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Searched defs:DisplayIndex (Results 1 – 4 of 4) sorted by relevance

/GUIX-v6.2.1/guix_studio/
DStudioXProject.cpp1982 void studiox_project::InitDisplayThemes(int DisplayIndex) in InitDisplayThemes()
2006 void studiox_project::CreateDefaultResources(int DisplayIndex, int ThemeIndex) in CreateDefaultResources()
2171 int studiox_project::CountResources(int DisplayIndex, int type) const in CountResources()
2491 void studiox_project::AddFolderToDisplay(int DisplayIndex, folder_info *info) in AddFolderToDisplay()
2575 for (int DisplayIndex = 0; DisplayIndex < MAX_DISPLAYS; DisplayIndex++) in GetDisplayIndex() local
2594 for (int DisplayIndex = 0; DisplayIndex < MAX_DISPLAYS; DisplayIndex++) in GetDisplayIndex() local
2619 for (int DisplayIndex = 0; DisplayIndex < MAX_DISPLAYS; DisplayIndex++) in GetDisplayIndex() local
3882 void studiox_project::ReadResources(xml_reader &reader, int DisplayIndex, in ReadResources()
4996 BOOL studiox_project::AddToIdDictionary(int DisplayIndex, int id_type, CString &id_name) in AddToIdDictionary()
5053 BOOL studiox_project::RemoveFromIdDictionary(int DisplayIndex, int id_type, CString &id_name) in RemoveFromIdDictionary()
[all …]
Dresource_view.cpp956 int resource_view::BuildColorTable(int DisplayIndex, int ThemeIndex, int color_format, color_table … in BuildColorTable()
994 int resource_view::BuildFontTable(int DisplayIndex, int ThemeIndex, font_table *table) in BuildFontTable()
1028 int resource_view::BuildPixelmapTable(int DisplayIndex, int ThemeIndex, pixelmap_table *table) in BuildPixelmapTable()
1062 void resource_view::CheckInstallPalette(int DisplayIndex, GX_DISPLAY *display) in CheckInstallPalette()
1087 void resource_view::InstallColorTable(int DisplayIndex, GX_DISPLAY *display) in InstallColorTable()
1122 void resource_view::InstallFontTable(int DisplayIndex, GX_DISPLAY *display) in InstallFontTable()
1152 void resource_view::InstallPixelmapTable(int DisplayIndex, GX_DISPLAY *display) in InstallPixelmapTable()
1185 void resource_view::BuildResourceTables(int DisplayIndex, GX_DISPLAY *display, BOOL update_resource… in BuildResourceTables()
1218 void resource_view::InstallResources(int DisplayIndex) in InstallResources()
1264 void resource_view::OnDisplaySelect(int DisplayIndex, BOOL bReload) in OnDisplaySelect()
Dtarget_screen.cpp1876 int DisplayIndex = GetProjectView()->GetActiveDisplay(); in SwitchTopWidget() local
2434 int DisplayIndex = GetProjectView()->GetActiveDisplay(); in TestDropItem() local
Dproject_view.cpp384 int DisplayIndex = 0; in PopulateProjectTree() local