1 /*************************************************************************** 2 * Copyright (c) 2024 Microsoft Corporation 3 * 4 * This program and the accompanying materials are made available under the 5 * terms of the MIT License which is available at 6 * https://opensource.org/licenses/MIT. 7 * 8 * SPDX-License-Identifier: MIT 9 **************************************************************************/ 10 11 12 /**************************************************************************/ 13 /**************************************************************************/ 14 /** */ 15 /** GUIX Component */ 16 /** */ 17 /** Canvas Management (Canvas) */ 18 /** */ 19 /**************************************************************************/ 20 21 #define GX_SOURCE_CODE 22 23 24 /* Include necessary system files. */ 25 26 #include "gx_api.h" 27 #include "gx_system.h" 28 #include "gx_utility.h" 29 #include "gx_canvas.h" 30 31 32 /**************************************************************************/ 33 /* */ 34 /* FUNCTION RELEASE */ 35 /* */ 36 /* _gx_canvas_hardware_layer_bind PORTABLE C */ 37 /* 6.1 */ 38 /* AUTHOR */ 39 /* */ 40 /* Kenneth Maxwell, Microsoft Corporation */ 41 /* */ 42 /* DESCRIPTION */ 43 /* */ 44 /* This function binds a GUIX canvas to a hardware graphics layer */ 45 /* */ 46 /* INPUT */ 47 /* */ 48 /* canvas Canvas control block */ 49 /* layer Hardware layer */ 50 /* */ 51 /* OUTPUT */ 52 /* */ 53 /* status Completion status */ 54 /* */ 55 /* CALLS */ 56 /* */ 57 /* _gx_canvas_dirty_mark Set the canvas dirty flag */ 58 /* */ 59 /* CALLED BY */ 60 /* */ 61 /* Application */ 62 /* */ 63 /* RELEASE HISTORY */ 64 /* */ 65 /* DATE NAME DESCRIPTION */ 66 /* */ 67 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ 68 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ 69 /* resulting in version 6.1 */ 70 /* */ 71 /**************************************************************************/ _gx_canvas_hardware_layer_bind(GX_CANVAS * canvas,INT layer)72UINT _gx_canvas_hardware_layer_bind(GX_CANVAS *canvas, INT layer) 73 { 74 UINT (*initialize_function)(INT, GX_CANVAS *); 75 UINT status = GX_SUCCESS; 76 77 initialize_function = canvas -> gx_canvas_display -> gx_display_layer_services -> gx_display_layer_initialize; 78 79 if (initialize_function == GX_NULL) 80 { 81 return (GX_INVALID_DISPLAY); 82 } 83 84 status = initialize_function(layer, canvas); 85 86 if (status == GX_SUCCESS) 87 { 88 canvas -> gx_canvas_hardware_layer = (GX_BYTE)layer; 89 } 90 91 return(status); 92 } 93 94