Searched refs:TryReceiveString (Results 1 – 1 of 1) sorted by relevance
/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/Connection/ | ||
D | SocketConnection.cs | 334 if(asyncSocketCommunicator.TryReceiveString(out var log, (int)message.Address)) in HandleReceived() |