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Searched refs:HandleReceivedMessage (Results 1 – 2 of 2) sorted by relevance

/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/CoSimulated/Peripherals/
DCoSimulatedUART.cs40 public bool HandleReceivedMessage(ProtocolMessage message) in HandleReceivedMessage() method in Antmicro.Renode.Peripherals.CoSimulated.CoSimulatedUART
72 connection.OnReceive += HandleReceivedMessage; in OnConnectionAttached()
77 connection.OnReceive -= HandleReceivedMessage; in OnConnectionDetached()
/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/Connection/
DCoSimulationConnection.cs320 … cosimConnection = new SocketConnection(this, timeout, HandleReceivedMessage, address); in SetupConnection()
324 cosimConnection = new LibraryConnection(this, timeout, HandleReceivedMessage); in SetupConnection()
369 private void HandleReceivedMessage(ProtocolMessage message) in HandleReceivedMessage() method in Antmicro.Renode.Plugins.CoSimulationPlugin.Connection.CoSimulationConnection