#ifndef _SPRITE_SERVICE_PROVIDER_ #define _SPRITE_SERVICE_PROVIDER_ class screen_generator; // forward reference class sprite_service_provider : public button_service_provider { public: sprite_service_provider(); virtual int GetType() {return GX_TYPE_SPRITE;} virtual CString GetTypeName(widget_info *) {return CString("GX_TYPE_SPRITE");} virtual CString GetShortName() {return CString("sprite");} virtual CString GetVarDeclaration(); virtual CString GetControlBlockName() {return CString("GX_SPRITE");} virtual CString DeclarePropertiesStruct(); virtual CString WriteExtendedProperties(screen_generator *gen, CString &scope, widget_info *info); virtual CString GetCreateFromDefFunctionName(); virtual CString GetCreateFromDefFunction(int version); virtual widget_info *CreateNewInstance(GX_WIDGET *parent); virtual GX_WIDGET *GenerateFromInfo(GX_WIDGET *parent, widget_info *info); virtual void SaveToProject(xml_writer &, studiox_project *project, int display, widget_info *); virtual void ReadFromProject(xml_reader &, studiox_project *project, int display, widget_info *info, ULONG valid_styles); void UpdateSpriteFrameInfo(widget_info *info); virtual void AssignPixelmap(widget_info *info, int index, GX_RESOURCE_ID pixmap_id); virtual void Autosize(widget_info *info); }; #endif