/* This test is designed to test termination on thread suspended on memory byte pool. */ #include #include "tx_api.h" static unsigned long thread_0_counter = 0; static TX_THREAD thread_0; static unsigned long thread_1_counter = 0; static TX_THREAD thread_1; static TX_BYTE_POOL pool_0; /* Define thread prototypes. */ static void thread_0_entry(ULONG thread_input); static void thread_1_entry(ULONG thread_input); /* Prototype for test control return. */ void test_control_return(UINT status); /* Define what the initial system looks like. */ #ifdef CTEST void test_application_define(void *first_unused_memory) #else void threadx_byte_memory_thread_terminate_application_define(void *first_unused_memory) #endif { UINT status; CHAR *pointer; /* Put first available memory address into a character pointer. */ pointer = (CHAR *) first_unused_memory; /* Put system definition stuff in here, e.g. thread creates and other assorted create information. */ status = tx_thread_create(&thread_0, "thread 0", thread_0_entry, 1, pointer, TEST_STACK_SIZE_PRINTF, 17, 17, 100, TX_AUTO_START); pointer = pointer + TEST_STACK_SIZE_PRINTF; /* Check status. */ if (status != TX_SUCCESS) { printf("Running Byte Memory Thread Terminate Test........................... ERROR #1\n"); test_control_return(1); } status = tx_thread_create(&thread_1, "thread 1", thread_1_entry, 1, pointer, TEST_STACK_SIZE_PRINTF, 17, 17, 100, TX_AUTO_START); pointer = pointer + TEST_STACK_SIZE_PRINTF; /* Check status. */ if (status != TX_SUCCESS) { printf("Running Byte Memory Thread Terminate Test........................... ERROR #2\n"); test_control_return(1); } /* Create byte pools 0 and 1. */ status = tx_byte_pool_create(&pool_0, "pool 0", pointer, 108); pointer = pointer + 108; /* Check status. */ if (status != TX_SUCCESS) { printf("Running Byte Memory Thread Terminate Test........................... ERROR #3\n"); test_control_return(1); } } /* Define the test threads. */ static void thread_0_entry(ULONG thread_input) { UINT status; CHAR *pointer; /* Inform user. */ printf("Running Byte Memory Thread Terminate Test........................... "); /* Increment the thread counter. */ thread_0_counter++; /* Allocate memory from the pool. Only one block of this size will fit. */ status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_NO_WAIT); /* Check status. */ if (status != TX_SUCCESS) { /* Byte memory error. */ printf("ERROR #4\n"); test_control_return(1); } /* Let other thread suspend on byte pool. */ tx_thread_relinquish(); /* Terminate the other thread. */ status = tx_thread_terminate(&thread_1); /* Check status. */ if (status != TX_SUCCESS) { /* Byte memory error. */ printf("ERROR #5\n"); test_control_return(1); } /* Release block back. */ status = tx_byte_release(pointer); /* Check status. */ if (status != TX_SUCCESS) { /* Byte memory error. */ printf("ERROR #6\n"); test_control_return(1); } /* Allocate memory from the pool. Only one block of this size will fit. */ status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_NO_WAIT); /* Check status. */ if ((status != TX_SUCCESS) || (thread_1_counter != 0)) { /* Byte memory error. */ printf("ERROR #7\n"); test_control_return(1); } /* Successful test. */ printf("SUCCESS!\n"); test_control_return(0); } static void thread_1_entry(ULONG thread_input) { UINT status; CHAR *pointer; while(1) { /* Allocate memory from the pool. */ status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_WAIT_FOREVER); /* Should never get here! */ if (status != TX_NO_MEMORY) return; /* Increment the thread counter. */ thread_1_counter++; } }