/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** GUIX Component */ /** */ /** Dispaly Management (Dispaly) */ /** */ /**************************************************************************/ #define GX_SOURCE_CODE /* Include necessary system files. */ #include "gx_api.h" #include "gx_display.h" /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _gx_display_driver_8bpp_mouse_capture PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Kenneth Maxwell, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This service captures canvas memory under mouse position. */ /* */ /* INPUT */ /* */ /* display Display control block */ /* */ /* OUTPUT */ /* */ /* CALLS */ /* */ /* */ /* CALLED BY */ /* */ /* GUIX Internal Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ /* resulting in version 6.1 */ /* */ /**************************************************************************/ #if defined(GX_MOUSE_SUPPORT) #if !defined(GX_HARDWARE_MOUSE_SUPPORT) VOID _gx_display_driver_8bpp_mouse_capture(GX_DISPLAY *display) { INT width; INT height; INT row; INT column; GX_UBYTE *put; GX_UBYTE *getrow; GX_UBYTE *get; GX_PIXELMAP *map; GX_RESOURCE_ID image_id; GX_RECTANGLE mouse_rect; GX_CANVAS *canvas; if (display -> gx_display_mouse.gx_mouse_cursor_info) { if (display -> gx_display_mouse.gx_mouse_capture_memory) { canvas = display -> gx_display_mouse.gx_mouse_canvas; image_id = display -> gx_display_mouse.gx_mouse_cursor_info -> gx_mouse_cursor_image_id; if (image_id && image_id < display -> gx_display_pixelmap_table_size) { map = display -> gx_display_pixelmap_table[image_id]; mouse_rect.gx_rectangle_left = display -> gx_display_mouse.gx_mouse_position.gx_point_x; mouse_rect.gx_rectangle_top = display -> gx_display_mouse.gx_mouse_position.gx_point_y; mouse_rect.gx_rectangle_left = (GX_VALUE)(mouse_rect.gx_rectangle_left - display -> gx_display_mouse.gx_mouse_cursor_info -> gx_mouse_cursor_hotspot_x); mouse_rect.gx_rectangle_top = (GX_VALUE)(mouse_rect.gx_rectangle_top - display -> gx_display_mouse.gx_mouse_cursor_info -> gx_mouse_cursor_hotspot_y); mouse_rect.gx_rectangle_right = (GX_VALUE)(mouse_rect.gx_rectangle_left + map -> gx_pixelmap_width - 1); mouse_rect.gx_rectangle_bottom = (GX_VALUE)(mouse_rect.gx_rectangle_top + map -> gx_pixelmap_height - 1); if (mouse_rect.gx_rectangle_left < 0) { mouse_rect.gx_rectangle_left = 0; } if (mouse_rect.gx_rectangle_top < 0) { mouse_rect.gx_rectangle_top = 0; } if (mouse_rect.gx_rectangle_right >= canvas -> gx_canvas_x_resolution) { mouse_rect.gx_rectangle_right = (GX_VALUE)(canvas -> gx_canvas_x_resolution - 1); } if (mouse_rect.gx_rectangle_bottom >= canvas -> gx_canvas_y_resolution) { mouse_rect.gx_rectangle_bottom = (GX_VALUE)(canvas -> gx_canvas_y_resolution - 1); } width = mouse_rect.gx_rectangle_right - mouse_rect.gx_rectangle_left + 1; height = mouse_rect.gx_rectangle_bottom - mouse_rect.gx_rectangle_top + 1; } else { width = height = 0; } if (width > 0 && height > 0) { display -> gx_display_mouse.gx_mouse_rect = mouse_rect; getrow = (GX_UBYTE *)canvas -> gx_canvas_memory; getrow += canvas -> gx_canvas_x_resolution * mouse_rect.gx_rectangle_top; getrow += mouse_rect.gx_rectangle_left; put = (GX_UBYTE *)display -> gx_display_mouse.gx_mouse_capture_memory; for (row = 0; row < height; row++) { get = getrow; for (column = 0; column < width; column++) { *put++ = *get++; } getrow += canvas -> gx_canvas_x_resolution; } } else { display -> gx_display_mouse.gx_mouse_rect.gx_rectangle_top = 0; display -> gx_display_mouse.gx_mouse_rect.gx_rectangle_bottom = -1; display -> gx_display_mouse.gx_mouse_rect.gx_rectangle_left = 0; display -> gx_display_mouse.gx_mouse_rect.gx_rectangle_right = -1; } } } } #endif #endif