Lines Matching refs:HiColor
2314 GX_UBYTE HiColor; in WritePixel8Bit_332_RGB() local
2327 HiColor = written.Red; in WritePixel8Bit_332_RGB()
2328 HiColor |= (written.Green >> 3); in WritePixel8Bit_332_RGB()
2329 HiColor |= written.Blue >> 6; in WritePixel8Bit_332_RGB()
2330 *pPutHColor = HiColor; in WritePixel8Bit_332_RGB()
2339 GX_UBYTE HiColor; in WritePixel8Bit_332_Alpha() local
2353 HiColor = written.Red; in WritePixel8Bit_332_Alpha()
2354 HiColor |= (written.Green >> 3); in WritePixel8Bit_332_Alpha()
2355 HiColor |= written.Blue >> 6; in WritePixel8Bit_332_Alpha()
2361 *pPutHColor = HiColor; in WritePixel8Bit_332_Alpha()
2370 *pPut_A_Hcolor = ((USHORT)written.Alpha << 8 | HiColor); in WritePixel8Bit_332_Alpha()
2386 USHORT HiColor; in WritePixel16Bit_555() local
2399 HiColor = (USHORT) written.Red; in WritePixel16Bit_555()
2400 HiColor <<= 7; in WritePixel16Bit_555()
2401 HiColor |= ((USHORT) written.Green << 2); in WritePixel16Bit_555()
2402 HiColor |= (written.Blue >> 3); in WritePixel16Bit_555()
2403 *pPutHColor = HiColor; in WritePixel16Bit_555()
2411 USHORT HiColor; in WritePixel16Bit_555_BGR() local
2424 HiColor = (USHORT) written.Blue; in WritePixel16Bit_555_BGR()
2425 HiColor <<= 7; in WritePixel16Bit_555_BGR()
2426 HiColor |= ((USHORT) written.Green << 2); in WritePixel16Bit_555_BGR()
2427 HiColor |= written.Red >> 3; in WritePixel16Bit_555_BGR()
2428 *pPutHColor = HiColor; in WritePixel16Bit_555_BGR()
2437 USHORT HiColor; in WritePixel16Bit_555_Alpha() local
2448 HiColor = (USHORT) written.Red; in WritePixel16Bit_555_Alpha()
2449 HiColor <<= 7; in WritePixel16Bit_555_Alpha()
2450 HiColor |= ((USHORT) written.Green << 2); in WritePixel16Bit_555_Alpha()
2451 HiColor |= (written.Blue >> 3); in WritePixel16Bit_555_Alpha()
2459 *pPutHColor = HiColor; in WritePixel16Bit_555_Alpha()
2475 *pPutHColor = HiColor; in WritePixel16Bit_555_Alpha()
2491 USHORT HiColor; in WritePixel16Bit_565_RGB() local
2504 HiColor = (USHORT) written.Red; in WritePixel16Bit_565_RGB()
2505 HiColor <<= 8; in WritePixel16Bit_565_RGB()
2506 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_RGB()
2507 HiColor |= written.Blue >> 3; in WritePixel16Bit_565_RGB()
2508 *pPutHColor = HiColor; in WritePixel16Bit_565_RGB()
2517 USHORT HiColor; in WritePixel16Bit_565_Alpha() local
2528 HiColor = (USHORT) written.Red; in WritePixel16Bit_565_Alpha()
2529 HiColor <<= 8; in WritePixel16Bit_565_Alpha()
2530 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_Alpha()
2531 HiColor |= written.Blue >> 3; in WritePixel16Bit_565_Alpha()
2539 *pPutHColor = HiColor; in WritePixel16Bit_565_Alpha()
2555 *pPutHColor = HiColor; in WritePixel16Bit_565_Alpha()
2570 USHORT HiColor; in WritePixel16Bit_565_BGR() local
2582 HiColor = (USHORT) written.Blue; in WritePixel16Bit_565_BGR()
2583 HiColor <<= 8; in WritePixel16Bit_565_BGR()
2584 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_BGR()
2585 HiColor |= written.Red >> 3; in WritePixel16Bit_565_BGR()
2586 *pPutHColor = HiColor; in WritePixel16Bit_565_BGR()
2594 USHORT HiColor; in WritePixel16Bit_4444_ARGB_Alpha() local
2608 HiColor = ((USHORT)written.Blue >> 4); in WritePixel16Bit_4444_ARGB_Alpha()
2609 HiColor |= ((USHORT)written.Green); in WritePixel16Bit_4444_ARGB_Alpha()
2610 HiColor |= ((USHORT)written.Red << 4); in WritePixel16Bit_4444_ARGB_Alpha()
2611 HiColor |= ((USHORT)written.Alpha << 8); in WritePixel16Bit_4444_ARGB_Alpha()
2612 *pPutHColor = HiColor; in WritePixel16Bit_4444_ARGB_Alpha()
2621 USHORT HiColor; in WritePixel16Bit_4444_ARGB() local
2635 HiColor = ((USHORT)written.Blue >> 4); in WritePixel16Bit_4444_ARGB()
2636 HiColor |= ((USHORT)written.Green); in WritePixel16Bit_4444_ARGB()
2637 HiColor |= ((USHORT)written.Red << 4); in WritePixel16Bit_4444_ARGB()
2638 HiColor |= 0xf000; in WritePixel16Bit_4444_ARGB()
2639 *pPutHColor = HiColor; in WritePixel16Bit_4444_ARGB()
2648 USHORT HiColor; in WritePixel16Bit_4444_BGRA() local
2662 HiColor = (USHORT)(written.Alpha >> 4); in WritePixel16Bit_4444_BGRA()
2663 HiColor |= ((USHORT)written.Red); in WritePixel16Bit_4444_BGRA()
2664 HiColor |= ((USHORT)written.Green << 4); in WritePixel16Bit_4444_BGRA()
2665 HiColor |= ((USHORT)written.Blue << 8); in WritePixel16Bit_4444_BGRA()
2666 *pPutHColor = HiColor; in WritePixel16Bit_4444_BGRA()
2675 USHORT HiColor; in WritePixel16Bit_565_BGR_Alpha() local
2686 HiColor = (USHORT) written.Blue; in WritePixel16Bit_565_BGR_Alpha()
2687 HiColor <<= 8; in WritePixel16Bit_565_BGR_Alpha()
2688 HiColor |= ((USHORT) written.Green << 3); in WritePixel16Bit_565_BGR_Alpha()
2689 HiColor |= written.Red >> 3; in WritePixel16Bit_565_BGR_Alpha()
2697 *pPutHColor = HiColor; in WritePixel16Bit_565_BGR_Alpha()
2713 *pPutHColor = HiColor; in WritePixel16Bit_565_BGR_Alpha()
2974 GX_UBYTE HiColor; in ReadPixel8Bit_332_RGB() local
2980 HiColor = *pGetColor; in ReadPixel8Bit_332_RGB()
2982 val.Red = (HiColor & 0xe0); in ReadPixel8Bit_332_RGB()
2983 val.Green = ((HiColor & 0x1c) << 3); in ReadPixel8Bit_332_RGB()
2984 val.Blue = (HiColor & 0x3) << 6; in ReadPixel8Bit_332_RGB()
2992 GX_UBYTE HiColor; in ReadPixel8Bit_332_Alpha() local
3000 HiColor = *pGetColor++; in ReadPixel8Bit_332_Alpha()
3001 val.Red = HiColor & 0xe0; in ReadPixel8Bit_332_Alpha()
3002 val.Green = (HiColor & 0x1c) << 3; in ReadPixel8Bit_332_Alpha()
3003 val.Blue = (HiColor & 0x03) << 6; in ReadPixel8Bit_332_Alpha()
3014 USHORT HiColor; in ReadPixel16Bit_555() local
3021 HiColor = *pGetColor; in ReadPixel16Bit_555()
3023 val.Red = ((HiColor & 0x7c00) >> 7); in ReadPixel16Bit_555()
3024 val.Green = ((HiColor & 0x03e0) >> 2); in ReadPixel16Bit_555()
3025 val.Blue = ((HiColor & 0x1f) << 3); in ReadPixel16Bit_555()
3033 USHORT HiColor; in ReadPixel16Bit_555_BGR() local
3040 HiColor = *pGetColor; in ReadPixel16Bit_555_BGR()
3042 val.Blue = ((HiColor & 0x7c00) >> 7); in ReadPixel16Bit_555_BGR()
3043 val.Green = ((HiColor & 0x03e0) >> 2); in ReadPixel16Bit_555_BGR()
3044 val.Red = (HiColor & 0x1f); in ReadPixel16Bit_555_BGR()
3052 USHORT HiColor; in ReadPixel16Bit_555_Alpha() local
3059 HiColor = *pGetColor; in ReadPixel16Bit_555_Alpha()
3061 val.Red = ((HiColor & 0x7c00) >> 7); in ReadPixel16Bit_555_Alpha()
3062 val.Green = ((HiColor & 0x03e0) >> 2); in ReadPixel16Bit_555_Alpha()
3063 val.Blue = ((HiColor & 0x1f) << 3); in ReadPixel16Bit_555_Alpha()
3074 USHORT HiColor; in ReadPixel16Bit_565_RGB() local
3080 HiColor = *pGetColor; in ReadPixel16Bit_565_RGB()
3082 val.Red = ((HiColor & 0xf800) >> 8); in ReadPixel16Bit_565_RGB()
3083 val.Green = ((HiColor & 0x07e0) >> 3); in ReadPixel16Bit_565_RGB()
3084 val.Blue = (HiColor & 0x1f) << 3; in ReadPixel16Bit_565_RGB()
3093 USHORT HiColor; in ReadPixel16Bit_565_Alpha() local
3100 HiColor = *pGetColor; in ReadPixel16Bit_565_Alpha()
3102 val.Red = ((HiColor & 0xf800) >> 8); in ReadPixel16Bit_565_Alpha()
3103 val.Green = ((HiColor & 0x07e0) >> 3); in ReadPixel16Bit_565_Alpha()
3104 val.Blue = (HiColor & 0x1f) << 3; in ReadPixel16Bit_565_Alpha()
3116 USHORT HiColor; in ReadPixel16Bit_565_BGR() local
3123 HiColor = *pGetColor; in ReadPixel16Bit_565_BGR()
3125 val.Blue = ((HiColor & 0xf800) >> 8); in ReadPixel16Bit_565_BGR()
3126 val.Green = ((HiColor & 0x07e0) >> 3); in ReadPixel16Bit_565_BGR()
3127 val.Red = (HiColor & 0x1f) << 3; in ReadPixel16Bit_565_BGR()
3135 USHORT HiColor; in ReadPixel16Bit_565_BGR_Alpha() local
3142 HiColor = *pGetColor; in ReadPixel16Bit_565_BGR_Alpha()
3144 val.Blue = ((HiColor & 0xf800) >> 8); in ReadPixel16Bit_565_BGR_Alpha()
3145 val.Green = ((HiColor & 0x07e0) >> 3); in ReadPixel16Bit_565_BGR_Alpha()
3146 val.Red = (HiColor & 0x1f) << 3; in ReadPixel16Bit_565_BGR_Alpha()
3157 USHORT HiColor; in ReadPixel16Bit_4444_ARGB() local
3164 HiColor = *pGetColor; in ReadPixel16Bit_4444_ARGB()
3166 val.Alpha = ((HiColor & 0xf000) >> 8); in ReadPixel16Bit_4444_ARGB()
3167 val.Red = ((HiColor & 0xf00) >> 4); in ReadPixel16Bit_4444_ARGB()
3168 val.Green = (HiColor & 0xf0); in ReadPixel16Bit_4444_ARGB()
3169 val.Blue = (HiColor & 0xf) << 4; in ReadPixel16Bit_4444_ARGB()
3177 USHORT HiColor; in ReadPixel16Bit_4444_BGRA() local
3184 HiColor = *pGetColor; in ReadPixel16Bit_4444_BGRA()
3186 val.Blue = ((HiColor & 0xf000) >> 8); in ReadPixel16Bit_4444_BGRA()
3187 val.Green = ((HiColor & 0xf00) >> 4); in ReadPixel16Bit_4444_BGRA()
3188 val.Red = (HiColor & 0xf0); in ReadPixel16Bit_4444_BGRA()
3189 val.Alpha = (HiColor & 0xf) << 4; in ReadPixel16Bit_4444_BGRA()