1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11
12 /**************************************************************************/
13 /**************************************************************************/
14 /** */
15 /** GUIX Component */
16 /** */
17 /** Canvas Management (Canvas) */
18 /** */
19 /**************************************************************************/
20
21 #define GX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "gx_api.h"
27 #include "gx_system.h"
28 #include "gx_utility.h"
29 #include "gx_canvas.h"
30
31
32 /**************************************************************************/
33 /* */
34 /* FUNCTION RELEASE */
35 /* */
36 /* _gx_canvas_composite_create PORTABLE C */
37 /* 6.1 */
38 /* AUTHOR */
39 /* */
40 /* Kenneth Maxwell, Microsoft Corporation */
41 /* */
42 /* DESCRIPTION */
43 /* */
44 /* This function checks to see if we have a composite canvas created, */
45 /* and if we have an overlay canvas visible. If both are true, the */
46 /* function invokes display driver functions to build the composite */
47 /* canvas and returns a pointer to the resulting composite. */
48 /* */
49 /* INPUT */
50 /* */
51 /* return_composite Return pointer */
52 /* */
53 /* OUTPUT */
54 /* */
55 /* TRUE/FALSE composite created */
56 /* */
57 /* CALLS */
58 /* */
59 /* [gx_display_driver_canvas_copy] copy canvas */
60 /* [gx_display_driver_canvas_blend] blend canvas */
61 /* gx_utility_rectangle_shift move a rectangle */
62 /* gx_utility_rectangle_combine combine (add) two rectangles */
63 /* */
64 /* CALLED BY */
65 /* */
66 /* _gx_system_canvas_refresh */
67 /* */
68 /* RELEASE HISTORY */
69 /* */
70 /* DATE NAME DESCRIPTION */
71 /* */
72 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */
73 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */
74 /* resulting in version 6.1 */
75 /* */
76 /**************************************************************************/
_gx_canvas_composite_create(GX_CANVAS ** return_composite)77 GX_BOOL _gx_canvas_composite_create(GX_CANVAS **return_composite)
78 {
79 GX_CANVAS *composite = GX_NULL;
80 GX_CANVAS *canvas;
81 GX_CANVAS *last = GX_NULL;
82 INT canvas_count = 0;
83 INT dirty_canvas_count = 0;
84 GX_RECTANGLE invalid_sum;
85 GX_RECTANGLE dirty;
86
87 /* pick up start of canvas list */
88 canvas = _gx_system_canvas_created_list;
89
90 /* initialize the invalid_sum to a NULL rectangle */
91
92 invalid_sum.gx_rectangle_left = GX_VALUE_MAX;
93 invalid_sum.gx_rectangle_right = -1;
94 invalid_sum.gx_rectangle_top = GX_VALUE_MAX;
95 invalid_sum.gx_rectangle_bottom = -1;
96
97 /* look for a composite canvas and multiple visible managed cavases.
98 Sum the the invalid areas along the way */
99
100 while (canvas)
101 {
102 /* is this canvas the composite? */
103 if (canvas -> gx_canvas_status & GX_CANVAS_COMPOSITE)
104 {
105 /* yes, we found the canvas on which to build composite */
106 composite = canvas;
107 }
108 else
109 {
110 /* is this a visible managed canvas? */
111 if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED_VISIBLE) == GX_CANVAS_MANAGED_VISIBLE)
112 {
113 /* yes, add this canvas invalid area to our sum */
114 if (canvas -> gx_canvas_draw_count > 0)
115 {
116 dirty = canvas -> gx_canvas_dirty_area;
117 _gx_utility_rectangle_shift(&dirty, canvas -> gx_canvas_display_offset_x,
118 canvas -> gx_canvas_display_offset_y);
119 _gx_utility_rectangle_combine(&invalid_sum, &dirty);
120 dirty_canvas_count++;
121 }
122 /* increment number of visible canvases */
123 canvas_count++;
124 }
125 }
126 /* keep pointer to last canvas */
127 last = canvas;
128
129 /* move to the next */
130 canvas = canvas -> gx_canvas_created_next;
131 }
132
133 /* if we have found both a comosite canvas a multiple visible managed canvases,
134 then build the composite */
135
136 if (composite && canvas_count > 1)
137 {
138 if (dirty_canvas_count == 0)
139 {
140 /* nothing has changed, just return */
141 *return_composite = composite;
142 composite -> gx_canvas_draw_count = 0;
143 return GX_TRUE;
144 }
145
146 /* make sure the invalid left is not off the screen */
147 if (invalid_sum.gx_rectangle_left < 0)
148 {
149 invalid_sum.gx_rectangle_left = 0;
150 }
151 /* make sure the invalid top is not off the screen */
152 if (invalid_sum.gx_rectangle_top < 0)
153 {
154 invalid_sum.gx_rectangle_top = 0;
155 }
156 /* make sure the invalid right is not off the screen */
157 if (invalid_sum.gx_rectangle_right >= composite -> gx_canvas_x_resolution)
158 {
159 invalid_sum.gx_rectangle_right = (GX_VALUE)(composite -> gx_canvas_x_resolution - 1);
160 }
161 /* make sure the invalid bottom is not off the screen */
162 if (invalid_sum.gx_rectangle_bottom >= composite -> gx_canvas_y_resolution)
163 {
164 invalid_sum.gx_rectangle_bottom = (GX_VALUE)(composite -> gx_canvas_y_resolution - 1);
165 }
166
167 /* save the invalid_sum into composite dirty rectangle */
168 composite -> gx_canvas_dirty_area = invalid_sum;
169
170 /* start at the last (lowest) canvas */
171 canvas = last;
172 canvas_count = 0;
173
174 /* copy canvases into composite, moving back to front */
175 while (canvas)
176 {
177 /* is this a visible, managed, overlay canvas? */
178 if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED_VISIBLE) == GX_CANVAS_MANAGED_VISIBLE &&
179 ((canvas -> gx_canvas_status & GX_CANVAS_COMPOSITE) == 0))
180 {
181 /* if this canvas is first to draw into composite, or if this canvas
182 is not blended, copy it into the composite
183 */
184 if (canvas_count == 0 || canvas -> gx_canvas_alpha == GX_ALPHA_VALUE_OPAQUE)
185 {
186 /* copy the canvas data */
187 canvas -> gx_canvas_display -> gx_display_driver_canvas_copy(canvas, composite);
188 }
189 else
190 {
191 /* here if the canvas is not first and not opaque. Blend it into
192 composite unless it is fully transparent
193 */
194 if ((canvas->gx_canvas_alpha != 0) && (canvas->gx_canvas_display -> gx_display_driver_canvas_blend))
195 {
196 /* blend the canvas data */
197 canvas -> gx_canvas_display -> gx_display_driver_canvas_blend(canvas, composite);
198 }
199 }
200 canvas_count++;
201 }
202 canvas -> gx_canvas_dirty_count = 0;
203 canvas -> gx_canvas_draw_count = 0;
204 canvas = canvas -> gx_canvas_created_previous;
205 }
206
207 /* return pointer to composite */
208 *return_composite = composite;
209 composite -> gx_canvas_draw_count = (UINT)dirty_canvas_count;
210 return GX_TRUE;
211 }
212
213 *return_composite = GX_NULL;
214 return GX_FALSE;
215 }
216
217