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Searched refs:writeBuffer (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/MTD/
DCFIFlash.cs240 writeBuffer = null; in Reset()
429 … this.NoisyLog("Discarded buffer of size {0}B.", Misc.NormalizeBinary(writeBuffer.Length)); in HandleWriteConfirm()
430 writeBuffer = null; in HandleWriteConfirm()
435 writeBufferStart - currentBufferStart + writeBuffer.Length <= currentBufferSize) in HandleWriteConfirm()
437 writeBuffer.CopyTo(buffer, writeBufferStart - currentBufferStart); in HandleWriteConfirm()
440 Misc.NormalizeBinary(writeBuffer.Length), writeBufferStart); in HandleWriteConfirm()
447 stream.Write(writeBuffer, 0, writeBuffer.Length); in HandleWriteConfirm()
449 Misc.NormalizeBinary(writeBuffer.Length), writeBufferStart); in HandleWriteConfirm()
451 writeBuffer = null; in HandleWriteConfirm()
465 …rentBufferStart <= offset && currentBufferStart + currentBufferSize >= writeBuffer.Length + offset) in HandleMultiByteWrite()
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