| /GUIX-v6.2.1/samples/demo_guix_calculator/ |
| D | guix_calculator_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/test/example_internal/line_8bpp/ |
| D | lines_8bpp_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/test/example_internal/extended_unicode/ |
| D | extended_unicode_resources.h | 46 #define GX_COLOR_ID_WHITE 34 macro
|
| /GUIX-v6.2.1/test/example_internal/template/ |
| D | template_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/sprite/ |
| D | sprite_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/system_screen_stack/ |
| D | system_screen_stack_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/tutorials/demo_guix_menu/ |
| D | demo_guix_menu_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/tutorials/demo_guix_drop_list/ |
| D | demo_guix_drop_list_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/samples/demo_guix_keyboard/ |
| D | guix_keyboard_resources.h | 34 #define GX_COLOR_ID_WHITE 29 macro
|
| /GUIX-v6.2.1/tutorials/demo_guix_scrollbar/ |
| D | demo_guix_scrollbar_resources.h | 40 #define GX_COLOR_ID_WHITE 35 macro
|
| /GUIX-v6.2.1/test/example_internal/keyboard_8bpp/ |
| D | keyboard_8bpp_resources.h | 34 #define GX_COLOR_ID_WHITE 29 macro
|
| /GUIX-v6.2.1/test/example_internal/menu/ |
| D | menu_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/test/example_internal/text_rotation/ |
| D | text_rotation_resources.h | 39 #define GX_COLOR_ID_WHITE 34 macro
|
| /GUIX-v6.2.1/test/example_internal/synergy_text_rotation/ |
| D | synergy_text_rotation_resources.h | 39 #define GX_COLOR_ID_WHITE 34 macro
|
| /GUIX-v6.2.1/test/example_internal/drop_list/ |
| D | guix_drop_list_resources.h | 36 #define GX_COLOR_ID_WHITE 31 macro
|
| /GUIX-v6.2.1/test/example_internal/lines/ |
| D | lines_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/test/example_internal/sprite_16bpp/ |
| D | sprite_16bpp_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/test/example_internal/alphamap_16bpp/ |
| D | alphamap_16bpp_resources.h | 35 #define GX_COLOR_ID_WHITE 30 macro
|
| /GUIX-v6.2.1/test/example_internal/screenshot_to_bitmap/screenshot_to_bitmap_16bpp/ |
| D | screenshot_to_bitmap_16bpp_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/screenshot_to_bitmap/screenshot_to_bitmap_1555xrgb/ |
| D | screenshot_to_bitmap_1555xrgb_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/screenshot_to_bitmap/screenshot_to_bitmap_monochrome/ |
| D | screenshot_to_bitmap_monochrome_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/screenshot_to_bitmap/screenshot_to_bitmap_8bit_palette/ |
| D | screenshot_to_bitmap_8bit_palette_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/screenshot_to_bitmap/screenshot_to_bitmap_4444argb/ |
| D | screenshot_to_bitmap_4444argb_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/screenshot_to_bitmap/screenshot_to_bitmap_4bpp/ |
| D | screenshot_to_bitmap_4bpp_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|
| /GUIX-v6.2.1/test/example_internal/screenshot_to_bitmap/screenshot_to_bitmap_32bpp/ |
| D | screenshot_to_bitmap_32bpp_resources.h | 37 #define GX_COLOR_ID_WHITE 32 macro
|