1 /***************************************************************************
2  * Copyright (c) 2024 Microsoft Corporation
3  *
4  * This program and the accompanying materials are made available under the
5  * terms of the MIT License which is available at
6  * https://opensource.org/licenses/MIT.
7  *
8  * SPDX-License-Identifier: MIT
9  **************************************************************************/
10 
11 
12 /**************************************************************************/
13 /**************************************************************************/
14 /**                                                                       */
15 /** GUIX Component                                                        */
16 /**                                                                       */
17 /**   Canvas Management (Canvas)                                          */
18 /**                                                                       */
19 /**************************************************************************/
20 
21 #define GX_SOURCE_CODE
22 
23 
24 /* Include necessary system files.  */
25 
26 #include "gx_api.h"
27 #include "gx_system.h"
28 #include "gx_utility.h"
29 #include "gx_canvas.h"
30 
31 
32 /**************************************************************************/
33 /*                                                                        */
34 /*  FUNCTION                                               RELEASE        */
35 /*                                                                        */
36 /*    _gx_canvas_composite_create                         PORTABLE C      */
37 /*                                                           6.1          */
38 /*  AUTHOR                                                                */
39 /*                                                                        */
40 /*    Kenneth Maxwell, Microsoft Corporation                              */
41 /*                                                                        */
42 /*  DESCRIPTION                                                           */
43 /*                                                                        */
44 /*    This function checks to see if we have a composite canvas created,  */
45 /*    and if we have an overlay canvas visible. If both are true, the     */
46 /*    function invokes display driver functions to build the composite    */
47 /*    canvas and returns a pointer to the resulting composite.            */
48 /*                                                                        */
49 /*  INPUT                                                                 */
50 /*                                                                        */
51 /*    return_composite                      Return pointer                */
52 /*                                                                        */
53 /*  OUTPUT                                                                */
54 /*                                                                        */
55 /*    TRUE/FALSE                            composite created             */
56 /*                                                                        */
57 /*  CALLS                                                                 */
58 /*                                                                        */
59 /*    [gx_display_driver_canvas_copy]       copy canvas                   */
60 /*    [gx_display_driver_canvas_blend]      blend canvas                  */
61 /*    gx_utility_rectangle_shift            move a rectangle              */
62 /*    gx_utility_rectangle_combine          combine (add) two rectangles  */
63 /*                                                                        */
64 /*  CALLED BY                                                             */
65 /*                                                                        */
66 /*    _gx_system_canvas_refresh                                           */
67 /*                                                                        */
68 /*  RELEASE HISTORY                                                       */
69 /*                                                                        */
70 /*    DATE              NAME                      DESCRIPTION             */
71 /*                                                                        */
72 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
73 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
74 /*                                            resulting in version 6.1    */
75 /*                                                                        */
76 /**************************************************************************/
_gx_canvas_composite_create(GX_CANVAS ** return_composite)77 GX_BOOL  _gx_canvas_composite_create(GX_CANVAS **return_composite)
78 {
79 GX_CANVAS   *composite = GX_NULL;
80 GX_CANVAS   *canvas;
81 GX_CANVAS   *last = GX_NULL;
82 INT          canvas_count = 0;
83 INT          dirty_canvas_count = 0;
84 GX_RECTANGLE invalid_sum;
85 GX_RECTANGLE dirty;
86 
87     /* pick up start of canvas list */
88     canvas = _gx_system_canvas_created_list;
89 
90     /* initialize the invalid_sum to a NULL rectangle */
91 
92     invalid_sum.gx_rectangle_left = GX_VALUE_MAX;
93     invalid_sum.gx_rectangle_right = -1;
94     invalid_sum.gx_rectangle_top = GX_VALUE_MAX;
95     invalid_sum.gx_rectangle_bottom = -1;
96 
97     /* look for a composite canvas and multiple visible managed cavases.
98        Sum the the invalid areas along the way */
99 
100     while (canvas)
101     {
102         /* is this canvas the composite? */
103         if (canvas -> gx_canvas_status & GX_CANVAS_COMPOSITE)
104         {
105             /* yes, we found the canvas on which to build composite */
106             composite = canvas;
107         }
108         else
109         {
110             /* is this a visible managed canvas? */
111             if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED_VISIBLE) == GX_CANVAS_MANAGED_VISIBLE)
112             {
113                 /* yes, add this canvas invalid area to our sum */
114                 if (canvas -> gx_canvas_draw_count > 0)
115                 {
116                     dirty = canvas -> gx_canvas_dirty_area;
117                     _gx_utility_rectangle_shift(&dirty, canvas -> gx_canvas_display_offset_x,
118                                                 canvas -> gx_canvas_display_offset_y);
119                     _gx_utility_rectangle_combine(&invalid_sum, &dirty);
120                     dirty_canvas_count++;
121                 }
122                 /* increment number of visible canvases */
123                 canvas_count++;
124             }
125         }
126         /* keep pointer to last canvas */
127         last = canvas;
128 
129         /* move to the next */
130         canvas = canvas -> gx_canvas_created_next;
131     }
132 
133     /* if we have found both a comosite canvas a multiple visible managed canvases,
134        then build the composite */
135 
136     if (composite && canvas_count > 1)
137     {
138         if (dirty_canvas_count == 0)
139         {
140             /* nothing has changed, just return */
141             *return_composite = composite;
142             composite -> gx_canvas_draw_count = 0;
143             return GX_TRUE;
144         }
145 
146         /* make sure the invalid left is not off the screen */
147         if (invalid_sum.gx_rectangle_left < 0)
148         {
149             invalid_sum.gx_rectangle_left = 0;
150         }
151         /* make sure the invalid top is not off the screen */
152         if (invalid_sum.gx_rectangle_top < 0)
153         {
154             invalid_sum.gx_rectangle_top = 0;
155         }
156         /* make sure the invalid right is not off the screen */
157         if (invalid_sum.gx_rectangle_right >= composite -> gx_canvas_x_resolution)
158         {
159             invalid_sum.gx_rectangle_right = (GX_VALUE)(composite -> gx_canvas_x_resolution - 1);
160         }
161         /* make sure the invalid bottom is not off the screen */
162         if (invalid_sum.gx_rectangle_bottom >= composite -> gx_canvas_y_resolution)
163         {
164             invalid_sum.gx_rectangle_bottom = (GX_VALUE)(composite -> gx_canvas_y_resolution - 1);
165         }
166 
167         /* save the invalid_sum into composite dirty rectangle */
168         composite -> gx_canvas_dirty_area = invalid_sum;
169 
170         /* start at the last (lowest) canvas */
171         canvas = last;
172         canvas_count = 0;
173 
174         /* copy canvases into composite, moving back to front */
175         while (canvas)
176         {
177             /* is this a visible, managed, overlay canvas? */
178             if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED_VISIBLE) == GX_CANVAS_MANAGED_VISIBLE &&
179                 ((canvas -> gx_canvas_status & GX_CANVAS_COMPOSITE) == 0))
180             {
181                 /* if this canvas is first to draw into composite, or if this canvas
182                    is not blended, copy it into the composite
183                  */
184                 if (canvas_count == 0 || canvas -> gx_canvas_alpha == GX_ALPHA_VALUE_OPAQUE)
185                 {
186                     /* copy the canvas data */
187                     canvas -> gx_canvas_display -> gx_display_driver_canvas_copy(canvas, composite);
188                 }
189                 else
190                 {
191                     /* here if the canvas is not first and not opaque. Blend it into
192                        composite unless it is fully transparent
193                      */
194                     if ((canvas->gx_canvas_alpha != 0) && (canvas->gx_canvas_display -> gx_display_driver_canvas_blend))
195                     {
196                         /* blend the canvas data */
197                         canvas -> gx_canvas_display -> gx_display_driver_canvas_blend(canvas, composite);
198                     }
199                 }
200                 canvas_count++;
201             }
202             canvas -> gx_canvas_dirty_count = 0;
203             canvas -> gx_canvas_draw_count = 0;
204             canvas = canvas -> gx_canvas_created_previous;
205         }
206 
207         /* return pointer to composite */
208         *return_composite = composite;
209         composite -> gx_canvas_draw_count = (UINT)dirty_canvas_count;
210         return GX_TRUE;
211     }
212 
213     *return_composite = GX_NULL;
214     return GX_FALSE;
215 }
216 
217