/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */ /**************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** GUIX Component */ /** */ /** Button Management (Button) */ /** */ /**************************************************************************/ #define GX_SOURCE_CODE /* Include necessary system files. */ #include "gx_api.h" #include "gx_context.h" #include "gx_system.h" #include "gx_widget.h" #include "gx_text_input_cursor.h" /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _gx_text_input_cursor_dirty_rectangle_get PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Kenneth Maxwell, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function get the cursor area of the widget. */ /* */ /* INPUT */ /* */ /* text_input Single line text input */ /* control block */ /* event_type Input type */ /* */ /* OUTPUT */ /* */ /* status Completion status */ /* */ /* CALLS */ /* */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* GUIX Internal Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ /* resulting in version 6.1 */ /* */ /**************************************************************************/ UINT _gx_text_input_cursor_dirty_rectangle_get(GX_TEXT_INPUT_CURSOR *cursor_ptr, GX_RECTANGLE *dirty_rect) { GX_VALUE cur_height; GX_VALUE cur_width; cur_height = cursor_ptr -> gx_text_input_cursor_height; cur_width = cursor_ptr -> gx_text_input_cursor_width; dirty_rect -> gx_rectangle_left = (GX_VALUE)(cursor_ptr -> gx_text_input_cursor_pos.gx_point_x - (cur_width >> 1)); dirty_rect -> gx_rectangle_right = (GX_VALUE)(dirty_rect -> gx_rectangle_left + cur_width - 1); dirty_rect -> gx_rectangle_top = (GX_VALUE)(cursor_ptr -> gx_text_input_cursor_pos.gx_point_y - (cur_height >> 1)); dirty_rect -> gx_rectangle_bottom = (GX_VALUE)(dirty_rect -> gx_rectangle_top + cur_height - 1); return GX_SUCCESS; }