/* This is a small demo of the high-performance GUIX graphics framework. */ #include #include "tx_api.h" #include "gx_api.h" #include "gx_validation_utility.h" #include "gx_menu.h" #include "gx_system.h" TEST_PARAM test_parameter = { "guix_all_widgets_execute", /* Test name */ 0, 0, 639, 479 /* Define the coordinates of the capture area. In this test, we only need to capture the line drawing area. */ }; static VOID control_thread_entry(ULONG); int main(int argc, char ** argv) { /* Parse the command line argument. */ gx_validation_setup(argc, argv); /* Start ThreadX system */ tx_kernel_enter(); return(0); } VOID tx_application_define(void *first_unused_memory) { /* Create a dedicated thread to perform various operations on the line drawing example. These operations simulate user input. */ gx_validation_control_thread_create(control_thread_entry); /* Termiante the test if it runs for more than 100 ticks */ /* This function is not implemented yet. */ gx_validation_watchdog_create(100); /* Call the actual line example routine. */ gx_validation_application_define(first_unused_memory); } /* Replace the default graphics driver with the validation driver. */ #ifdef win32_graphics_driver_setup_24xrgb #undef win32_graphics_driver_setup_24xrgb #endif #define win32_graphics_driver_setup_24xrgb gx_validation_graphics_driver_setup_24xrgb #ifdef WIN32 #undef WIN32 #endif #include "gx_validation_wrapper.h" #include "demo_guix_all_widgets_execute.c" char *test_comment[1]; typedef struct SCREEN_INFO_STRUCT{ GX_RESOURCE_ID id; char *name; int animation_steps; }SCREEN_INFO; SCREEN_INFO screen_info[]={ {ID_BUTTON_SCREEN, "button_screen", 21}, {ID_WINDOW_SCREEN, "window_screen", 21}, {ID_INDICATOR_SCREEN, "indicator_screen", 37}, {ID_TEXT_SCREEN, "text_screen", 1}, {ID_GAUGE_SCREEN, "gauge_screen", 11}, {ID_SPRITE_SCREEN, "sprite_screen", 1}, {ID_SCROLL_WHEEL_SCREEN, "scroll_wheel_screen", 21}, {ID_MENU_SCREEN, "menu", 21}, {0, "", 0} }; static VOID control_thread_entry(ULONG input) { INT frame_id; GX_EVENT my_event; GX_WIDGET *parent; SCREEN_INFO *entry = screen_info; memset(&my_event, 0, sizeof(GX_EVENT)); test_comment[0] = (char *)malloc(256); while(entry->id) { gx_widget_find((GX_WIDGET *)root, entry->id, GX_SEARCH_DEPTH_INFINITE, &parent); if(entry->id == ID_BUTTON_SCREEN) { /* Test window execute. */ gx_validation_current_frame_id_get(&frame_id); frame_id++; gx_validation_set_frame_id(frame_id); sprintf(test_comment[0], "Execute Window"); gx_validation_set_frame_comment(test_comment[0]); /* Simulate click on text button to execute window. */ my_event.gx_event_type = GX_SIGNAL(ID_TEXT_BUTTON, GX_EVENT_CLICKED); my_event.gx_event_target = parent; my_event.gx_event_sender = ID_TEXT_BUTTON; gx_system_event_send(&my_event); gx_validation_current_frame_id_get(&frame_id); frame_id++; gx_validation_set_frame_id(frame_id); sprintf(test_comment[0], "Stop Execute Window"); gx_validation_set_frame_comment(test_comment[0]); /* Simulate click on ok button to stop window execute. */ my_event.gx_event_type = GX_SIGNAL(IDB_OK, GX_EVENT_CLICKED); my_event.gx_event_target = (GX_WIDGET *)&popup_modal; my_event.gx_event_sender = IDB_OK; gx_system_event_send(&my_event); } /* Search next button. */ GX_ENTER_CRITICAL my_event.gx_event_type = GX_SIGNAL(IDB_NEXT, GX_EVENT_CLICKED); my_event.gx_event_target = parent; my_event.gx_event_sender = IDB_NEXT; sprintf(test_comment[0], "Switch from %s to next", entry->name); gx_validation_current_frame_id_get(&frame_id); frame_id ++; /* start_id, expected_frames, comments, num_comments, max_time. */ gx_validation_capture_frames(frame_id, entry->animation_steps, (char **)test_comment, 1, 1000); gx_system_event_send(&my_event); GX_EXIT_CRITICAL gx_validation_capture_frames_wait(); tx_thread_sleep(2); entry++; } free(test_comment[0]); gx_validation_end(); exit(0); }