/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** NetX Component */ /** */ /** User Datagram Protocol (UDP) */ /** */ /**************************************************************************/ /**************************************************************************/ #define NX_SOURCE_CODE /* Include necessary system files. */ #include "nx_api.h" #include "tx_thread.h" #include "nx_udp.h" /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _nx_udp_receive_cleanup PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Yuxin Zhou, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function processes UDP receive timeout and thread terminate */ /* actions that require the UDP socket data structures to be cleaned */ /* up. */ /* */ /* INPUT */ /* */ /* thread_ptr Pointer to suspended thread's */ /* control block */ /* */ /* OUTPUT */ /* */ /* None */ /* */ /* CALLS */ /* */ /* _tx_thread_system_resume Resume thread service */ /* */ /* CALLED BY */ /* */ /* _tx_thread_timeout Thread timeout processing */ /* _tx_thread_terminate Thread terminate processing */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Yuxin Zhou Initial Version 6.0 */ /* 09-30-2020 Yuxin Zhou Modified comment(s), */ /* resulting in version 6.1 */ /* */ /**************************************************************************/ VOID _nx_udp_receive_cleanup(TX_THREAD *thread_ptr NX_CLEANUP_PARAMETER) { TX_INTERRUPT_SAVE_AREA NX_UDP_SOCKET *socket_ptr; /* Working socket pointer */ NX_CLEANUP_EXTENSION /* Setup pointer to UDP socket control block. */ socket_ptr = (NX_UDP_SOCKET *)thread_ptr -> tx_thread_suspend_control_block; /* Disable interrupts to remove the suspended thread from the UDP socket. */ TX_DISABLE /* Determine if the cleanup is still required. */ if ((thread_ptr -> tx_thread_suspend_cleanup) && (socket_ptr) && (socket_ptr -> nx_udp_socket_id == NX_UDP_ID)) { /* Yes, we still have thread suspension! */ /* Clear the suspension cleanup flag. */ thread_ptr -> tx_thread_suspend_cleanup = TX_NULL; /* Remove the suspended thread from the list. */ /* See if this is the only suspended thread on the list. */ if (thread_ptr == thread_ptr -> tx_thread_suspended_next) { /* Yes, the only suspended thread. */ /* Update the head pointer. */ socket_ptr -> nx_udp_socket_receive_suspension_list = NX_NULL; } else { /* At least one more thread is on the same suspension list. */ /* Update the list head pointer. */ socket_ptr -> nx_udp_socket_receive_suspension_list = thread_ptr -> tx_thread_suspended_next; /* Update the links of the adjacent threads. */ (thread_ptr -> tx_thread_suspended_next) -> tx_thread_suspended_previous = thread_ptr -> tx_thread_suspended_previous; (thread_ptr -> tx_thread_suspended_previous) -> tx_thread_suspended_next = thread_ptr -> tx_thread_suspended_next; } /* Decrement the suspension count. */ socket_ptr -> nx_udp_socket_receive_suspended_count--; /* Now we need to determine if this cleanup is from a terminate, timeout, or from a wait abort. */ if (thread_ptr -> tx_thread_state == TX_TCP_IP) { /* Thread still suspended on the UDP socket. Setup return error status and resume the thread. */ /* Setup return status. */ thread_ptr -> tx_thread_suspend_status = NX_NO_PACKET; /* Temporarily disable preemption. */ _tx_thread_preempt_disable++; /* Restore interrupts. */ TX_RESTORE /* Resume the thread! Check for preemption even though we are executing from the system timer thread right now which normally executes at the highest priority. */ _tx_thread_system_resume(thread_ptr); /* Finished, just return. */ return; } } /* Restore interrupts. */ TX_RESTORE }