/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** GUIX Component */ /** */ /** Sprite Management (Sprite) */ /** */ /**************************************************************************/ #define GX_SOURCE_CODE /* Include necessary system files. */ #include "gx_api.h" #include "gx_widget.h" #include "gx_sprite.h" /* Bring in externs for caller checking code. */ GX_CALLER_CHECKING_EXTERNS /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _gxe_sprite_create PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Kenneth Maxwell, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function checks for error in the sprite create call. */ /* */ /* INPUT */ /* */ /* sprite Pointer to sprite widget */ /* control block */ /* name Logical name of sprite */ /* parent Pointer to parent widget */ /* of sprite */ /* frame_list The frame_list to be assigned */ /* frame_count Number of frames in the frame */ /* style Sprite stuyle */ /* sprite_id Application-defined ID of */ /* the sprite */ /* size Size of the sprite */ /* */ /* OUTPUT */ /* */ /* status Completion status */ /* */ /* CALLS */ /* */ /* _gx_sprite_create Actual sprite create call */ /* _gx_widget_link Link the sprite to its parent */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ /* resulting in version 6.1 */ /* */ /**************************************************************************/ UINT _gxe_sprite_create(GX_SPRITE *sprite, GX_CONST GX_CHAR *name, GX_WIDGET *parent, GX_SPRITE_FRAME *frame_list, USHORT frame_count, ULONG style, USHORT sprite_id, GX_CONST GX_RECTANGLE *size, UINT sprite_control_block_size) { UINT status; /* Check for appropriate caller. */ GX_INIT_AND_THREADS_CALLER_CHECKING /* Check for invalid input pointers. */ if ((sprite == GX_NULL) || (size == GX_NULL)) { return(GX_PTR_ERROR); } /* Check for invalid widget control block size. */ if (sprite_control_block_size != sizeof(GX_SPRITE)) { return(GX_INVALID_SIZE); } /* Check for widget already created. */ if (sprite -> gx_widget_type != 0) { return(GX_ALREADY_CREATED); } /* Check for invalid parent widget. */ if (parent && (parent->gx_widget_type == 0)) { return(GX_INVALID_WIDGET); } /* Call the actual sprite create function. */ status = _gx_sprite_create(sprite, name, parent, frame_list, frame_count, style, sprite_id, size); /* Return completion status. */ return status; }