1 /***************************************************************************
2  * Copyright (c) 2024 Microsoft Corporation
3  *
4  * This program and the accompanying materials are made available under the
5  * terms of the MIT License which is available at
6  * https://opensource.org/licenses/MIT.
7  *
8  * SPDX-License-Identifier: MIT
9  **************************************************************************/
10 
11 /**************************************************************************/
12 /**************************************************************************/
13 /**                                                                       */
14 /** USBX Component                                                        */
15 /**                                                                       */
16 /**   Device Audio Class                                                  */
17 /**                                                                       */
18 /**************************************************************************/
19 /**************************************************************************/
20 
21 #define UX_SOURCE_CODE
22 
23 
24 /* Include necessary system files.  */
25 
26 #include "ux_api.h"
27 #include "ux_device_class_audio.h"
28 #include "ux_device_stack.h"
29 
30 
31 /**************************************************************************/
32 /*                                                                        */
33 /*  FUNCTION                                               RELEASE        */
34 /*                                                                        */
35 /*    _ux_device_class_audio_uninitialize                 PORTABLE C      */
36 /*                                                           6.3.0        */
37 /*  AUTHOR                                                                */
38 /*                                                                        */
39 /*    Chaoqiong Xiao, Microsoft Corporation                               */
40 /*                                                                        */
41 /*  DESCRIPTION                                                           */
42 /*                                                                        */
43 /*    This function uninitialize the Audio class.                         */
44 /*                                                                        */
45 /*  INPUT                                                                 */
46 /*                                                                        */
47 /*    command                               Pointer to a class command    */
48 /*                                                                        */
49 /*  OUTPUT                                                                */
50 /*                                                                        */
51 /*    Completion Status                                                   */
52 /*                                                                        */
53 /*  CALLS                                                                 */
54 /*                                                                        */
55 /*    _ux_device_thread_delete              Delete thread used            */
56 /*    _ux_utility_memory_free               Free used local memory        */
57 /*                                                                        */
58 /*  CALLED BY                                                             */
59 /*                                                                        */
60 /*    Device Audio Class                                                  */
61 /*                                                                        */
62 /*  RELEASE HISTORY                                                       */
63 /*                                                                        */
64 /*    DATE              NAME                      DESCRIPTION             */
65 /*                                                                        */
66 /*  05-19-2020     Chaoqiong Xiao           Initial Version 6.0           */
67 /*  09-30-2020     Chaoqiong Xiao           Modified comment(s),          */
68 /*                                            resulting in version 6.1    */
69 /*  01-31-2022     Chaoqiong Xiao           Modified comment(s),          */
70 /*                                            refined macros names,       */
71 /*                                            added feedback support,     */
72 /*                                            fixed stream uninitialize,  */
73 /*                                            resulting in version 6.1.10 */
74 /*  04-25-2022     Chaoqiong Xiao           Modified comment(s),          */
75 /*                                            fixed standalone compile,   */
76 /*                                            resulting in version 6.1.11 */
77 /*  10-31-2023     Chaoqiong Xiao           Modified comment(s),          */
78 /*                                            added a new mode to manage  */
79 /*                                            endpoint buffer in classes  */
80 /*                                            with zero copy enabled,     */
81 /*                                            resulting in version 6.3.0  */
82 /*                                                                        */
83 /**************************************************************************/
_ux_device_class_audio_uninitialize(UX_SLAVE_CLASS_COMMAND * command)84 UINT  _ux_device_class_audio_uninitialize(UX_SLAVE_CLASS_COMMAND *command)
85 {
86 
87 UX_DEVICE_CLASS_AUDIO           *audio;
88 UX_DEVICE_CLASS_AUDIO_STREAM    *stream;
89 UX_SLAVE_CLASS                  *audio_class;
90 ULONG                            i;
91 
92 
93     /* Get the class container.  */
94     audio_class =  command -> ux_slave_class_command_class_ptr;
95 
96     /* Get the class instance in the container.  */
97     audio = (UX_DEVICE_CLASS_AUDIO *) audio_class -> ux_slave_class_instance;
98 
99     /* Sanity check.  */
100     if (audio != UX_NULL)
101     {
102 
103         /* Free the stream resources.  */
104         stream = (UX_DEVICE_CLASS_AUDIO_STREAM *)((UCHAR *)audio + sizeof(UX_DEVICE_CLASS_AUDIO));
105         for (i = 0; i < audio -> ux_device_class_audio_streams_nb; i ++)
106         {
107 #if !defined(UX_DEVICE_STANDALONE)
108             _ux_device_thread_delete(&stream -> ux_device_class_audio_stream_thread);
109 #if defined(UX_DEVICE_CLASS_AUDIO_FEEDBACK_SUPPORT)
110             if (stream -> ux_device_class_audio_stream_feedback_thread_stack)
111             {
112                 _ux_device_thread_delete(&stream -> ux_device_class_audio_stream_feedback_thread);
113                 _ux_utility_memory_free(stream -> ux_device_class_audio_stream_feedback_thread_stack);
114             }
115 #endif
116             _ux_utility_memory_free(stream -> ux_device_class_audio_stream_thread_stack);
117 #endif
118             _ux_utility_memory_free(stream -> ux_device_class_audio_stream_buffer);
119 
120 #if UX_DEVICE_ENDPOINT_BUFFER_OWNER == 1
121 #if defined(UX_DEVICE_CLASS_AUDIO_FEEDBACK_SUPPORT)
122             _ux_utility_memory_free(stream -> ux_device_class_audio_stream_feedback_buffer);
123 #endif
124 #endif
125 
126             /* Next stream instance.  */
127             stream ++;
128         }
129 
130 #if defined(UX_DEVICE_CLASS_AUDIO_INTERRUPT_SUPPORT)
131 #if UX_DEVICE_ENDPOINT_BUFFER_OWNER == 1
132         _ux_utility_memory_free(audio -> ux_device_class_audio_interrupt_buffer);
133 #endif
134 #if !defined(UX_DEVICE_STANDALONE)
135         _ux_device_thread_delete(&audio_class -> ux_slave_class_thread);
136         _ux_utility_memory_free(audio_class -> ux_slave_class_thread_stack);
137 
138         _ux_device_semaphore_delete(&audio -> ux_device_class_audio_status_semaphore);
139         _ux_device_mutex_delete(&audio -> ux_device_class_audio_status_mutex);
140 #else
141 #endif
142 #endif
143 
144         /* Free the audio instance with controls and streams.  */
145         _ux_utility_memory_free(audio);
146     }
147 
148     /* Return completion status.  */
149     return(UX_SUCCESS);
150 }
151