/* This tests that in NX_PPP_IPCP_CONFIGURE_REQUEST_ACKED_STATE state, we can send the correct NAK. */ #include "tx_api.h" #include "nx_api.h" #include "nx_ppp.h" extern void test_control_return(UINT status); #if !defined(NX_DISABLE_IPV4) /* Define demo stack size. */ #define DEMO_STACK_SIZE 2048 #define DEMO_DATA "ABCDEFGHIJKLMNOPQRSTUVWXYZ " /* Define the ThreadX and NetX object control blocks... */ static TX_THREAD thread_0; static TX_THREAD thread_1; static NX_PACKET_POOL pool_0; static NX_IP ip_0; static NX_IP ip_1; static NX_PPP ppp_0; static NX_PPP ppp_1; static NX_UDP_SOCKET socket_0; static NX_UDP_SOCKET socket_1; /* Define the counters used in the demo application... */ static ULONG ppp_0_link_up_counter; static ULONG ppp_0_link_down_counter; static ULONG ppp_1_link_up_counter; static ULONG ppp_1_link_down_counter; static UINT error_counter = 0; static UINT thread_1_alive = NX_TRUE; /* Define thread prototypes. */ static void thread_0_entry(ULONG thread_input); static void thread_1_entry(ULONG thread_input); static void link_up_callback(NX_PPP *ppp_ptr); static void link_down_callback(NX_PPP *ppp_ptr); static void ppp_0_serial_byte_output(UCHAR byte); static void ppp_1_serial_byte_output(UCHAR byte); static void invalid_packet_handler(NX_PACKET *packet_ptr); /* Define what the initial system looks like. */ #ifdef CTEST VOID test_application_define(void *first_unused_memory) #else void netx_ppp_IPCP_retransmit_test_application_define(void *first_unused_memory) #endif { CHAR *pointer; UINT status; /* Setup the working pointer. */ pointer = (CHAR *) first_unused_memory; /* Create the thread 0. */ tx_thread_create(&thread_0, "thread 0", thread_0_entry, 0, pointer, DEMO_STACK_SIZE, 5, 5, TX_NO_TIME_SLICE, TX_AUTO_START); pointer = pointer + DEMO_STACK_SIZE; /* Create the thread 1. */ tx_thread_create(&thread_1, "thread 1", thread_1_entry, 0, pointer, DEMO_STACK_SIZE, 5, 5, TX_NO_TIME_SLICE, TX_AUTO_START); pointer = pointer + DEMO_STACK_SIZE; /* Initialize the NetX system. */ nx_system_initialize(); /* Create a packet pool. */ status = nx_packet_pool_create(&pool_0, "NetX Main Packet Pool", 256, pointer, 2048); pointer = pointer + 2048; /* Check for pool creation error. */ if (status) error_counter++; /* Create the first PPP instance. */ status = nx_ppp_create(&ppp_0, "PPP 0", &ip_0, pointer, 2048, 1, &pool_0, invalid_packet_handler, ppp_0_serial_byte_output); pointer = pointer + 2048; /* Check for PPP create error. */ if (status) error_counter++; /* Define IP address. This PPP instance is effectively the server since it has both IP addresses. */ status = nx_ppp_ip_address_assign(&ppp_0, IP_ADDRESS(1, 2, 3, 4), IP_ADDRESS(1, 2, 3, 5)); /* Check for PPP IP address assign error. */ if (status) error_counter++; /* Register the link up/down callbacks. */ status = nx_ppp_link_up_notify(&ppp_0, link_up_callback); status += nx_ppp_link_down_notify(&ppp_0, link_down_callback); /* Check for PPP link up/down callback registration error(s). */ if (status) error_counter++; /* Create an IP instance. */ status = nx_ip_create(&ip_0, "NetX IP Instance 0", IP_ADDRESS(0, 0, 0, 0), 0xFFFFF000UL, &pool_0, nx_ppp_driver, pointer, 2048, 1); pointer = pointer + 2048; if (status) error_counter++; /* Create the next PPP instance. */ status = nx_ppp_create(&ppp_1, "PPP 1", &ip_1, pointer, 2048, 1, &pool_0, invalid_packet_handler, ppp_1_serial_byte_output); pointer = pointer + 2048; /* Check for PPP create error. */ if (status) error_counter++; /* Define IP address. This PPP instance is effectively the client since it doesn't have any IP addresses. */ status = nx_ppp_ip_address_assign(&ppp_1, IP_ADDRESS(0, 0, 0, 0), IP_ADDRESS(0, 0, 0, 0)); /* Check for PPP IP address assign error. */ if (status) error_counter++; /* Register the link up/down callbacks. */ status = nx_ppp_link_up_notify(&ppp_1, link_up_callback); status += nx_ppp_link_down_notify(&ppp_1, link_down_callback); /* Check for PPP link up/down callback registration error(s). */ if (status) error_counter++; /* Create another IP instance. */ status += nx_ip_create(&ip_1, "NetX IP Instance 1", IP_ADDRESS(0, 0, 0, 0), 0xFFFFF000UL, &pool_0, nx_ppp_driver, pointer, 2048, 1); pointer = pointer + 2048; if (status) error_counter++; /* Enable UDP traffic. */ nx_udp_enable(&ip_0); nx_udp_enable(&ip_1); } /* Define the test threads. */ static void thread_0_entry(ULONG thread_input) { UINT status; ULONG ip_status; NX_PACKET *my_packet; /* Print out test information banner. */ printf("NetX Test: PPP IPCP Retransmit Test.................................."); if (error_counter) { printf("ERROR!\n"); test_control_return(1); } /* Wait for the link to come up. */ status = nx_ip_status_check(&ip_0, NX_IP_ADDRESS_RESOLVED, &ip_status, 30 * NX_IP_PERIODIC_RATE); if (status != NX_SUCCESS) { printf("ERROR!\n"); test_control_return(1); } /* Create a UDP socket. */ status = nx_udp_socket_create(&ip_0, &socket_0, "Socket 0", NX_IP_NORMAL, NX_FRAGMENT_OKAY, 0x80, 5); /* Check status. */ if (status) { error_counter++; } /* Bind the UDP socket to the IP port. */ status = nx_udp_socket_bind(&socket_0, 0x88, TX_WAIT_FOREVER); /* Check status. */ if (status) { error_counter++; } /* Disable checksum logic for this socket. */ nx_udp_socket_checksum_disable(&socket_0); /* Let receiver thread run. */ tx_thread_relinquish(); /* Allocate a packet. */ status = nx_packet_allocate(&pool_0, &my_packet, NX_UDP_PACKET, TX_WAIT_FOREVER); /* Check status. */ if (status != NX_SUCCESS) error_counter++; /* Write ABCs into the packet payload! */ nx_packet_data_append(my_packet, DEMO_DATA, sizeof(DEMO_DATA), &pool_0, TX_WAIT_FOREVER); /* Send the UDP packet. */ status = nx_udp_socket_send(&socket_0, my_packet, IP_ADDRESS(1, 2, 3, 5), 0x89); /* Check status. */ if (status != NX_SUCCESS) { error_counter++; } while(thread_1_alive) tx_thread_sleep(50); if (error_counter) { printf("ERROR!\n"); test_control_return(1); } else { printf("SUCCESS!\n"); test_control_return(0); } } static void thread_1_entry(ULONG thread_input) { UINT status; ULONG ip_status; NX_PACKET *my_packet; /* Wait for the link to come up. */ status = nx_ip_status_check(&ip_1, NX_IP_ADDRESS_RESOLVED, &ip_status, 30 * NX_IP_PERIODIC_RATE); if (status != NX_SUCCESS) { printf("ERROR!\n"); test_control_return(1); } /* Create a UDP socket. */ status = nx_udp_socket_create(&ip_1, &socket_1, "Socket 1", NX_IP_NORMAL, NX_FRAGMENT_OKAY, 0x80, 5); /* Check status. */ if (status) { error_counter++; return; } /* Bind the UDP socket to the IP port. */ status = nx_udp_socket_bind(&socket_1, 0x89, TX_WAIT_FOREVER); /* Check status. */ if (status) { error_counter++; return; } /* Receive a UDP packet. */ status = nx_udp_socket_receive(&socket_1, &my_packet, TX_WAIT_FOREVER); /* Check status. */ if (status != NX_SUCCESS) error_counter++; /* Release the packet. */ status = nx_packet_release(my_packet); /* Check status. */ if (status != NX_SUCCESS) error_counter++; thread_1_alive = NX_FALSE; return; } /* Define serial output routines. Normally these routines would map to physical UART routines and the nx_ppp_byte_receive call would be made from a UART receive interrupt. */ static UCHAR temp_data[8] = {0}; static UCHAR temp_index = 0; static UINT i = 0; static UINT packet_drop = NX_FALSE; static UINT packet_end = NX_FALSE; static UCHAR configure_request_ack[] = {0x7E, 0xFF, 0x7D, 0x23, 0xc0, 0x21, 0x7D, 0x22}; static void ppp_0_serial_byte_output(UCHAR byte) { /* Discard LCP Configure Request ACK before NX_PPP_IPCP_CONFIGURE_REQUEST_SENT_STATE. */ if (ppp_0.nx_ppp_ipcp_state < NX_PPP_IPCP_CONFIGURE_REQUEST_SENT_STATE) { if (byte == 0x7e) { if (temp_index == 0) { packet_drop = NX_TRUE; packet_end = NX_FALSE; i = 0; } else { packet_end = NX_TRUE; } } if (temp_index < 8) { temp_data[temp_index++] = byte; } else if (memcmp(temp_data, configure_request_ack, 8) != 0) { packet_drop = NX_FALSE; } if (packet_drop) { if (packet_end) temp_index = 0; return; } else { for (;i < temp_index; i++) { nx_ppp_byte_receive(&ppp_1, temp_data[i]); } if (packet_end) temp_index = 0; } } /* Just feed the PPP 1 input routine. */ nx_ppp_byte_receive(&ppp_1, byte); } static void ppp_1_serial_byte_output(UCHAR byte) { /* Just feed the PPP 0 input routine. */ nx_ppp_byte_receive(&ppp_0, byte); } static void invalid_packet_handler(NX_PACKET *packet_ptr) { /* Print out the non-PPP byte. In Windows, the string "CLIENT" will be sent before Windows PPP starts. Once CLIENT is received, we need to send "CLIENTSERVER" to establish communication. It's also possible to receive modem commands here that might need some response to continue. */ nx_packet_release(packet_ptr); } static void link_up_callback(NX_PPP *ppp_ptr) { /* Just increment the link up counter. */ if (ppp_ptr == &ppp_0) ppp_0_link_up_counter++; else ppp_1_link_up_counter++; } static void link_down_callback(NX_PPP *ppp_ptr) { /* Just increment the link down counter. */ if (ppp_ptr == &ppp_0) ppp_0_link_down_counter++; else ppp_1_link_down_counter++; /* Restart the PPP instance. */ nx_ppp_restart(ppp_ptr); } #else #ifdef CTEST VOID test_application_define(void *first_unused_memory) #else void netx_ppp_IPCP_retransmit_test_application_define(void *first_unused_memory) #endif { /* Print out test information banner. */ printf("NetX Test: PPP IPCP retransmit Test..................................N/A\n"); test_control_return(3); } #endif