1 /***************************************************************************
2  * Copyright (c) 2024 Microsoft Corporation
3  *
4  * This program and the accompanying materials are made available under the
5  * terms of the MIT License which is available at
6  * https://opensource.org/licenses/MIT.
7  *
8  * SPDX-License-Identifier: MIT
9  **************************************************************************/
10 
11 
12 /**************************************************************************/
13 /**************************************************************************/
14 /**                                                                       */
15 /** GUIX Component                                                        */
16 /**                                                                       */
17 /**   Animation Management (Animation)                                    */
18 /**                                                                       */
19 /**************************************************************************/
20 
21 #define GX_SOURCE_CODE
22 
23 
24 /* Include necessary system files.  */
25 
26 #include "gx_api.h"
27 #include "gx_widget.h"
28 #include "gx_system.h"
29 #include "gx_canvas.h"
30 #include "gx_animation.h"
31 
32 /**************************************************************************/
33 /*                                                                        */
34 /*  FUNCTION                                               RELEASE        */
35 /*                                                                        */
36 /*    _gx_animation_complete_event_send                   PORTABLE C      */
37 /*                                                           6.1          */
38 /*  AUTHOR                                                                */
39 /*                                                                        */
40 /*    Kenneth Maxwell, Microsoft Corporation                              */
41 /*                                                                        */
42 /*  DESCRIPTION                                                           */
43 /*                                                                        */
44 /*    Internal helper function to send an animation complete event.       */
45 /*                                                                        */
46 /*                                                                        */
47 /*  INPUT                                                                 */
48 /*                                                                        */
49 /*    animation                             Pointer to animation control  */
50 /*                                            block                       */
51 /*                                                                        */
52 /*  OUTPUT                                                                */
53 /*                                                                        */
54 /*    None                                                                */
55 /*                                                                        */
56 /*  CALLS                                                                 */
57 /*                                                                        */
58 /*    _gx_system_event_send                 Send GUIX event               */
59 /*                                                                        */
60 /*  CALLED BY                                                             */
61 /*                                                                        */
62 /*    _gx_animation_complete                                              */
63 /*    _gx_animation_slide_landing                                         */
64 /*                                                                        */
65 /*  RELEASE HISTORY                                                       */
66 /*                                                                        */
67 /*    DATE              NAME                      DESCRIPTION             */
68 /*                                                                        */
69 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
70 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
71 /*                                            resulting in version 6.1    */
72 /*                                                                        */
73 /**************************************************************************/
_gx_animation_complete_event_send(GX_ANIMATION * animation)74 VOID _gx_animation_complete_event_send(GX_ANIMATION *animation)
75 {
76 GX_EVENT complete_event;
77 
78     if (animation -> gx_animation_info.gx_animation_id)
79     {
80         if (animation -> gx_animation_info.gx_animation_target)
81         {
82             complete_event.gx_event_target = animation -> gx_animation_info.gx_animation_target;
83         }
84         else
85         {
86             complete_event.gx_event_target = animation -> gx_animation_info.gx_animation_parent;
87         }
88 
89         /* send event to notify the animation has been completed */
90 
91         complete_event.gx_event_type = GX_EVENT_ANIMATION_COMPLETE;
92         complete_event.gx_event_sender = animation -> gx_animation_info.gx_animation_id;
93         _gx_system_event_send(&complete_event);
94     }
95 }
96 
97 
98 
99 /**************************************************************************/
100 /*                                                                        */
101 /*  FUNCTION                                               RELEASE        */
102 /*                                                                        */
103 /*    _gx_animation_complete                              PORTABLE C      */
104 /*                                                           6.1.3        */
105 /*  AUTHOR                                                                */
106 /*                                                                        */
107 /*    Kenneth Maxwell, Microsoft Corporation                              */
108 /*                                                                        */
109 /*  DESCRIPTION                                                           */
110 /*                                                                        */
111 /*    Called internally when an animation sequence is finished.           */
112 /*                                                                        */
113 /*                                                                        */
114 /*  INPUT                                                                 */
115 /*                                                                        */
116 /*    animation                             Pointer to window control     */
117 /*                                            block                       */
118 /*                                                                        */
119 /*  OUTPUT                                                                */
120 /*                                                                        */
121 /*    None                                                                */
122 /*                                                                        */
123 /*  CALLS                                                                 */
124 /*                                                                        */
125 /*    _gx_animation_stop                    Stop an animation             */
126 /*    _gx_widget_detach                     Detach a widget from its      */
127 /*                                            parent                      */
128 /*    _gx_widget_hide                       Hide a widget                 */
129 /*    _gx_widget_shift                      Shift a widget                */
130 /*    _gx_widget_attach                     Attach a widget to its parent */
131 /*    _gx_system_event_send                 Send GUIX event               */
132 /*                                                                        */
133 /*  CALLED BY                                                             */
134 /*                                                                        */
135 /*    _gx_animation_update                                                */
136 /*                                                                        */
137 /*  RELEASE HISTORY                                                       */
138 /*                                                                        */
139 /*    DATE              NAME                      DESCRIPTION             */
140 /*                                                                        */
141 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
142 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
143 /*                                            resulting in version 6.1    */
144 /*  12-31-2020     Kenneth Maxwell          Modified comment(s),          */
145 /*                                            improved logic,             */
146 /*                                            resulting in version 6.1.3  */
147 /*                                                                        */
148 /**************************************************************************/
149 
_gx_animation_complete(GX_ANIMATION * animation)150 VOID _gx_animation_complete(GX_ANIMATION *animation)
151 {
152 GX_WIDGET *target;
153 GX_VALUE   xshift;
154 GX_VALUE   yshift;
155 
156     /* Remove animation from active list and assign idle status */
157     _gx_animation_stop(animation);
158 
159     /* do final cleanup */
160     target = animation -> gx_animation_info.gx_animation_target;
161 
162     if (animation -> gx_animation_canvas)
163     {
164         /* hide the animation root */
165         if (target -> gx_widget_parent)
166         {
167             _gx_widget_hide(target -> gx_widget_parent);
168         }
169 
170         /* Hide animation target. */
171         _gx_widget_detach(target);
172 
173         if (animation -> gx_animation_info.gx_animation_style & GX_ANIMATION_PUSH_STACK)
174         {
175             /* Push animation target to system screen stack. */
176             _gx_system_screen_stack_push(target);
177         }
178         else if (animation -> gx_animation_info.gx_animation_style & GX_ANIMATION_DETACH)
179         {
180             if (target -> gx_widget_status & GX_STATUS_STUDIO_CREATED)
181             {
182                 _gx_widget_delete(target);
183                 animation -> gx_animation_info.gx_animation_target = GX_NULL;
184             }
185         }
186         else
187         {
188             /* shift the target into final position */
189             _gx_widget_shift(animation -> gx_animation_info.gx_animation_target,
190                              animation -> gx_animation_info.gx_animation_end_position.gx_point_x,
191                              animation -> gx_animation_info.gx_animation_end_position.gx_point_y, GX_FALSE);
192 
193             /* attach the widget to it's parent */
194             _gx_widget_attach(animation -> gx_animation_info.gx_animation_parent, target);
195         }
196         _gx_canvas_hide(animation -> gx_animation_canvas);
197         _gx_system_canvas_refresh();
198     }
199     else
200     {
201 #if defined(GX_BRUSH_ALPHA_SUPPORT)
202 
203         if (animation -> gx_animation_info.gx_animation_start_alpha !=
204             animation -> gx_animation_info.gx_animation_end_alpha)
205         {
206             animation -> gx_animation_info.gx_animation_target -> gx_widget_style &= ~GX_STYLE_USE_LOCAL_ALPHA;
207             _gx_system_dirty_mark(animation -> gx_animation_info.gx_animation_target);
208         }
209 #endif
210 
211         if (animation -> gx_animation_info.gx_animation_style & GX_ANIMATION_PUSH_STACK)
212         {
213             /* Push animation target to system screen stack. */
214             _gx_system_screen_stack_push(target);
215         }
216         else if (animation -> gx_animation_info.gx_animation_style & GX_ANIMATION_DETACH)
217         {
218             _gx_widget_hide(target);
219 
220             /* if this target was created by the Studio generated code, then delete the widget here */
221             if (target -> gx_widget_status & GX_STATUS_STUDIO_CREATED)
222             {
223                 _gx_widget_delete(target);
224                 animation -> gx_animation_info.gx_animation_target = GX_NULL;
225             }
226         }
227         else
228         {
229             /* test for shift translation */
230             xshift = (GX_VALUE)(animation -> gx_animation_info.gx_animation_end_position.gx_point_x -
231                                 animation -> gx_animation_info.gx_animation_start_position.gx_point_x);
232 
233             yshift = (GX_VALUE)(animation -> gx_animation_info.gx_animation_end_position.gx_point_y -
234                                 animation -> gx_animation_info.gx_animation_start_position.gx_point_y);
235 
236             if (xshift || yshift)
237             {
238                 xshift = (GX_VALUE)(animation -> gx_animation_info.gx_animation_end_position.gx_point_x -
239                                     target -> gx_widget_size.gx_rectangle_left);
240 
241                 yshift = (GX_VALUE)(animation -> gx_animation_info.gx_animation_end_position.gx_point_y -
242                                     target -> gx_widget_size.gx_rectangle_top);
243 
244                 /* shift the target into final position */
245                 _gx_widget_shift(target, xshift, yshift, GX_TRUE);
246             }
247         }
248     }
249 
250     _gx_animation_complete_event_send(animation);
251 
252     /* If this animation came from the system pool, return it */
253     if (animation -> gx_animation_system_allocated)
254     {
255         _gx_system_animation_free(animation);
256     }
257 }
258 
259