/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** GUIX Component */ /** */ /** Display Management (Display) */ /** */ /**************************************************************************/ #define GX_SOURCE_CODE /* Include necessary system files. */ #include "gx_api.h" #include "gx_display.h" #include "gx_utility.h" #define REDVAL(_c) (GX_UBYTE)(((_c) >> 10) & 0x1f) #define GREENVAL(_c) (GX_UBYTE)(((_c) >> 5) & 0x1f) #define BLUEVAL(_c) (GX_UBYTE)(((_c)) & 0x1f) /* Define macros for assembling a 15-bit r:g:b value from 3 components. */ #define ASSEMBLECOLOR(_r, _g, _b) \ ((((_r) & 0x7c) << 10) | \ (((_g) & 0x3e) << 5) | \ (((_b) & 0x1f))) /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _gx_display_driver_1555xrgb_canvas_blend PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Kenneth Maxwell, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* Canvas blend function for 1555xrgb color foramt. */ /* */ /* INPUT */ /* */ /* canvas The canvas to blend to */ /* composite The canvas to blend from */ /* */ /* OUTPUT */ /* */ /* None */ /* */ /* CALLS */ /* */ /* _gx_utility_rectangle_shift Shift rectangle by specified */ /* value */ /* _gx_utility_rectangle_overlap_detect Detect overlaps of specified */ /* rectangles */ /* REDVAL Extrace Red from canvas */ /* GREENVAL Extrace Green from canvas */ /* BLUEVAL Extrace Blue from canvas */ /* ASSEMBLECOLOR Compose the RGB color */ /* */ /* CALLED BY */ /* */ /* GUIX Internal Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ /* resulting in version 6.1 */ /* */ /**************************************************************************/ VOID _gx_display_driver_1555xrgb_canvas_blend(GX_CANVAS *canvas, GX_CANVAS *composite) { GX_RECTANGLE dirty; GX_RECTANGLE overlap; USHORT *read; USHORT *read_start; USHORT *write; USHORT *write_start; USHORT fcolor; GX_UBYTE fred, fgreen, fblue; GX_UBYTE bred, bgreen, bblue; GX_UBYTE alpha, balpha; USHORT bcolor; INT row; INT col; dirty.gx_rectangle_left = dirty.gx_rectangle_top = 0; dirty.gx_rectangle_right = (GX_VALUE)(canvas -> gx_canvas_x_resolution - 1); dirty.gx_rectangle_bottom = (GX_VALUE)(canvas -> gx_canvas_y_resolution - 1); _gx_utility_rectangle_shift(&dirty, canvas -> gx_canvas_display_offset_x, canvas -> gx_canvas_display_offset_y); if (_gx_utility_rectangle_overlap_detect(&dirty, &composite -> gx_canvas_dirty_area, &overlap)) { alpha = canvas -> gx_canvas_alpha; balpha = (GX_UBYTE)(256 - alpha); read_start = (USHORT *)canvas -> gx_canvas_memory; /* index into starting row */ read_start += (overlap.gx_rectangle_top - dirty.gx_rectangle_top) * canvas -> gx_canvas_x_resolution; /* index into pixel */ read_start += overlap.gx_rectangle_left - dirty.gx_rectangle_left; /* calculate the write pointer */ write_start = (USHORT *)composite -> gx_canvas_memory; write_start += overlap.gx_rectangle_top * composite -> gx_canvas_x_resolution; write_start += overlap.gx_rectangle_left; for (row = overlap.gx_rectangle_top; row <= overlap.gx_rectangle_bottom; row++) { read = read_start; write = write_start; for (col = overlap.gx_rectangle_left; col <= overlap.gx_rectangle_right; col++) { /* read the foreground color */ fcolor = *read++; /* split foreground into red, green, and blue components */ fred = REDVAL(fcolor); fgreen = GREENVAL(fcolor); fblue = BLUEVAL(fcolor); /* read background color */ bcolor = *write; /* split background color into red, green, and blue components */ bred = REDVAL(bcolor); bgreen = GREENVAL(bcolor); bblue = BLUEVAL(bcolor); /* blend foreground and background, each color channel */ fred = (GX_UBYTE)(((bred * balpha) + (fred * alpha)) >> 8); fgreen = (GX_UBYTE)(((bgreen * balpha) + (fgreen * alpha)) >> 8); fblue = (GX_UBYTE)(((bblue * balpha) + (fblue * alpha)) >> 8); /* re-assemble into 16-bit color and write it out */ *write++ = (USHORT)ASSEMBLECOLOR(fred, fgreen, fblue); } write_start += composite -> gx_canvas_x_resolution; read_start += canvas -> gx_canvas_x_resolution; } } }