/* This is a small demo of the high-performance GUIX graphics framework. */ #include <stdio.h> #include "tx_api.h" #include "gx_api.h" #include "gx_validation_utility.h" TEST_PARAM test_parameter = { "guix_shape_fill", /* Test name */ 28, 24, 400, 430 /* Define the coordinates of the capture area. In this test, we only need to capture the pixelmap drawing area. */ }; static VOID control_thread_entry(ULONG); int main(int argc, char ** argv) { /* Parse the command line argument. */ gx_validation_setup(argc, argv); /* Start ThreadX system */ tx_kernel_enter(); return(0); } VOID tx_application_define(void *first_unused_memory) { /* Create a dedicated thread to perform various operations on the line drawing example. These operations simulate user input. */ gx_validation_control_thread_create(control_thread_entry); /* Termiante the test if it runs for more than 100 ticks */ /* This function is not implemented yet. */ gx_validation_watchdog_create(100); /* Call the actual line example routine. */ gx_validation_application_define(first_unused_memory); } /* Replace the default graphics driver with the validation driver. */ #ifdef win32_graphics_driver_setup_24xrgb #undef win32_graphics_driver_setup_24xrgb #endif #define win32_graphics_driver_setup_24xrgb gx_validation_graphics_driver_setup_24xrgb #ifdef WIN32 #undef WIN32 #endif #include "gx_validation_wrapper.h" #include "demo_guix_graphics_32bpp.c" char test_comment[255]; GX_CONST UINT test_pixelmap_data[256]; GX_CONST GX_PIXELMAP test_pixelmap_1= { 0x00000001, 0x00000000, 0, GX_COLOR_FORMAT_32ARGB, (GX_UBYTE *)test_pixelmap_data, sizeof(test_pixelmap_data), NULL, 0, 0x00, 16, 0 }; GX_CONST GX_PIXELMAP test_pixelmap_2= { 0x00000001, 0x00000000, 0, GX_COLOR_FORMAT_32ARGB, (GX_UBYTE *)test_pixelmap_data, sizeof(test_pixelmap_data), NULL, 0, 0x00, 0, 16 }; GX_CONST GX_PIXELMAP *test_pixelmap_table[]= { GX_NULL, &test_pixelmap_1, &test_pixelmap_2 }; #define TEST_MAP_ID_1 1 #define TEST_MAP_ID_2 2 INT shape_ids[]= { CIRCLE, ARC, PIE, POLYGON, ELLIPSE }; /* This thread simulates user input. Its priority is lower than the GUIX thread, so that GUIX finishes an operation before this thread is able to issue the next command. */ static VOID control_thread_entry(ULONG input) { INT frame_id = 1; UINT index; gx_display_pixelmap_table_set(root->gx_window_root_canvas->gx_canvas_display, (GX_PIXELMAP **)test_pixelmap_table, 3); pixelmap_id[0] = TEST_MAP_ID_1; pixelmap_id[1] = TEST_MAP_ID_2; solid_fill = GX_TRUE; pixelmap_fill = GX_TRUE; for(pixelmap_index = 0; pixelmap_index < 2; pixelmap_index++) { for(index = 0; index < sizeof(shape_ids)/sizeof(int); index++) { draw_shape = shape_ids[index]; sprintf(test_comment, "pixelmap id = %d, shape id = %d", pixelmap_index, draw_shape); gx_validation_set_frame_id(frame_id++); gx_validation_set_frame_comment(test_comment); gx_validation_screen_refresh(); } } /* Signal the end of the test case. Verify the output. */ gx_validation_end(); exit(0); }