/* This is a small demo of the high-performance GUIX graphics framework. */ #include #include "tx_api.h" #include "gx_api.h" #include "gx_validation_utility.h" TEST_PARAM test_parameter = { "guix_canvas_polygon_draw", /* Test name */ 28, 24, 400, 430 /* Define the coordinates of the capture area. In this test, we only need to capture the pixelmap drawing area. */ }; static VOID control_thread_entry(ULONG); int main(int argc, char ** argv) { /* Parse the command line argument. */ gx_validation_setup(argc, argv); /* Start ThreadX system */ tx_kernel_enter(); return(0); } VOID tx_application_define(void *first_unused_memory) { /* Create a dedicated thread to perform various operations on the line drawing example. These operations simulate user input. */ gx_validation_control_thread_create(control_thread_entry); /* Termiante the test if it runs for more than 100 ticks */ /* This function is not implemented yet. */ gx_validation_watchdog_create(100); /* Call the actual line example routine. */ gx_validation_application_define(first_unused_memory); } /* Replace the default graphics driver with the validation driver. */ #ifdef win32_graphics_driver_setup_24xrgb #undef win32_graphics_driver_setup_24xrgb #endif #define win32_graphics_driver_setup_24xrgb gx_validation_graphics_driver_setup_24xrgb #ifdef WIN32 #undef WIN32 #endif #include "gx_validation_wrapper.h" #include "demo_guix_graphics_32bpp.c" char test_comment[255]; /* This thread simulates user input. Its priority is lower than the GUIX thread, so that GUIX finishes an operation before this thread is able to issue the next command. */ static VOID control_thread_entry(ULONG input) { int frame_id = 1; int left, right, top, bottom; GX_RECTANGLE size; GX_RECTANGLE original_size; static GX_WINDOW test_window; draw_shape = POLYGON; original_size = pGraphicsWin->gx_widget_size; left = pGraphicsWin->gx_widget_size.gx_rectangle_left; right = pGraphicsWin->gx_widget_size.gx_rectangle_right; top = pGraphicsWin->gx_widget_size.gx_rectangle_top; bottom = pGraphicsWin->gx_widget_size.gx_rectangle_bottom; while(left<= right) { left += 5; top += 10; bottom -= 10; right -= 20; size.gx_rectangle_left = left; size.gx_rectangle_right = right; size.gx_rectangle_top = top; size.gx_rectangle_bottom = bottom; gx_widget_resize(pGraphicsWin, &size); gx_validation_set_frame_id(frame_id); sprintf(test_comment, "Resize graphics window:(%d,%d,%d,%d)", left,top,right,bottom); gx_validation_set_frame_comment(test_comment); /* Mark the window "dirty" */ gx_system_dirty_mark(pMainWin); /* Force a screen refresh. */ gx_validation_screen_refresh(); /* Increment frame ID */ frame_id ++; } gx_widget_resize(pGraphicsWin, &original_size); gx_utility_rectangle_define(&size, original_size.gx_rectangle_left + 30, original_size.gx_rectangle_top + 30, original_size.gx_rectangle_right + 30, original_size.gx_rectangle_bottom + 30); gx_window_create(&test_window, "test_window", root, 0, 0, &size); gx_validation_set_frame_id(frame_id++); sprintf(test_comment, "Create a window to cover the graphics window then draw polygon."); gx_validation_set_frame_comment(test_comment); /* Mark the window "dirty" */ gx_system_dirty_mark(pMainWin); /* Force a screen refresh. */ gx_validation_screen_refresh(); /* Signal the end of the test case. Verify the output. */ gx_validation_end(); exit(0); }