Lines Matching refs:Red
37 Red = red; in Pixel()
46 Red = (color >> 16) & 0xff; in Pixel()
53 if (Red == other.Red && Green == other.Green && in operator !=()
64 if (Red == other.Red && Green == other.Green && in operator ==()
733 ConvertRGBToGray(val.Red, val.Green, val.Blue, (GX_UBYTE *)&gray); in ComputeGrayThreshod()
1390 OutPixel.Red += mpThisRedErr[Col + 1] / FS_SCALE ; in DitherOneRow()
1394 if (OutPixel.Red < 0) in DitherOneRow()
1396 OutPixel.Red = 0; in DitherOneRow()
1400 if (OutPixel.Red > 255) in DitherOneRow()
1402 OutPixel.Red = 255; in DitherOneRow()
1436 err = (WantPixel.Red - PixelWritten.Red) * FS_SCALE; in DitherOneRow()
1489 err = (WantPixel.Red - PixelWritten.Red) * FS_SCALE; in DitherOneRow()
1608 Pixel->Red = (RawVal >> 8) & 0xf8; in ReadPixel16()
1619 Pixel->Red = *pGet++; in ReadPixel24()
1631 Pixel->Red = *pGet++; in ReadPixel32()
1997 red_dist = want_color.Red - pal_color.Red; in GetNearestPaletteColor()
2041 ConvertRGBToGray(write.Red, write.Green, write.Blue, &gray); in WritePixelMono_transparent()
2071 ConvertRGBToGray(write.Red, write.Green, write.Blue, &gray); in WritePixelMono_transparent()
2075 written.Red = written.Green = written.Blue = 255; in WritePixelMono_transparent()
2080 written.Red = written.Green = written.Blue = 0; in WritePixelMono_transparent()
2109 ConvertRGBToGray(write.Red, write.Green, write.Blue, &gray); in WritePixelMono()
2125 ConvertRGBToGray(write.Red, write.Green, write.Blue, &gray); in WritePixelMono()
2128 written.Red = written.Green = written.Blue = 255; in WritePixelMono()
2133 written.Red = written.Green = written.Blue = 0; in WritePixelMono()
2161 ConvertRGBToGray(write.Red, write.Green, write.Blue, &gray); in WritePixel4bppgrayscale_transparent()
2163 written.Red = written.Green = written.Blue = gray | (gray << 4); in WritePixel4bppgrayscale_transparent()
2239 ConvertRGBToGray(write.Red , write.Green, write.Blue, &gray); in WritePixel4bppgrayscale()
2241 written.Red = written.Green = written.Blue = gray | (gray << 4); in WritePixel4bppgrayscale()
2294 written.Red = written.Green = written.Blue = written.Alpha = 0; in WritePixel8bppPalette()
2321 written.Red &= 0xe0; in WritePixel8Bit_332_RGB()
2327 HiColor = written.Red; in WritePixel8Bit_332_RGB()
2345 written.Red &= 0xe0; in WritePixel8Bit_332_Alpha()
2353 HiColor = written.Red; in WritePixel8Bit_332_Alpha()
2393 written.Red &= 0xf8; in WritePixel16Bit_555()
2399 HiColor = (USHORT) written.Red; in WritePixel16Bit_555()
2418 written.Red &= 0xf8; in WritePixel16Bit_555_BGR()
2427 HiColor |= written.Red >> 3; in WritePixel16Bit_555_BGR()
2442 written.Red &= 0xf8; in WritePixel16Bit_555_Alpha()
2448 HiColor = (USHORT) written.Red; in WritePixel16Bit_555_Alpha()
2498 written.Red &= 0xf8; in WritePixel16Bit_565_RGB()
2504 HiColor = (USHORT) written.Red; in WritePixel16Bit_565_RGB()
2522 written.Red &= 0xf8; in WritePixel16Bit_565_Alpha()
2528 HiColor = (USHORT) written.Red; in WritePixel16Bit_565_Alpha()
2577 written.Red &= 0xf8; in WritePixel16Bit_565_BGR()
2585 HiColor |= written.Red >> 3; in WritePixel16Bit_565_BGR()
2601 written.Red &= 0xf0; in WritePixel16Bit_4444_ARGB_Alpha()
2610 HiColor |= ((USHORT)written.Red << 4); in WritePixel16Bit_4444_ARGB_Alpha()
2628 written.Red &= 0xf0; in WritePixel16Bit_4444_ARGB()
2637 HiColor |= ((USHORT)written.Red << 4); in WritePixel16Bit_4444_ARGB()
2655 written.Red &= 0xf0; in WritePixel16Bit_4444_BGRA()
2663 HiColor |= ((USHORT)written.Red); in WritePixel16Bit_4444_BGRA()
2680 written.Red &= 0xf8; in WritePixel16Bit_565_BGR_Alpha()
2689 HiColor |= written.Red >> 3; in WritePixel16Bit_565_BGR_Alpha()
2733 *pPut++ = write.Red; in WritePixel24Bit_RGBPacked()
2750 *pPut++ = write.Red; in WritePixel24Bit_BGRPacked()
2764 *pPut++ = write.Red; in WritePixel32Bit_BGRA()
2780 *pPut++ = write.Red; in WritePixel32Bit_ARGB()
2793 written.Red &= 0xf8; in WritePixel32Bit_565_RGB_Alpha()
2802 *pPut++ = written.Red; in WritePixel32Bit_565_RGB_Alpha()
2823 val.Red = val.Green = val.Blue = 0xff; in ReadPixelMono()
2827 val.Red = val.Green = val.Blue = 0; in ReadPixelMono()
2848 val.Red = val.Green = val.Blue = 0xff; in ReadPixelMonoTransparent()
2852 val.Red = val.Green = val.Blue = 0; in ReadPixelMonoTransparent()
2859 val.Alpha = val.Red = val.Green = val.Blue = 0; in ReadPixelMonoTransparent()
2885 val.Red = val.Green = val.Blue = color; in ReadPixel4bppgrayscale()
2906 val.Alpha = val.Red = val.Green = val.Blue = 0; in ReadPixel4bppgrayscale_transparent()
2920 val.Red = val.Green = val.Blue = color; in ReadPixel4bppgrayscale_transparent()
2942 val.Alpha = val.Red = val.Green = val.Blue = 0; in ReadPixel8bppPalette()
2949 val.Red = (color_val >> 16) & 0xff; in ReadPixel8bppPalette()
2964 val.Red = 0; in ReadPixel8bppAlpha()
2982 val.Red = (HiColor & 0xe0); in ReadPixel8Bit_332_RGB()
3001 val.Red = HiColor & 0xe0; in ReadPixel8Bit_332_Alpha()
3023 val.Red = ((HiColor & 0x7c00) >> 7); in ReadPixel16Bit_555()
3044 val.Red = (HiColor & 0x1f); in ReadPixel16Bit_555_BGR()
3061 val.Red = ((HiColor & 0x7c00) >> 7); in ReadPixel16Bit_555_Alpha()
3082 val.Red = ((HiColor & 0xf800) >> 8); in ReadPixel16Bit_565_RGB()
3102 val.Red = ((HiColor & 0xf800) >> 8); in ReadPixel16Bit_565_Alpha()
3127 val.Red = (HiColor & 0x1f) << 3; in ReadPixel16Bit_565_BGR()
3146 val.Red = (HiColor & 0x1f) << 3; in ReadPixel16Bit_565_BGR_Alpha()
3167 val.Red = ((HiColor & 0xf00) >> 4); in ReadPixel16Bit_4444_ARGB()
3188 val.Red = (HiColor & 0xf0); in ReadPixel16Bit_4444_BGRA()
3203 val.Red = *pLine++; in ReadPixel24Bit_BGRPacked()
3215 val.Red = *pLine++; in ReadPixel24Bit_RGBPacked()
3231 val.Red = *pLine++; in ReadPixel32Bit_ARGB()
3244 val.Red = *pLine++; in ReadPixel32Bit_BGRA()