Lines Matching refs:written

2022     Pixel written;  in WritePixelMono_transparent()  local
2065 written = write; in WritePixelMono_transparent()
2075 written.Red = written.Green = written.Blue = 255; in WritePixelMono_transparent()
2080 written.Red = written.Green = written.Blue = 0; in WritePixelMono_transparent()
2094 return written; in WritePixelMono_transparent()
2099 Pixel written; in WritePixelMono() local
2128 written.Red = written.Green = written.Blue = 255; in WritePixelMono()
2133 written.Red = written.Green = written.Blue = 0; in WritePixelMono()
2137 written.Alpha = 0xff; in WritePixelMono()
2148 return written; in WritePixelMono()
2154 Pixel written; in WritePixel4bppgrayscale_transparent() local
2163 written.Red = written.Green = written.Blue = gray | (gray << 4); in WritePixel4bppgrayscale_transparent()
2227 return written; in WritePixel4bppgrayscale_transparent()
2233 Pixel written; in WritePixel4bppgrayscale() local
2241 written.Red = written.Green = written.Blue = gray | (gray << 4); in WritePixel4bppgrayscale()
2261 return written; in WritePixel4bppgrayscale()
2267 Pixel written; in WritePixel8bppPalette() local
2279 written = write; in WritePixel8bppPalette()
2289 written = PalColor; in WritePixel8bppPalette()
2294 written.Red = written.Green = written.Blue = written.Alpha = 0; in WritePixel8bppPalette()
2298 return written; in WritePixel8bppPalette()
2316 Pixel written; in WritePixel8Bit_332_RGB() local
2320 written = write; in WritePixel8Bit_332_RGB()
2321 written.Red &= 0xe0; in WritePixel8Bit_332_RGB()
2322 written.Green &= 0xe0; in WritePixel8Bit_332_RGB()
2323 written.Blue &= 0xc0; in WritePixel8Bit_332_RGB()
2327 HiColor = written.Red; in WritePixel8Bit_332_RGB()
2328 HiColor |= (written.Green >> 3); in WritePixel8Bit_332_RGB()
2329 HiColor |= written.Blue >> 6; in WritePixel8Bit_332_RGB()
2332 return written; in WritePixel8Bit_332_RGB()
2342 Pixel written; in WritePixel8Bit_332_Alpha() local
2344 written = write; in WritePixel8Bit_332_Alpha()
2345 written.Red &= 0xe0; in WritePixel8Bit_332_Alpha()
2346 written.Green &= 0xe0; in WritePixel8Bit_332_Alpha()
2347 written.Blue &= 0xc0; in WritePixel8Bit_332_Alpha()
2353 HiColor = written.Red; in WritePixel8Bit_332_Alpha()
2354 HiColor |= (written.Green >> 3); in WritePixel8Bit_332_Alpha()
2355 HiColor |= written.Blue >> 6; in WritePixel8Bit_332_Alpha()
2370 *pPut_A_Hcolor = ((USHORT)written.Alpha << 8 | HiColor); in WritePixel8Bit_332_Alpha()
2379 return written; in WritePixel8Bit_332_Alpha()
2388 Pixel written; in WritePixel16Bit_555() local
2392 written = write; in WritePixel16Bit_555()
2393 written.Red &= 0xf8; in WritePixel16Bit_555()
2394 written.Green &= 0xf8; in WritePixel16Bit_555()
2395 written.Blue &= 0xf8; in WritePixel16Bit_555()
2399 HiColor = (USHORT) written.Red; in WritePixel16Bit_555()
2401 HiColor |= ((USHORT) written.Green << 2); in WritePixel16Bit_555()
2402 HiColor |= (written.Blue >> 3); in WritePixel16Bit_555()
2405 return written; in WritePixel16Bit_555()
2413 Pixel written; in WritePixel16Bit_555_BGR() local
2417 written = write; in WritePixel16Bit_555_BGR()
2418 written.Red &= 0xf8; in WritePixel16Bit_555_BGR()
2419 written.Green &= 0xf8; in WritePixel16Bit_555_BGR()
2420 written.Blue &= 0xf8; in WritePixel16Bit_555_BGR()
2424 HiColor = (USHORT) written.Blue; in WritePixel16Bit_555_BGR()
2426 HiColor |= ((USHORT) written.Green << 2); in WritePixel16Bit_555_BGR()
2427 HiColor |= written.Red >> 3; in WritePixel16Bit_555_BGR()
2430 return written; in WritePixel16Bit_555_BGR()
2439 Pixel written; in WritePixel16Bit_555_Alpha() local
2441 written = write; in WritePixel16Bit_555_Alpha()
2442 written.Red &= 0xf8; in WritePixel16Bit_555_Alpha()
2443 written.Green &= 0xf8; in WritePixel16Bit_555_Alpha()
2444 written.Blue &= 0xf8; in WritePixel16Bit_555_Alpha()
2448 HiColor = (USHORT) written.Red; in WritePixel16Bit_555_Alpha()
2450 HiColor |= ((USHORT) written.Green << 2); in WritePixel16Bit_555_Alpha()
2451 HiColor |= (written.Blue >> 3); in WritePixel16Bit_555_Alpha()
2485 return written; in WritePixel16Bit_555_Alpha()
2493 Pixel written; in WritePixel16Bit_565_RGB() local
2497 written = write; in WritePixel16Bit_565_RGB()
2498 written.Red &= 0xf8; in WritePixel16Bit_565_RGB()
2499 written.Green &= 0xfc; in WritePixel16Bit_565_RGB()
2500 written.Blue &= 0xf8; in WritePixel16Bit_565_RGB()
2504 HiColor = (USHORT) written.Red; in WritePixel16Bit_565_RGB()
2506 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_RGB()
2507 HiColor |= written.Blue >> 3; in WritePixel16Bit_565_RGB()
2510 return written; in WritePixel16Bit_565_RGB()
2519 Pixel written; in WritePixel16Bit_565_Alpha() local
2521 written = write; in WritePixel16Bit_565_Alpha()
2522 written.Red &= 0xf8; in WritePixel16Bit_565_Alpha()
2523 written.Green &= 0xfc; in WritePixel16Bit_565_Alpha()
2524 written.Blue &= 0xf8; in WritePixel16Bit_565_Alpha()
2528 HiColor = (USHORT) written.Red; in WritePixel16Bit_565_Alpha()
2530 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_Alpha()
2531 HiColor |= written.Blue >> 3; in WritePixel16Bit_565_Alpha()
2564 return written; in WritePixel16Bit_565_Alpha()
2572 Pixel written; in WritePixel16Bit_565_BGR() local
2576 written = write; in WritePixel16Bit_565_BGR()
2577 written.Red &= 0xf8; in WritePixel16Bit_565_BGR()
2578 written.Green &= 0xfc; in WritePixel16Bit_565_BGR()
2579 written.Blue &= 0xf8; in WritePixel16Bit_565_BGR()
2582 HiColor = (USHORT) written.Blue; in WritePixel16Bit_565_BGR()
2584 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_BGR()
2585 HiColor |= written.Red >> 3; in WritePixel16Bit_565_BGR()
2588 return written; in WritePixel16Bit_565_BGR()
2596 Pixel written; in WritePixel16Bit_4444_ARGB_Alpha() local
2600 written = write; in WritePixel16Bit_4444_ARGB_Alpha()
2601 written.Red &= 0xf0; in WritePixel16Bit_4444_ARGB_Alpha()
2602 written.Green &= 0xf0; in WritePixel16Bit_4444_ARGB_Alpha()
2603 written.Blue &= 0xf0; in WritePixel16Bit_4444_ARGB_Alpha()
2604 written.Alpha &= 0xf0; in WritePixel16Bit_4444_ARGB_Alpha()
2608 HiColor = ((USHORT)written.Blue >> 4); in WritePixel16Bit_4444_ARGB_Alpha()
2609 HiColor |= ((USHORT)written.Green); in WritePixel16Bit_4444_ARGB_Alpha()
2610 HiColor |= ((USHORT)written.Red << 4); in WritePixel16Bit_4444_ARGB_Alpha()
2611 HiColor |= ((USHORT)written.Alpha << 8); in WritePixel16Bit_4444_ARGB_Alpha()
2615 return written; in WritePixel16Bit_4444_ARGB_Alpha()
2623 Pixel written; in WritePixel16Bit_4444_ARGB() local
2627 written = write; in WritePixel16Bit_4444_ARGB()
2628 written.Red &= 0xf0; in WritePixel16Bit_4444_ARGB()
2629 written.Green &= 0xf0; in WritePixel16Bit_4444_ARGB()
2630 written.Blue &= 0xf0; in WritePixel16Bit_4444_ARGB()
2631 written.Alpha &= 0xf0; in WritePixel16Bit_4444_ARGB()
2635 HiColor = ((USHORT)written.Blue >> 4); in WritePixel16Bit_4444_ARGB()
2636 HiColor |= ((USHORT)written.Green); in WritePixel16Bit_4444_ARGB()
2637 HiColor |= ((USHORT)written.Red << 4); in WritePixel16Bit_4444_ARGB()
2642 return written; in WritePixel16Bit_4444_ARGB()
2650 Pixel written; in WritePixel16Bit_4444_BGRA() local
2654 written = write; in WritePixel16Bit_4444_BGRA()
2655 written.Red &= 0xf0; in WritePixel16Bit_4444_BGRA()
2656 written.Green &= 0xf0; in WritePixel16Bit_4444_BGRA()
2657 written.Blue &= 0xf0; in WritePixel16Bit_4444_BGRA()
2658 written.Alpha &= 0xf0; in WritePixel16Bit_4444_BGRA()
2662 HiColor = (USHORT)(written.Alpha >> 4); in WritePixel16Bit_4444_BGRA()
2663 HiColor |= ((USHORT)written.Red); in WritePixel16Bit_4444_BGRA()
2664 HiColor |= ((USHORT)written.Green << 4); in WritePixel16Bit_4444_BGRA()
2665 HiColor |= ((USHORT)written.Blue << 8); in WritePixel16Bit_4444_BGRA()
2668 return written; in WritePixel16Bit_4444_BGRA()
2677 Pixel written; in WritePixel16Bit_565_BGR_Alpha() local
2679 written = write; in WritePixel16Bit_565_BGR_Alpha()
2680 written.Red &= 0xf8; in WritePixel16Bit_565_BGR_Alpha()
2681 written.Green &= 0xfc; in WritePixel16Bit_565_BGR_Alpha()
2682 written.Blue &= 0xf8; in WritePixel16Bit_565_BGR_Alpha()
2686 HiColor = (USHORT) written.Blue; in WritePixel16Bit_565_BGR_Alpha()
2688 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_BGR_Alpha()
2689 HiColor |= written.Red >> 3; in WritePixel16Bit_565_BGR_Alpha()
2723 return written; in WritePixel16Bit_565_BGR_Alpha()
2790 Pixel written; in WritePixel32Bit_565_RGB_Alpha() local
2792 written = pPixel; in WritePixel32Bit_565_RGB_Alpha()
2793 written.Red &= 0xf8; in WritePixel32Bit_565_RGB_Alpha()
2794 written.Green &= 0xfc; in WritePixel32Bit_565_RGB_Alpha()
2795 written.Blue &= 0xf8; in WritePixel32Bit_565_RGB_Alpha()
2800 *pPut++ = written.Blue; in WritePixel32Bit_565_RGB_Alpha()
2801 *pPut++ = written.Green; in WritePixel32Bit_565_RGB_Alpha()
2802 *pPut++ = written.Red; in WritePixel32Bit_565_RGB_Alpha()
2803 *pPut = written.Alpha; in WritePixel32Bit_565_RGB_Alpha()
2807 return written; in WritePixel32Bit_565_RGB_Alpha()