1 /**************************************************************************/
2 /*                                                                        */
3 /*       Copyright (c) Microsoft Corporation. All rights reserved.        */
4 /*                                                                        */
5 /*       This software is licensed under the Microsoft Software License   */
6 /*       Terms for Microsoft Azure RTOS. Full text of the license can be  */
7 /*       found in the LICENSE file at https://aka.ms/AzureRTOS_EULA       */
8 /*       and in the root directory of this software.                      */
9 /*                                                                        */
10 /**************************************************************************/
11 
12 
13 /**************************************************************************/
14 /**************************************************************************/
15 /**                                                                       */
16 /** GUIX Component                                                        */
17 /**                                                                       */
18 /**   Sprite Management (Sprite)                                          */
19 /**                                                                       */
20 /**************************************************************************/
21 
22 #define GX_SOURCE_CODE
23 
24 
25 /* Include necessary system files.  */
26 
27 #include "gx_api.h"
28 #include "gx_system.h"
29 #include "gx_widget.h"
30 #include "gx_sprite.h"
31 
32 /**************************************************************************/
33 /*                                                                        */
34 /*  FUNCTION                                               RELEASE        */
35 /*                                                                        */
36 /*    _gx_sprite_event_process                            PORTABLE C      */
37 /*                                                           6.1          */
38 /*  AUTHOR                                                                */
39 /*                                                                        */
40 /*    Kenneth Maxwell, Microsoft Corporation                              */
41 /*                                                                        */
42 /*  DESCRIPTION                                                           */
43 /*                                                                        */
44 /*    This function processes events for the sprite widget.               */
45 /*                                                                        */
46 /*  INPUT                                                                 */
47 /*                                                                        */
48 /*    sprite                                Pointer to sprite control     */
49 /*                                            block                       */
50 /*    event_ptr                             Pointer to event to process   */
51 /*                                                                        */
52 /*  OUTPUT                                                                */
53 /*                                                                        */
54 /*    status                                Completion status             */
55 /*                                                                        */
56 /*  CALLS                                                                 */
57 /*                                                                        */
58 /*    _gx_widget_event_process              Call widget event processing  */
59 /*    _gx_sprite_start                      Start the sprite widget       */
60 /*    _gx_sprite_update                     Update the sprite widget      */
61 /*                                                                        */
62 /*  CALLED BY                                                             */
63 /*                                                                        */
64 /*    GUIX Internal Code                                                  */
65 /*                                                                        */
66 /*  RELEASE HISTORY                                                       */
67 /*                                                                        */
68 /*    DATE              NAME                      DESCRIPTION             */
69 /*                                                                        */
70 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
71 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
72 /*                                            resulting in version 6.1    */
73 /*                                                                        */
74 /**************************************************************************/
_gx_sprite_event_process(GX_SPRITE * sprite,GX_EVENT * event_ptr)75 UINT  _gx_sprite_event_process(GX_SPRITE *sprite, GX_EVENT *event_ptr)
76 {
77 /* GX_EVENT   newevent; */
78 GX_WIDGET *widget = (GX_WIDGET *)sprite;
79 
80 /* Default status to success.  */
81 UINT status =  GX_SUCCESS;
82 
83     /* Process relative to the type of event.  */
84     switch (event_ptr -> gx_event_type)
85     {
86     case GX_EVENT_SHOW:
87         status = _gx_widget_event_process(widget, event_ptr);
88 
89         if (sprite -> gx_widget_style & GX_STYLE_SPRITE_AUTO)
90         {
91             _gx_sprite_start(sprite, sprite -> gx_sprite_current_frame);
92         }
93         break;
94 
95     case GX_EVENT_TIMER:
96         if (event_ptr -> gx_event_payload.gx_event_timer_id == GX_SPRITE_TIMER)
97         {
98             _gx_sprite_update(sprite);
99         }
100         else
101         {
102             status = _gx_widget_event_process(widget, event_ptr);
103         }
104         break;
105 
106     default:
107         /* Call the widget default processing.  */
108         status =  _gx_widget_event_process(widget, event_ptr);
109     }
110 
111     /* Return completion status.  */
112     return(status);
113 }
114 
115