Searched refs:useNetworkByteOrderForLogging (Results 1 – 1 of 1) sorted by relevance
23 …Emulation emulation, string name, bool loopback = false, bool useNetworkByteOrderForLogging = true) in CreateCANHub() argument25 … emulation.ExternalsManager.AddExternal(new CANHub(loopback, useNetworkByteOrderForLogging), name); in CreateCANHub()31 public CANHub(bool loopback = false, bool useNetworkByteOrderForLogging = true) in CANHub() argument37 UseNetworkByteOrderForLogging = useNetworkByteOrderForLogging; in CANHub()