
37 /*  AUTHOR                                                                */
38 /*                                                                        */
39 /*    Kenneth Maxwell, Microsoft Corporation                              */
40 /*                                                                        */
41 /*  DESCRIPTION                                                           */
42 /*                                                                        */
43 /*    This function creates a sprite, which is a special type of          */
44 /*    widget.                                                             */
45 /*                                                                        */
46 /*  INPUT                                                                 */
47 /*                                                                        */
48 /*    sprite                                Pointer to sprite widget      */
49 /*                                            control block               */
50 /*    name                                  Logical name of sprite        */
51 /*    parent                                Pointer to parent widget      */
52 /*                                            of sprite                   */
53 /*    frame_list                            The frame_list to be assigned */
54 /*    frame_count                           Number of frames in the frame */
55 /*    style                                 Sprite stuyle                 */
56 /*    button_id                             Application-defined ID of     */
57 /*                                             the sprite                 */
58 /*    size                                  Size of the sprite            */
59 /*                                                                        */
60 /*  OUTPUT                                                                */
61 /*                                                                        */
62 /*    status                                Completion status             */
63 /*                                                                        */
64 /*  CALLS                                                                 */
65 /*                                                                        */
66 /*    _gx_widget_create                     Create the underlying widget  */
67 /*    _gx_widget_link                       Link the sprite to its parent */
68 /*                                                                        */
69 /*  CALLED BY                                                             */
70 /*                                                                        */
71 /*    Application Code                                                    */
72 /*                                                                        */
73 /*  RELEASE HISTORY                                                       */
74 /*                                                                        */
75 /*    DATE              NAME                      DESCRIPTION             */
76 /*                                                                        */
77 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
78 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
79 /*                                            resulting in version 6.1    */
80 /*                                                                        */
81 /**************************************************************************/
_gx_sprite_create(GX_SPRITE * sprite,GX_CONST GX_CHAR * name,GX_WIDGET * parent,GX_SPRITE_FRAME * frame_list,USHORT frame_count,ULONG style,USHORT sprite_id,GX_CONST GX_RECTANGLE * size)82 UINT  _gx_sprite_create(GX_SPRITE *sprite, GX_CONST GX_CHAR *name, GX_WIDGET *parent,
83                         GX_SPRITE_FRAME *frame_list, USHORT frame_count,
84                         ULONG style, USHORT sprite_id, GX_CONST GX_RECTANGLE *size)
85 {
86 
87     /* Call the widget create function.  */
88     _gx_widget_create((GX_WIDGET *)sprite, name, GX_NULL, style, sprite_id, size);
89 
90     /* Populate the rest of prompt control block - overriding as necessary.  */
91     sprite -> gx_widget_type =                   GX_TYPE_SPRITE;
92     sprite -> gx_widget_draw_function =          (VOID (*)(GX_WIDGET *))_gx_sprite_draw;
93     sprite -> gx_widget_event_process_function = (UINT (*)(GX_WIDGET *, GX_EVENT *))_gx_sprite_event_process;
94     sprite -> gx_sprite_current_frame = 0;
95     sprite -> gx_sprite_run_state = GX_SPRITE_IDLE;
96     sprite -> gx_sprite_frame_list = frame_list;
97     sprite -> gx_sprite_frame_count = frame_count;
98 
99     /* Determine if a parent widget was provided.  */
100     if (parent)
101     {
102         _gx_widget_link(parent, (GX_WIDGET *)sprite);
103     }
104 
105     /* Return the status from prompt create.  */
106     return(GX_SUCCESS);
107 }
108 
109