1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11
12 /**************************************************************************/
13 /**************************************************************************/
14 /** */
15 /** GUIX Component */
16 /** */
17 /** Display Management (Display) */
18 /** */
19 /**************************************************************************/
20
21 #define GX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "gx_api.h"
27 #include "gx_system.h"
28 #include "gx_utility.h"
29 #include "gx_display.h"
30
31 #define DRAW_PIXEL if (alpha & mask) \
32 { \
33 *put = text_color; \
34 } \
35 put++; \
36 mask = mask >> 1;
37
38 #if defined (GX_BRUSH_ALPHA_SUPPORT)
39 #define BLEND_PIXEL if (alpha & mask) \
40 { \
41 blend_func(context, xval, yval, text_color, brush_alpha); \
42 } \
43 xval++; \
44 mask = mask >> 1;
45 #endif
46
47 /**************************************************************************/
48 /* */
49 /* FUNCTION RELEASE */
50 /* */
51 /* _gx_display_driver_16bpp_glyph_1bit_draw PORTABLE C */
52 /* 6.3.0 */
53 /* AUTHOR */
54 /* */
55 /* Kenneth Maxwell, Microsoft Corporation */
56 /* */
57 /* DESCRIPTION */
58 /* */
59 /* This functions draw monochrome font on 16bpp canvas, clipped to */
60 /* one viewport. */
61 /* */
62 /* INPUT */
63 /* */
64 /* context Draw context */
65 /* draw_area The region bound by the */
66 /* rectangle where the glyph */
67 /* is drawn */
68 /* map_offset X,Y offset into the glyph map */
69 /* glyph Pointer to the glyph */
70 /* */
71 /* OUTPUT */
72 /* */
73 /* None */
74 /* */
75 /* CALLS */
76 /* */
77 /* [gx_display_driver_pixel_blend] Basic display driver pixel */
78 /* blend function */
79 /* */
80 /* CALLED BY */
81 /* */
82 /* GUIX internal code */
83 /* */
84 /* RELEASE HISTORY */
85 /* */
86 /* DATE NAME DESCRIPTION */
87 /* */
88 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */
89 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */
90 /* resulting in version 6.1 */
91 /* 04-25-2022 Ting Zhu Modified comment(s), */
92 /* fixed access violation bug, */
93 /* resulting in version 6.1.11 */
94 /* 10-31-2023 Ting Zhu Modified comment(s), */
95 /* added partial canvas buffer */
96 /* support, */
97 /* resulting in version 6.3.0 */
98 /* */
99 /**************************************************************************/
_gx_display_driver_16bpp_glyph_1bit_draw(GX_DRAW_CONTEXT * context,GX_RECTANGLE * draw_area,GX_POINT * map_offset,GX_CONST GX_GLYPH * glyph)100 VOID _gx_display_driver_16bpp_glyph_1bit_draw(GX_DRAW_CONTEXT *context, GX_RECTANGLE *draw_area, GX_POINT *map_offset, GX_CONST GX_GLYPH *glyph)
101 {
102 /* GX_DISPLAY *display;*/
103 GX_UBYTE *glyph_row;
104 GX_UBYTE *glyph_data;
105 UINT row;
106 UINT pixel_per_row;
107 UINT pixel_in_first_byte;
108 UINT pixel_in_last_byte = 0;
109 USHORT text_color;
110 UINT y_height;
111 GX_UBYTE alpha;
112 UINT glyph_width;
113 USHORT *put;
114 UINT num_bytes;
115 UINT num_bits;
116 USHORT *line_start;
117 GX_UBYTE mask, init_mask;
118 UINT i;
119 #if defined (GX_BRUSH_ALPHA_SUPPORT)
120 GX_UBYTE brush_alpha;
121 INT xval, yval;
122 VOID (*blend_func)(GX_DRAW_CONTEXT *, INT, INT, GX_COLOR, GX_UBYTE);
123
124 brush_alpha = context -> gx_draw_context_brush.gx_brush_alpha;
125 blend_func = context -> gx_draw_context_display -> gx_display_driver_pixel_blend;
126
127 if (blend_func == GX_NULL)
128 {
129 /* Pixel blend function is null means alpha isn't supported in this driver.
130 So set alpha value to 0xff to make it draw the original color in case GX_BRUSH_ALPHA_SUPPORT is defined. */
131 brush_alpha = 0xff;
132 }
133 else
134 {
135 if (brush_alpha == 0)
136 return;
137 }
138 #endif
139 text_color = (USHORT)context -> gx_draw_context_brush.gx_brush_line_color;
140 pixel_per_row = (UINT)(draw_area -> gx_rectangle_right - draw_area -> gx_rectangle_left + 1);
141
142 /* pickup pointer to current dispaly driver */
143 /*display = context -> gx_draw_context_display;*/
144
145 /* Find the width of the glyph, in terms of bytes */
146 glyph_width = glyph -> gx_glyph_width;
147 /* Make it byte-aligned. */
148 glyph_width = (glyph_width + 7) >> 3;
149
150 /* Compute the number of useful bytes from the glyph this routine is going to use.
151 Because of map_offset, the first byte may contain pixel bits we don't need to draw;
152 And the width of the draw_area may produce part of the last byte in the row to be ignored. */
153 num_bytes = (UINT)(((INT)map_offset -> gx_point_x + (INT)pixel_per_row + 7) >> 3);
154 /* Take into account if map_offset specifies the number of bytes to ignore from the beginning of the row. */
155 num_bytes -= ((UINT)(map_offset -> gx_point_x)) >> 3;
156
157 /* Compute the number of pixels to draw from the first byte of the glyph data. */
158 pixel_in_first_byte = (UINT)(8 - ((map_offset -> gx_point_x) & 0x7));
159 init_mask = (GX_UBYTE)(1 << (pixel_in_first_byte - 1));
160 /* Compute the number of pixels to draw from the last byte, if there are more than one byte in a row. */
161 if (num_bytes != 1)
162 {
163 pixel_in_last_byte = ((UINT)map_offset -> gx_point_x + pixel_per_row) & 0x7;
164 if (pixel_in_last_byte == 0)
165 {
166 pixel_in_last_byte = 8;
167 }
168 }
169 else
170 {
171 if ((map_offset -> gx_point_x + (INT)pixel_per_row) < 8)
172 {
173 pixel_in_first_byte = pixel_per_row;
174 }
175 else
176 {
177 pixel_in_last_byte = 0;
178 }
179 }
180
181
182 glyph_row = (GX_UBYTE *)glyph -> gx_glyph_map;
183
184 if (map_offset -> gx_point_y)
185 {
186 glyph_row = (GX_UBYTE *)(glyph_row + ((INT)glyph_width * (INT)(map_offset -> gx_point_y)));
187 }
188
189 glyph_row += (map_offset -> gx_point_x >> 3);
190
191 y_height = (UINT)(draw_area -> gx_rectangle_bottom - draw_area -> gx_rectangle_top + 1);
192
193 line_start = (USHORT *)context -> gx_draw_context_memory;
194 GX_CALCULATE_PUTROW(line_start, draw_area -> gx_rectangle_left, draw_area -> gx_rectangle_top, context);
195
196 #if defined(GX_BRUSH_ALPHA_SUPPORT)
197 if (brush_alpha != 0xff)
198 {
199 yval = draw_area -> gx_rectangle_top;
200 for (row = 0; row < y_height; row++)
201 {
202 xval = draw_area -> gx_rectangle_left;
203 glyph_data = glyph_row;
204 mask = init_mask;
205 num_bits = pixel_in_first_byte;
206 for (i = 0; i < num_bytes; i++)
207 {
208 alpha = *(glyph_data++);
209
210 if ((i == (num_bytes - 1)) && (num_bytes > 1))
211 {
212 num_bits = pixel_in_last_byte;
213 }
214 switch (num_bits)
215 {
216 case 8:
217 BLEND_PIXEL;
218 /* fallthrough */
219 case 7:
220 BLEND_PIXEL;
221 /* fallthrough */
222 case 6:
223 BLEND_PIXEL;
224 /* fallthrough */
225 case 5:
226 BLEND_PIXEL;
227 /* fallthrough */
228 case 4:
229 BLEND_PIXEL;
230 /* fallthrough */
231 case 3:
232 BLEND_PIXEL;
233 /* fallthrough */
234 case 2:
235 BLEND_PIXEL;
236 /* fallthrough */
237 default:
238 if (alpha & mask)
239 {
240 blend_func(context, xval, yval, text_color, brush_alpha);
241 }
242 xval++;
243 break;
244 }
245 num_bits = 8;
246 mask = 0x80;
247 }
248
249 glyph_row += glyph_width;
250 yval++;
251 }
252 }
253 else
254 {
255 #endif
256 for (row = 0; row < y_height; row++)
257 {
258 glyph_data = glyph_row;
259 mask = init_mask;
260 num_bits = pixel_in_first_byte;
261 put = line_start;
262 for (i = 0; i < num_bytes; i++)
263 {
264 alpha = *(glyph_data++);
265
266 if ((i == (num_bytes - 1)) && (num_bytes > 1))
267 {
268 num_bits = pixel_in_last_byte;
269 }
270 switch (num_bits)
271 {
272 case 8:
273 DRAW_PIXEL;
274 /* fallthrough */
275 case 7:
276 DRAW_PIXEL;
277 /* fallthrough */
278 case 6:
279 DRAW_PIXEL;
280 /* fallthrough */
281 case 5:
282 DRAW_PIXEL;
283 /* fallthrough */
284 case 4:
285 DRAW_PIXEL;
286 /* fallthrough */
287 case 3:
288 DRAW_PIXEL;
289 /* fallthrough */
290 case 2:
291 DRAW_PIXEL;
292 /* fallthrough */
293 default:
294 if (alpha & mask)
295 {
296 *put = text_color;
297 }
298 put++;
299 break;
300 }
301 num_bits = 8;
302 mask = 0x80;
303 }
304
305 glyph_row += glyph_width;
306 line_start += context -> gx_draw_context_pitch;
307 }
308 #if defined (GX_BRUSH_ALPHA_SUPPORT)
309 }
310 #endif
311 return;
312 }
313
314